Player Matchup

Bakasura
Bakasura
ConnorEnya
Bakasura
Level 146
God Stats
21W - 20L
1,548 SR
Queue Stats
200W - 163L
1,672 Elo+
Party 2
Bacchus
Bacchus
Sirlittlewood
Bacchus
Level 26
God Stats
10W - 2L
1,792 SR
Queue Stats
12W - 4L
1,867 Elo+
Party 2
Neith
Neith
TheWheeze
Neith
Level 86
God Stats
4W - 3L
1,440 SR
Queue Stats
221W - 191L
1,627 Elo+
Party 2
Hera
Hera
Velvet Phoenixx
Hera
Level 88
God Stats
7W - 0L
1,910 SR
Queue Stats
170W - 140L
1,653 Elo+
Party 2
Ullr
Ullr
worm pov
Ullr
Level 107
God Stats
25W - 34L
1,550 SR
Queue Stats
274W - 221L
1,633 Elo+
Party 2
Team Averages
Level 91
1,648 SR
1,690 Elo+

VS

Team Averages
Level 43
1,651 SR
1,602 Elo+
Hercules
Hercules
Gensic
Hercules
Level 46
God Stats
3W - 3L
1,820 SR
Queue Stats
113W - 77L
1,675 Elo+
Party 1
Tyr
Tyr
Limiter329
Tyr
Level 27
God Stats
4W - 9L
1,737 SR
Queue Stats
82W - 60L
1,647 Elo+
Party 1
Danzaburou
Danzaburou
PeanutFever
Danzaburou
Level 46
God Stats
82W - 37L
1,753 SR
Queue Stats
150W - 103L
1,664 Elo+
Party 1
Loki
Loki
Yukari
Loki
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 86L
1,644 Elo+
Party 1
Tiamat
Tiamat
riccogrey8
Tiamat
Level 48
God Stats
111W - 107L
1,444 SR
Queue Stats
375W - 430L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ConnorEnya
Bakasura
13
10 / 0 / 2
7,222
722
8,400
5,979
2,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
8
1 / 0 / 6
5,394
539
1,891
4,851
2,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
TheWheeze
Neith
11
1 / 1 / 3
6,066
607
3,867
5,263
2,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 0 / 4
5,740
574
2,898
2,472
684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
10
0 / 1 / 2
5,331
533
3,493
4,807
1,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gensic
Hercules
7
1 / 4 / 0
4,971
497
3,508
7,897
3,359
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 0 / 0
6,168
617
2,945
7,059
3,708
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
PeanutFever
Danzaburou
8
0 / 3 / 1
5,148
515
3,495
6,699
1,797
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Loki
Yukari
Loki
9
0 / 3 / 1
5,190
519
1,867
6,361
1,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
riccogrey8
Tiamat
8
0 / 3 / 0
4,436
444
1,325
5,089
1,738
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
13
Kills
2
2
Deaths
13
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ConnorEnya
Bakasura
10
0
2
11
L
Hercules
Gensic
Hercules
1
4
0
0.25
L
1
0
0
1
L
Danzaburou
PeanutFever
Danzaburou
0
3
1
0.17
W
Bacchus
1
0
6
4
W
Neith
TheWheeze
Neith
1
1
3
2.5
W
1
0
4
3
L
Loki
Yukari
Loki
0
3
1
0.17
L
Tiamat
riccogrey8
Tiamat
0
3
0
0
W
Ullr
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,549
Damage
13,140
23,372
Taken
33,105
9,608
Mitigated
12,383
10,258
Healing
11,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ConnorEnya
Bakasura
8,400
5,721
0
2,311
5,979
2,751
0
182
5,797
0
41,836
L
Hercules
Gensic
Hercules
3,508
1,401
0
2,184
7,897
3,359
0
976
6,024
0
11,793
L
2,945
326
0
2,243
7,059
3,708
0
0
6,454
0
32,629
L
Danzaburou
PeanutFever
Danzaburou
3,495
1,753
0
2,596
6,699
1,797
0
720
5,779
0
23,394
W
Bacchus
1,891
280
0
2,554
4,851
2,666
186
524
4,327
9,718
0
W
Neith
TheWheeze
Neith
3,867
1,116
0
2,792
5,263
2,354
0
0
5,263
0
31,338
W
2,898
296
0
1,030
2,472
684
516
619
1,853
32,344
0
L
Loki
Yukari
Loki
1,867
413
0
2,607
6,361
1,781
0
721
5,554
0
28,065
L
Tiamat
riccogrey8
Tiamat
1,325
539
60
1,682
5,089
1,738
24
2,372
2,437
19,472
0
W
Ullr
3,493
940
0
1,571
4,807
1,153
0
0
4,807
0
28,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,753
Gold Earned
25,913
348
Minions Killed
248
0
Camps Cleared
0
959,793
Distance Traveled
892,819
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,222
722
98
10
0
236,947
1
L
Hercules
4,971
497
9
1
0
199,922
4
L
Tyr
6,168
617
77
8
0
172,978
1
L
Danzaburou
5,148
515
58
6
0
158,881
2
W
Bacchus
5,394
539
13
1
0
209,048
0
W
Neith
6,066
607
86
9
0
155,521
1
W
Hera
5,740
574
88
9
0
189,211
1
L
Loki
5,190
519
66
7
0
205,501
2
L
Tiamat
4,436
444
38
4
0
155,537
0
W
Ullr
5,331
533
63
6
0
169,066
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role