Player Matchup

Yemoja
Yemoja
GASVCR
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,362 Elo+
Party 4
Cthulhu
Cthulhu
HeLovesGore
Cthulhu
Level 22
God Stats
23W - 7L
1,716 SR
Queue Stats
40W - 20L
1,483 Elo+
Party 1
Izanami
Izanami
HolesLoveZero
Izanami
Level 25
God Stats
50W - 11L
1,815 SR
Queue Stats
76W - 31L
1,517 Elo+
Party 1
Danzaburou
Danzaburou
SmokeyTheBizear
Danzaburou
Level 29
God Stats
9W - 5L
1,620 SR
Queue Stats
51W - 50L
1,393 Elo+
Solo
Olorun
Olorun
kasmark2
Olorun
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 11L
1,159 Elo+
Party 4
Team Averages
Level 20
1,630 SR
1,383 Elo+

VS

Team Averages
Level 21
1,517 SR
1,299 Elo+
Cu Chulainn
Cu Chulainn
CaptNMcDaddyy00
Cu Chulainn
Level 8
God Stats
0W - 2L
1,234 SR
Queue Stats
3W - 4L
1,040 Elo+
Party 2
Thor
Thor
Chef-Boyerdeee
Thor
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,234 Elo+
Party 2
Thanatos
Thanatos
Guardian_max_XD
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,636 Elo+
Party 3
Cthulhu
Cthulhu
YOLISTO2
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,156 Elo+
Party 3
Ra
Ra
madmax3125
Ra
Level 27
God Stats
4W - 2L
1,849 SR
Queue Stats
61W - 72L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GASVCR
Yemoja
10
0 / 0 / 5
6,454
587
1,328
4,273
2,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
HeLovesGore
Cthulhu
10
6 / 0 / 5
6,777
616
4,914
6,347
3,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
13
11 / 0 / 2
8,103
737
7,622
6,939
2,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Danzaburou
SmokeyTheBizear
Danzaburou
11
2 / 2 / 3
6,776
616
3,130
5,893
1,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
kasmark2
Olorun
10
3 / 1 / 4
6,336
576
3,823
3,474
1,151
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CaptNMcDaddyy00
Cu Chulainn
9
1 / 2 / 1
5,424
493
1,819
5,018
2,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 2 / 0
5,974
543
2,411
6,176
1,833
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
7
1 / 5 / 0
4,808
437
2,227
6,768
2,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
YOLISTO2
Cthulhu
6
0 / 10 / 0
4,303
391
2,134
9,884
5,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 6 / 0
5,231
476
6,354
7,563
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
22
Kills
3
3
Deaths
25
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CaptNMcDaddyy00
Cu Chulainn
1
2
1
0.75
L
1
2
0
0.5
W
Yemoja
GASVCR
Yemoja
0
0
5
2.5
L
Thanatos
1
5
0
0.2
W
Cthulhu
HeLovesGore
Cthulhu
6
0
5
8.5
W
Izanami
11
0
2
12
W
Danzaburou
SmokeyTheBizear
Danzaburou
2
2
3
1.75
L
Cthulhu
YOLISTO2
Cthulhu
0
10
0
0
W
Olorun
kasmark2
Olorun
3
1
4
5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,817
Damage
14,945
26,926
Taken
35,409
10,485
Mitigated
13,919
6,019
Healing
4,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CaptNMcDaddyy00
Cu Chulainn
1,819
808
0
88
5,018
2,599
780
405
4,613
0
16,010
L
2,411
551
0
700
6,176
1,833
1,576
256
5,920
0
31,640
W
Yemoja
GASVCR
Yemoja
1,328
618
1,073
637
4,273
2,031
1,888
2,476
1,627
8,623
0
L
Thanatos
2,227
252
0
1,717
6,768
2,002
126
2,536
4,082
0
10,757
W
Cthulhu
HeLovesGore
Cthulhu
4,914
496
264
358
6,347
3,408
305
1,619
4,546
22,826
0
W
Izanami
7,622
6,280
0
1,534
6,939
2,120
3,556
1,843
4,937
0
49,196
W
Danzaburou
SmokeyTheBizear
Danzaburou
3,130
1,131
0
1,484
5,893
1,775
892
608
5,207
0
27,272
L
Cthulhu
YOLISTO2
Cthulhu
2,134
583
0
425
9,884
5,083
232
2,640
7,149
7,748
0
W
Olorun
kasmark2
Olorun
3,823
1,857
0
669
3,474
1,151
1,350
1,194
2,121
21,681
0
L
6,354
1,239
104
1,320
7,563
2,402
374
3,858
3,580
25,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,446
Gold Earned
25,740
235
Minions Killed
172
0
Camps Cleared
0
1,013,444
Distance Traveled
1,081,070
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,424
493
27
2
0
216,814
0
L
Thor
5,974
543
72
7
0
227,017
3
W
Yemoja
6,454
587
19
2
0
188,026
0
L
Thanatos
4,808
437
15
1
0
219,727
1
W
Cthulhu
6,777
616
28
3
0
226,246
0
W
Izanami
8,103
737
95
9
0
212,780
0
W
Danzaburou
6,776
616
50
5
0
175,558
0
L
Cthulhu
4,303
391
12
1
0
218,419
1
W
Olorun
6,336
576
43
4
0
210,834
1
L
Ra
5,231
476
46
4
0
199,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role