Player Matchup

Ganesha
Ganesha
FexxyBoo
Ganesha
Level 103
God Stats
3W - 2L
1,570 SR
Queue Stats
80W - 43L
1,732 Elo+
Party 1
Janus
Janus
PoppinAndBoppin
Janus
Level 66
God Stats
17W - 11L
1,613 SR
Queue Stats
99W - 54L
1,732 Elo+
Party 1
Zhong Kui
Zhong Kui
SIickDaddy
Zhong Kui
Level 44
God Stats
8W - 6L
1,986 SR
Queue Stats
155W - 63L
1,732 Elo+
Party 1
Mercury
Mercury
SaneLoneWolf
Mercury
Level 147
God Stats
1W - 0L
1,579 SR
Queue Stats
30W - 13L
1,788 Elo+
Party 1
Hercules
Hercules
YoungMunney7
Hercules
Level 128
God Stats
4W - 2L
1,610 SR
Queue Stats
87W - 36L
1,660 Elo+
Party 1
Team Averages
Level 98
1,671 SR
1,729 Elo+

VS

Team Averages
Level 42
1,431 SR
1,387 Elo+
Mercury
Mercury
Cowsrntfunny
Mercury
Level 12
God Stats
1W - 2L
1,558 SR
Queue Stats
4W - 10L
1,431 Elo+
Party 2
Cernunnos
Cernunnos
TruncateAnt0
Cernunnos
Level 76
God Stats
16W - 12L
1,336 SR
Queue Stats
34W - 40L
1,383 Elo+
Party 2
Nox
Nox
Wal3Gamer414
Nox
Level 29
God Stats
0W - 1L
1,261 SR
Queue Stats
12W - 19L
1,374 Elo+
Party 2
Hercules
Hercules
Zeraph7627
Hercules
Level 69
God Stats
1W - 1L
1,498 SR
Queue Stats
13W - 21L
1,450 Elo+
Party 2
Jormungandr
Jormungandr
c4mlen
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FexxyBoo
Ganesha
19
0 / 0 / 44
12,154
1,105
15,211
13,798
22,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
9 / 4 / 27
11,682
1,062
31,254
8,264
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
SIickDaddy
Zhong Kui
19
12 / 0 / 33
12,037
1,094
28,888
11,395
16,563
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
SaneLoneWolf
Mercury
19
21 / 4 / 16
13,199
1,200
26,466
9,963
5,512
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
YoungMunney7
Hercules
19
8 / 1 / 28
12,951
1,177
14,221
17,609
20,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

304

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cowsrntfunny
Mercury
15
0 / 12 / 5
9,360
851
2,976
21,900
11,890
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cernunnos
TruncateAnt0
Cernunnos
16
0 / 14 / 3
9,875
898
13,932
24,665
9,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
5 / 11 / 3
11,495
1,045
9,866
23,156
8,666
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Zeraph7627
Hercules
17
4 / 4 / 4
11,657
1,060
11,098
32,599
28,781
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
c4mlen
Jormungandr
15
0 / 9 / 3
9,119
829
4,415
21,226
14,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

198
Kill Participation
27
50
Kills
9
9
Deaths
50
148
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mercury
Cowsrntfunny
Mercury
0
12
5
0.21
W
Ganesha
FexxyBoo
Ganesha
0
0
44
22
W
9
4
27
5.63
W
Zhong Kui
SIickDaddy
Zhong Kui
12
0
33
28.5
W
Mercury
SaneLoneWolf
Mercury
21
4
16
7.25
L
Cernunnos
TruncateAnt0
Cernunnos
0
14
3
0.11
L
5
11
3
0.59
W
Hercules
YoungMunney7
Hercules
8
1
28
22
L
Hercules
Zeraph7627
Hercules
4
4
4
1.5
L
Jormungandr
c4mlen
Jormungandr
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,040
Damage
42,287
61,029
Taken
123,546
69,001
Mitigated
73,616
18,492
Healing
7,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Cowsrntfunny
Mercury
2,976
1,042
0
532
21,900
11,890
0
12,635
9,265
0
6,613
W
Ganesha
FexxyBoo
Ganesha
15,211
1,725
0
1,397
13,798
22,454
0
3,198
10,600
21,428
0
W
31,254
4,605
0
524
8,264
3,762
0
2,326
5,938
42,974
0
W
Zhong Kui
SIickDaddy
Zhong Kui
28,888
3,760
0
4,550
11,395
16,563
0
3,083
7,676
53,504
0
W
Mercury
SaneLoneWolf
Mercury
26,466
20,777
0
2,063
9,963
5,512
0
1,443
8,144
0
35,924
L
Cernunnos
TruncateAnt0
Cernunnos
13,932
8,824
0
286
24,665
9,807
0
13,733
10,932
0
38,918
L
9,866
1,107
0
0
23,156
8,666
0
14,979
8,177
23,063
0
W
Hercules
YoungMunney7
Hercules
14,221
3,745
0
9,958
17,609
20,710
0
4,231
10,292
0
21,941
L
Hercules
Zeraph7627
Hercules
11,098
3,939
0
6,236
32,599
28,781
0
19,152
13,447
0
21,125
L
Jormungandr
c4mlen
Jormungandr
4,415
1,817
0
0
21,226
14,472
0
14,854
6,372
15,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,023
Gold Earned
51,506
138
Minions Killed
120
7
Camps Cleared
5
1,024,792
Distance Traveled
885,160
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,360
851
8
1
1
188,733
0
W
Ganesha
12,154
1,105
0
0
0
208,851
1
W
Janus
11,682
1,062
34
3
1
174,142
0
W
Zhong Kui
12,037
1,094
66
6
1
209,213
0
W
Mercury
13,199
1,200
20
2
5
207,282
0
L
Cernunnos
9,875
898
46
4
3
150,639
0
L
Nox
11,495
1,045
25
2
0
172,019
0
W
Hercules
12,951
1,177
18
2
0
225,304
0
L
Hercules
11,657
1,060
22
2
1
217,019
0
L
Jormungandr
9,119
829
19
2
0
156,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role