Player Matchup

Hera
Hera
 
Hera
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Aruba710
Discordia
Level 18
God Stats
15W - 13L
1,611 SR
Queue Stats
202W - 202L
1,418 Elo+
Solo
Sun Wukong
Sun Wukong
Giigee98
Sun Wukong
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
MyLefTesty
Heimdallr
Level 27
God Stats
11W - 12L
1,352 SR
Queue Stats
298W - 289L
1,484 Elo+
Solo
Achilles
Achilles
hayd0sbruvv
Achilles
Level 29
God Stats
16W - 10L
1,482 SR
Queue Stats
145W - 183L
1,458 Elo+
Solo
Team Averages
Level 19
1,489 SR
1,472 Elo+

VS

Team Averages
Level 18
1,507 SR
1,515 Elo+
Set
Set
BowWowzer16
Set
Level 26
God Stats
13W - 13L
1,536 SR
Queue Stats
158W - 159L
1,473 Elo+
Party 1
Thanatos
Thanatos
Pastel_Roach_305
Thanatos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 142L
1,444 Elo+
Party 1
Neith
Neith
ThyroidalBr00m7
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Poseidon
Poseidon
Valquirium93
Poseidon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,644 Elo+
Solo
Arachne
Arachne
rickyjvzla
Arachne
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
10 / 5 / 10
10,535
554
12,667
15,543
8,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
Aruba710
Discordia
17
10 / 3 / 6
10,939
576
19,495
7,875
3,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Giigee98
Sun Wukong
14
3 / 3 / 5
8,694
458
5,302
9,956
8,523
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
MyLefTesty
Heimdallr
12
4 / 2 / 4
8,204
432
4,267
8,852
3,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
hayd0sbruvv
Achilles
16
4 / 2 / 5
9,930
523
6,171
14,570
8,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 2
10,370
546
10,684
13,989
9,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 4 / 3
8,442
444
3,131
10,661
4,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
0 / 9 / 2
7,853
413
6,390
14,370
4,424
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Valquirium93
Poseidon
14
2 / 9 / 3
8,824
464
6,290
11,703
3,861
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
rickyjvzla
Arachne
13
4 / 4 / 3
8,903
469
9,931
14,281
5,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
27
31
Kills
14
15
Deaths
31
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
10
5
10
3
W
Discordia
Aruba710
Discordia
10
3
6
4.33
L
6
5
2
1.4
W
Sun Wukong
Giigee98
Sun Wukong
3
3
5
1.83
W
Heimdallr
MyLefTesty
Heimdallr
4
2
4
3
L
2
4
3
0.88
L
0
9
2
0.11
L
Poseidon
Valquirium93
Poseidon
2
9
3
0.39
W
Achilles
hayd0sbruvv
Achilles
4
2
5
3.25
L
Arachne
rickyjvzla
Arachne
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,902
Damage
36,426
56,796
Taken
65,004
32,547
Mitigated
27,847
14,806
Healing
12,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
12,667
4,007
107
5,120
15,543
8,481
873
3,243
12,206
51,043
0
W
Discordia
Aruba710
Discordia
19,495
1,694
0
900
7,875
3,375
2,055
936
6,939
76,672
0
L
10,684
4,145
0
2,105
13,989
9,242
2,424
5,173
8,710
0
54,874
W
Sun Wukong
Giigee98
Sun Wukong
5,302
707
0
1,822
9,956
8,523
178
1,003
8,953
0
32,013
W
Heimdallr
MyLefTesty
Heimdallr
4,267
3,253
207
3,540
8,852
3,458
767
365
8,487
0
31,484
L
3,131
822
0
4,983
10,661
4,787
0
4,259
6,164
0
25,770
L
6,390
3,253
0
1,117
14,370
4,424
632
7,786
6,422
0
41,324
L
Poseidon
Valquirium93
Poseidon
6,290
1,094
0
772
11,703
3,861
0
7,146
4,085
52,083
0
W
Achilles
hayd0sbruvv
Achilles
6,171
2,211
0
3,110
14,570
8,710
171
743
13,827
1,783
64,840
L
Arachne
rickyjvzla
Arachne
9,931
7,152
0
3,392
14,281
5,533
0
6,985
7,132
0
46,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,302
Gold Earned
44,392
463
Minions Killed
352
0
Camps Cleared
0
1,583,160
Distance Traveled
1,741,535
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,535
554
83
4
0
337,742
2
W
Discordia
10,939
576
130
7
0
347,472
16
L
Set
10,370
546
82
4
0
316,732
5
W
Sun Wukong
8,694
458
73
4
0
257,691
3
W
Heimdallr
8,204
432
68
4
0
232,288
0
L
Thanatos
8,442
444
39
2
0
369,034
0
L
Neith
7,853
413
65
3
0
324,729
0
L
Poseidon
8,824
464
91
5
0
325,117
1
W
Achilles
9,930
523
109
6
0
407,967
1
L
Arachne
8,903
469
75
4
0
405,923
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role