Player Matchup

Camazotz
Camazotz
ElCioconda
Camazotz
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 42L
1,494 Elo+
Party 1
Osiris
Osiris
Henriquetta
Osiris
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,534 Elo+
Party 1
Jing Wei
Jing Wei
LeeviFrost
Jing Wei
Level 28
God Stats
14W - 7L
1,754 SR
Queue Stats
19W - 12L
1,516 Elo+
Solo
The Morrigan
The Morrigan
Nitrama35
The Morrigan
Level 23
God Stats
4W - 1L
1,485 SR
Queue Stats
36W - 9L
1,551 Elo+
Party 1
Mercury
Mercury
SomeNutzGuy
Mercury
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 39
1,548 SR
1,519 Elo+

VS

Team Averages
Level 21
1,546 SR
1,501 Elo+
Medusa
Medusa
Cherriman
Medusa
Level 26
God Stats
49W - 27L
1,691 SR
Queue Stats
79W - 54L
1,572 Elo+
Party 2
Thanatos
Thanatos
Jairofrancaso
Thanatos
Level 27
God Stats
3W - 4L
1,741 SR
Queue Stats
95W - 99L
1,606 Elo+
Party 3
Ra
Ra
Kaiizer19
Ra
Level 26
God Stats
1W - 3L
1,807 SR
Queue Stats
94W - 86L
1,605 Elo+
Party 3
Da Ji
Da Ji
RagingIceFire
Da Ji
Level 20
God Stats
2W - 6L
1,264 SR
Queue Stats
27W - 31L
1,517 Elo+
Solo
Yemoja
Yemoja
rjdarlo
Yemoja
Level 4
God Stats
0W - 4L
1,230 SR
Queue Stats
23W - 18L
1,204 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
ElCioconda
Camazotz
12
2 / 4 / 5
7,330
524
4,453
8,587
3,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
13
8 / 3 / 10
8,517
608
8,775
8,043
5,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jing Wei
LeeviFrost
Jing Wei
14
5 / 1 / 6
8,554
611
7,940
10,821
3,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
Nitrama35
The Morrigan
12
5 / 4 / 4
7,672
548
8,268
7,698
2,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
SomeNutzGuy
Mercury
15
7 / 3 / 2
8,446
603
5,590
8,353
2,568
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cherriman
Medusa
10
1 / 5 / 0
6,155
440
7,162
9,329
2,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Jairofrancaso
Thanatos
12
4 / 3 / 0
7,465
533
5,436
8,241
3,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 7 / 3
7,285
520
4,821
10,000
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
6 / 7 / 2
7,618
544
4,081
11,391
3,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
rjdarlo
Yemoja
10
0 / 5 / 1
6,377
456
3,663
8,312
5,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
27
Kills
14
15
Deaths
27
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
Cherriman
Medusa
1
5
0
0.2
W
Camazotz
ElCioconda
Camazotz
2
4
5
1.13
W
Osiris
8
3
10
4.33
L
Thanatos
Jairofrancaso
Thanatos
4
3
0
1.33
L
3
7
3
0.64
W
Jing Wei
LeeviFrost
Jing Wei
5
1
6
8
W
The Morrigan
Nitrama35
The Morrigan
5
4
4
1.75
L
6
7
2
1
W
Mercury
SomeNutzGuy
Mercury
7
3
2
2.67
L
Yemoja
rjdarlo
Yemoja
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,026
Damage
25,163
43,502
Taken
47,273
16,868
Mitigated
19,217
14,709
Healing
12,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Cherriman
Medusa
7,162
3,451
0
732
9,329
2,929
93
1,489
7,840
0
35,539
W
Camazotz
ElCioconda
Camazotz
4,453
1,178
0
3,433
8,587
3,307
0
363
8,074
0
29,124
W
Osiris
8,775
4,397
0
500
8,043
5,040
0
1,305
6,692
0
32,902
L
Thanatos
Jairofrancaso
Thanatos
5,436
1,296
0
6,609
8,241
3,630
453
0
8,066
0
36,250
L
4,821
886
221
2,818
10,000
3,590
0
2,174
7,751
40,721
0
W
Jing Wei
LeeviFrost
Jing Wei
7,940
5,895
0
5,437
10,821
3,318
988
2,273
8,548
0
51,566
W
The Morrigan
Nitrama35
The Morrigan
8,268
2,001
0
2,073
7,698
2,635
232
3,915
3,638
38,007
1,576
L
4,081
1,077
0
515
11,391
3,840
0
1,264
10,027
0
38,216
W
Mercury
SomeNutzGuy
Mercury
5,590
2,436
0
3,266
8,353
2,568
0
628
7,650
0
55,427
L
Yemoja
rjdarlo
Yemoja
3,663
1,138
1,339
736
8,312
5,228
56
1,715
6,572
21,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,519
Gold Earned
34,900
389
Minions Killed
339
0
Camps Cleared
0
1,387,706
Distance Traveled
1,176,754
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,155
440
65
5
0
233,877
3
W
Camazotz
7,330
524
65
5
0
226,703
2
W
Osiris
8,517
608
58
4
0
289,848
3
L
Thanatos
7,465
533
83
6
0
240,956
6
L
Ra
7,285
520
84
6
0
217,910
7
W
Jing Wei
8,554
611
105
8
0
285,747
4
W
The Morrigan
7,672
548
61
4
0
251,091
4
L
Da Ji
7,618
544
73
5
0
252,638
4
W
Mercury
8,446
603
100
7
0
334,317
0
L
Yemoja
6,377
456
34
2
0
231,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role