Player Matchup

Nox
Nox
Acintalove
Nox
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Solo
Bacchus
Bacchus
FifthOfChuck
Bacchus
Level 42
God Stats
2W - 6L
1,366 SR
Queue Stats
88W - 125L
1,372 Elo+
Solo
Fenrir
Fenrir
Puurp Getty
Fenrir
Level 84
God Stats
31W - 56L
1,202 SR
Queue Stats
71W - 113L
1,208 Elo+
Solo
Team Averages
Level 60
1,356 SR
1,360 Elo+

VS

Team Averages
Level 62
1,327 SR
1,161 Elo+
Sol
Sol
Lanina21
Sol
Level 113
God Stats
20W - 20L
1,563 SR
Queue Stats
53W - 67L
1,434 Elo+
Solo
Freya
Freya
Native Rae12
Freya
Level 28
God Stats
5W - 12L
1,163 SR
Queue Stats
9W - 32L
976 Elo+
Party 1
Amaterasu
Amaterasu
Nomad Brady
Amaterasu
Level 45
God Stats
3W - 1L
1,255 SR
Queue Stats
48W - 100L
1,072 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 11 / 2
9,005
600
7,552
12,741
5,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
FifthOfChuck
Bacchus
11
0 / 3 / 5
9,261
617
6,185
15,110
16,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
12
4 / 4 / 1
9,733
649
6,441
13,152
9,529
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 1 / 5
11,860
791
20,800
13,552
4,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
3 / 4 / 9
9,568
638
5,927
10,565
3,993
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Nomad Brady
Amaterasu
14
2 / 1 / 12
10,003
667
4,423
10,467
4,565
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
6
Kills
17
18
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
11
2
0.27
L
Bacchus
FifthOfChuck
Bacchus
0
3
5
0.83
W
12
1
5
14.5
W
3
4
9
1.88
W
Amaterasu
Nomad Brady
Amaterasu
2
1
12
8
L
Fenrir
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,178
Damage
31,150
41,003
Taken
34,584
31,058
Mitigated
13,138
5,605
Healing
14,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,552
602
543
660
12,741
5,016
0
8,571
4,170
28,733
0
L
Bacchus
FifthOfChuck
Bacchus
6,185
1,198
0
1,484
15,110
16,513
0
8,732
6,378
21,316
0
W
20,800
7,075
0
8,467
13,552
4,580
2,884
3,571
9,981
72,051
0
W
5,927
2,348
0
2,284
10,565
3,993
252
4,545
6,020
19,288
0
W
Amaterasu
Nomad Brady
Amaterasu
4,423
1,963
0
3,409
10,467
4,565
288
5,669
4,798
0
15,660
L
Fenrir
6,441
1,144
1,001
1,917
13,152
9,529
0
9,436
3,716
0
22,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,999
Gold Earned
31,431
98
Minions Killed
152
0
Camps Cleared
0
708,583
Distance Traveled
807,287
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,005
600
50
3
0
202,951
0
L
Bacchus
9,261
617
12
1
0
252,709
0
W
Sol
11,860
791
105
7
0
268,492
1
W
Freya
9,568
638
25
2
0
242,245
0
W
Amaterasu
10,003
667
22
1
0
296,550
2
L
Fenrir
9,733
649
36
2
0
252,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role