Player Matchup

Athena
Athena
Daciolo
Athena
Level 29
God Stats
598W - 287L
1,820 SR
Queue Stats
705W - 374L
1,752 Elo+
Party 2
Bakasura
Bakasura
Runndero
Bakasura
Level 21
God Stats
3W - 0L
1,824 SR
Queue Stats
7W - 4L
1,569 Elo+
Solo
Kukulkan
Kukulkan
Suvaco13
Kukulkan
Level 69
God Stats
94W - 34L
1,664 SR
Queue Stats
560W - 342L
1,676 Elo+
Party 2
Team Averages
Level 40
1,769 SR
1,666 Elo+

VS

Team Averages
Level 78
1,438 SR
1,470 Elo+
Neith
Neith
Bellc1
Neith
Level 7
God Stats
0W - 2L
1,314 SR
Queue Stats
1W - 3L
1,357 Elo+
Party 1
Cthulhu
Cthulhu
PGTM
Cthulhu
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 83L
1,553 Elo+
Party 1
Tiamat
Tiamat
PaoComPao0102
Tiamat
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Daciolo
Athena
10
1 / 1 / 10
7,896
790
3,806
4,784
3,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Runndero
Bakasura
10
3 / 2 / 6
7,338
734
3,151
5,858
2,193
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
Suvaco13
Kukulkan
12
7 / 0 / 4
8,150
815
8,840
1,586
578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bellc1
Neith
9
0 / 5 / 3
6,301
630
2,017
7,023
2,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
PGTM
Cthulhu
10
3 / 3 / 0
7,542
754
2,872
9,030
5,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
0 / 3 / 1
6,191
619
4,098
4,211
1,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
11
Kills
3
3
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
Bellc1
Neith
0
5
3
0.3
W
Athena
Daciolo
Athena
1
1
10
6
L
Cthulhu
PGTM
Cthulhu
3
3
0
1
L
0
3
1
0.17
W
Bakasura
Runndero
Bakasura
3
2
6
3
W
Kukulkan
Suvaco13
Kukulkan
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,797
Damage
8,987
12,228
Taken
20,264
6,667
Mitigated
9,298
3,771
Healing
2,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bellc1
Neith
2,017
1,255
0
633
7,023
2,241
0
5,859
1,109
0
11,332
W
Athena
Daciolo
Athena
3,806
764
0
1,547
4,784
3,896
291
1,913
2,671
6,330
0
L
Cthulhu
PGTM
Cthulhu
2,872
348
27
684
9,030
5,092
0
5,227
3,763
18,490
0
L
4,098
374
0
830
4,211
1,965
0
1,632
2,434
24,145
0
W
Bakasura
Runndero
Bakasura
3,151
2,314
0
1,292
5,858
2,193
1,651
3,736
1,898
0
9,985
W
Kukulkan
Suvaco13
Kukulkan
8,840
363
0
932
1,586
578
1,063
881
665
45,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,384
Gold Earned
20,034
116
Minions Killed
114
0
Camps Cleared
0
572,203
Distance Traveled
503,871
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,301
630
25
3
0
148,929
0
W
Athena
7,896
790
4
0
0
189,384
3
L
Cthulhu
7,542
754
39
4
0
189,579
2
L
Tiamat
6,191
619
50
5
0
165,363
3
W
Bakasura
7,338
734
27
3
0
193,399
2
W
Kukulkan
8,150
815
85
9
0
189,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role