Player Matchup

Ra
Ra
Bogmummy
Ra
Level 26
God Stats
2W - 4L
1,923 SR
Queue Stats
22W - 14L
1,580 Elo+
Solo
Bacchus
Bacchus
Phoeniix9
Bacchus
Level 26
God Stats
45W - 41L
1,619 SR
Queue Stats
193W - 177L
1,646 Elo+
Solo
Rama
Rama
UR_OnLifeSupport
Rama
Level 15
God Stats
19W - 23L
1,281 SR
Queue Stats
159W - 198L
1,471 Elo+
Solo
Nemesis
Nemesis
XXDemSquirrel28
Nemesis
Level 26
God Stats
3W - 1L
1,833 SR
Queue Stats
6W - 2L
1,813 Elo+
Solo
Hel
Hel
softgf4hire
Hel
Level 19
God Stats
19W - 24L
1,556 SR
Queue Stats
263W - 257L
1,546 Elo+
Solo
Team Averages
Level 22
1,642 SR
1,611 Elo+

VS

Team Averages
Level 15
1,533 SR
1,442 Elo+
Guan Yu
Guan Yu
BloodFreak
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,418 Elo+
Solo
Geb
Geb
HandsomeMagee77
Geb
Level 24
God Stats
22W - 20L
1,714 SR
Queue Stats
180W - 161L
1,736 Elo+
Solo
Freya
Freya
Midnight_Leo_
Freya
Level 18
God Stats
2W - 4L
1,453 SR
Queue Stats
58W - 51L
1,538 Elo+
Solo
Kukulkan
Kukulkan
juggmasterB
Kukulkan
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 35L
1,016 Elo+
Solo
Poseidon
Poseidon
mcydna23
Poseidon
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 10
7,815
1,563
6,822
3,204
1,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Phoeniix9
Bacchus
12
2 / 0 / 14
6,908
1,382
5,313
6,931
6,669
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 1 / 12
6,642
1,328
4,987
5,056
1,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
5 / 0 / 11
7,267
1,453
5,634
6,698
3,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 0 / 14
6,515
1,303
7,074
6,087
2,107
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

399

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BloodFreak
Guan Yu
11
0 / 8 / 0
5,563
1,113
4,874
10,074
5,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
1 / 1 / 0
6,419
1,284
10,005
9,511
4,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 2 / 1
5,684
1,137
3,540
4,664
1,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
juggmasterB
Kukulkan
9
0 / 4 / 0
5,127
1,025
205
3,403
1,166
Poseidon
mcydna23
Poseidon
10
0 / 4 / 0
5,638
1,128
6,879
5,822
1,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
2
19
Kills
1
1
Deaths
19
61
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BloodFreak
Guan Yu
0
8
0
0
W
6
0
10
11
L
1
1
0
1
L
0
2
1
0.25
W
Bacchus
Phoeniix9
Bacchus
2
0
14
9
W
3
1
12
9
W
5
0
11
10.5
L
Kukulkan
juggmasterB
Kukulkan
0
4
0
0
L
Poseidon
mcydna23
Poseidon
0
4
0
0
W
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,830
Damage
25,503
27,976
Taken
33,474
14,915
Mitigated
15,081
16,315
Healing
2,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BloodFreak
Guan Yu
4,874
1,230
452
872
10,074
5,913
0
4,865
4,896
0
15,583
W
6,822
318
1,507
511
3,204
1,274
0
2,912
232
26,580
0
L
10,005
680
0
582
9,511
4,683
0
6,007
3,185
19,119
0
L
3,540
1,213
0
275
4,664
1,590
0
2,649
1,922
9,636
0
W
Bacchus
Phoeniix9
Bacchus
5,313
336
0
2,051
6,931
6,669
0
3,631
3,149
9,369
0
W
4,987
4,436
0
1,035
5,056
1,627
0
3,904
1,094
0
11,775
W
5,634
2,135
0
1,213
6,698
3,238
0
4,935
1,575
0
8,864
L
Kukulkan
juggmasterB
Kukulkan
205
114
0
0
3,403
1,166
0
1,473
1,852
1,075
0
L
Poseidon
mcydna23
Poseidon
6,879
641
0
284
5,822
1,729
0
3,737
1,965
19,128
0
W
7,074
1,192
6,024
3,974
6,087
2,107
0
4,636
1,297
16,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,147
Gold Earned
28,431
104
Minions Killed
76
5
Camps Cleared
4
557,042
Distance Traveled
477,090
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,563
1,113
23
5
0
114,382
0
W
Ra
7,815
1,563
57
11
3
122,649
0
L
Geb
6,419
1,284
10
2
0
115,421
0
L
Freya
5,684
1,137
11
2
1
82,470
0
W
Bacchus
6,908
1,382
9
2
0
106,399
2
W
Rama
6,642
1,328
8
2
0
98,595
0
W
Nemesis
7,267
1,453
10
2
0
115,323
0
L
Kukulkan
5,127
1,025
1
0
0
61,786
0
L
Poseidon
5,638
1,128
31
6
3
103,031
0
W
Hel
6,515
1,303
20
4
2
114,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role