Player Matchup

Pele
Pele
HighAsAKiet
Pele
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
Hypеrion
Freya
Level 84
God Stats
20W - 1L
1,864 SR
Queue Stats
100W - 37L
1,769 Elo+
Party 3
Janus
Janus
IDarkRealmI
Janus
Level 77
God Stats
40W - 52L
1,716 SR
Queue Stats
201W - 171L
1,600 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RatatoskrOrF6
Tsukuyomi
Level 25
God Stats
7W - 2L
1,854 SR
Queue Stats
84W - 66L
1,653 Elo+
Party 2
Guan Yu
Guan Yu
Transitionings
Guan Yu
Level 108
God Stats
2W - 1L
1,498 SR
Queue Stats
145W - 104L
1,637 Elo+
Party 2
Team Averages
Level 61
1,686 SR
1,632 Elo+

VS

Team Averages
Level 91
1,580 SR
1,589 Elo+
Athena
Athena
ArTŷr
Athena
Level 155
God Stats
6W - 6L
1,852 SR
Queue Stats
852W - 575L
1,694 Elo+
Party 1
Ratatoskr
Ratatoskr
MandrewThePoop
Ratatoskr
Level 98
God Stats
0W - 2L
1,302 SR
Queue Stats
68W - 76L
1,552 Elo+
Party 1
Ra
Ra
Nathaner3
Ra
Level 155
God Stats
27W - 14L
1,634 SR
Queue Stats
822W - 515L
1,668 Elo+
Party 1
Apollo
Apollo
SillentBeast11
Apollo
Level 41
God Stats
25W - 19L
1,609 SR
Queue Stats
183W - 184L
1,548 Elo+
Solo
Ne Zha
Ne Zha
Stunslayer12
Ne Zha
Level 4
God Stats
20W - 8L
1,500 SR
Queue Stats
146W - 53L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 10
10,205
567
10,800
13,993
5,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Freya
Hypеrion
Freya
14
3 / 3 / 5
9,137
508
5,644
10,524
3,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
7 / 1 / 8
10,359
576
10,198
8,452
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
RatatoskrOrF6
Tsukuyomi
18
7 / 1 / 3
10,834
602
12,717
13,712
9,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
2 / 2 / 10
8,920
496
3,102
15,781
12,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ArTŷr
Athena
15
5 / 4 / 3
9,300
517
9,663
16,889
15,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
MandrewThePoop
Ratatoskr
12
1 / 7 / 1
7,370
409
3,962
12,404
4,307
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 4 / 5
9,177
510
9,634
8,842
3,662
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
1 / 3 / 5
8,886
494
5,651
10,783
3,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
12
1 / 8 / 1
7,245
403
3,513
11,836
3,831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
26
Kills
9
9
Deaths
26
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Athena
ArTŷr
Athena
5
4
3
1.63
W
7
2
10
6
W
Freya
Hypеrion
Freya
3
3
5
1.83
W
7
1
8
11
L
Ratatoskr
MandrewThePoop
Ratatoskr
1
7
1
0.21
L
1
4
5
0.88
W
Tsukuyomi
RatatoskrOrF6
Tsukuyomi
7
1
3
8.5
L
1
3
5
1.17
L
Ne Zha
1
8
1
0.19
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,461
Damage
32,423
62,462
Taken
60,754
33,671
Mitigated
30,606
25,999
Healing
16,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
ArTŷr
Athena
9,663
3,123
0
3,535
16,889
15,076
22
3,333
12,979
48,885
0
W
10,800
3,087
0
1,622
13,993
5,684
689
5,364
8,629
0
77,215
W
Freya
Hypеrion
Freya
5,644
1,332
0
4,497
10,524
3,646
535
2,617
7,907
45,972
0
W
10,198
257
227
4,206
8,452
2,713
0
1,999
6,453
82,193
0
L
Ratatoskr
MandrewThePoop
Ratatoskr
3,962
1,074
0
3,308
12,404
4,307
0
3,045
9,122
0
35,474
L
9,634
997
932
3,097
8,842
3,662
0
2,801
5,920
78,011
0
W
Tsukuyomi
RatatoskrOrF6
Tsukuyomi
12,717
2,725
0
6,239
13,712
9,178
0
5,191
8,521
0
75,704
L
5,651
2,909
0
3,579
10,783
3,730
18
1,875
8,890
0
68,223
L
Ne Zha
3,513
429
0
1,876
11,836
3,831
0
4,260
7,451
0
30,718
W
3,102
514
3,329
5,879
15,781
12,450
0
4,126
11,655
0
32,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,455
Gold Earned
41,978
515
Minions Killed
480
0
Camps Cleared
0
1,786,085
Distance Traveled
1,706,194
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,300
517
93
5
0
343,139
5
W
Pele
10,205
567
123
7
0
380,925
4
W
Freya
9,137
508
79
4
0
307,111
3
W
Janus
10,359
576
151
8
0
376,879
6
L
Ratatoskr
7,370
409
71
4
0
330,749
0
L
Ra
9,177
510
148
8
0
365,111
7
W
Tsukuyomi
10,834
602
124
7
0
339,213
3
L
Apollo
8,886
494
129
7
0
311,987
1
L
Ne Zha
7,245
403
39
2
0
355,208
6
W
Guan Yu
8,920
496
38
2
0
381,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role