Player Matchup

Odin
Odin
CeIegorn
Odin
Level 60
God Stats
2W - 2L
1,499 SR
Queue Stats
2W - 4L
1,231 Elo+
Party 1
Apollo
Apollo
Destrovian
Apollo
Level 45
God Stats
27W - 9L
1,737 SR
Queue Stats
349W - 351L
1,390 Elo+
Solo
Merlin
Merlin
HomemMotoserra
Merlin
Level 57
God Stats
0W - 1L
1,120 SR
Queue Stats
7W - 10L
1,308 Elo+
Party 1
Mercury
Mercury
Magrelis
Mercury
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
SoulMec
Ymir
Level 14
God Stats
0W - 2L
1,247 SR
Queue Stats
14W - 19L
1,389 Elo+
Party 1
Team Averages
Level 48
1,421 SR
1,364 Elo+

VS

Team Averages
Level 66
1,511 SR
1,519 Elo+
Ymir
Ymir
ChelseaDecepada
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Party 2
Loki
Loki
GENERALMUJO
Loki
Level 140
God Stats
20W - 11L
1,685 SR
Queue Stats
490W - 420L
1,554 Elo+
Party 2
Tyr
Tyr
INDIMANO
Tyr
Level 14
God Stats
10W - 1L
1,640 SR
Queue Stats
182W - 124L
1,561 Elo+
Party 2
Olorun
Olorun
OokamiCPS
Olorun
Level 119
God Stats
1W - 1L
1,298 SR
Queue Stats
96W - 83L
1,605 Elo+
Party 2
Ra
Ra
aceHunter119637
Ra
Level 43
God Stats
9W - 9L
1,431 SR
Queue Stats
122W - 152L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
1 / 3 / 0
5,266
479
2,692
5,921
4,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
Destrovian
Apollo
10
1 / 5 / 2
6,051
550
5,434
9,466
2,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 3 / 3
5,822
529
4,248
5,527
1,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Magrelis
Mercury
9
3 / 3 / 0
5,692
517
3,202
7,170
1,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
SoulMec
Ymir
8
1 / 3 / 2
5,205
473
3,274
7,424
3,232
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 2
6,662
606
4,749
6,912
2,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
2 / 0 / 2
6,525
593
3,311
5,667
3,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
5 / 2 / 4
6,177
562
3,932
8,007
4,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
OokamiCPS
Olorun
11
6 / 2 / 4
7,093
645
9,207
8,591
3,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 2 / 1
5,965
542
1,909
4,883
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
8
Kills
17
17
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Odin
1
3
0
0.33
W
4
2
2
2.5
L
Apollo
Destrovian
Apollo
1
5
2
0.4
W
2
0
2
3
L
2
3
3
1.17
W
5
2
4
3.5
L
Mercury
Magrelis
Mercury
3
3
0
1
W
Olorun
OokamiCPS
Olorun
6
2
4
4
L
Ymir
SoulMec
Ymir
1
3
2
0.67
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,850
Damage
23,108
35,508
Taken
34,060
13,901
Mitigated
14,464
7,930
Healing
17,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
2,692
971
0
500
5,921
4,127
0
0
5,582
0
18,656
W
4,749
1,790
0
1,251
6,912
2,735
0
1,642
5,095
39,313
0
L
Apollo
Destrovian
Apollo
5,434
4,062
0
3,341
9,466
2,819
352
6,064
3,402
0
33,925
W
3,311
527
0
3,070
5,667
3,035
0
64
5,382
0
30,725
L
4,248
406
0
1,055
5,527
1,758
0
3,713
1,714
28,246
0
W
3,932
982
0
4,321
8,007
4,043
414
1,863
6,043
0
13,551
L
Mercury
Magrelis
Mercury
3,202
1,330
0
2,134
7,170
1,965
0
2,475
4,584
0
22,955
W
Olorun
OokamiCPS
Olorun
9,207
5,445
403
5,245
8,591
3,109
928
2,163
6,382
35,795
0
L
Ymir
SoulMec
Ymir
3,274
1,882
162
738
7,424
3,232
0
3,361
3,997
8,879
0
W
1,909
164
348
2,518
4,883
1,542
306
1,248
3,370
31,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,036
Gold Earned
32,422
227
Minions Killed
288
0
Camps Cleared
0
987,194
Distance Traveled
1,089,222
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,266
479
45
4
0
173,067
1
W
Ymir
6,662
606
73
7
0
227,515
4
L
Apollo
6,051
550
70
6
0
171,767
2
W
Loki
6,525
593
76
7
0
218,130
1
L
Merlin
5,822
529
62
6
0
191,241
3
W
Tyr
6,177
562
14
1
0
248,972
3
L
Mercury
5,692
517
37
3
0
264,693
5
W
Olorun
7,093
645
67
6
0
171,179
3
L
Ymir
5,205
473
13
1
0
186,426
1
W
Ra
5,965
542
58
5
0
223,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role