Player Matchup

Baron Samedi
Baron Samedi
Gold III
John Lennon9
Baron Samedi
Gold III
Level 134
God Stats
11W - 9L
1,848 SR
Queue Stats
463W - 476L
1,453 MMR
Party 2
Sobek
Sobek
Platinum V
PrezidenteTrump
Sobek
Platinum V
Level 128
God Stats
53W - 48L
1,766 SR
Queue Stats
282W - 293L
1,735 MMR
Party 2
Hun Batz
Hun Batz
Gold I
StopCryiNg zZ
Hun Batz
Gold I
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,574 MMR
Solo
Odin
Odin
Gold III
aRaMain
Odin
Gold III
Level 127
God Stats
0W - 1L
1,756 SR
Queue Stats
40W - 25L
1,815 MMR
Party 3
Danzaburou
Danzaburou
Gold IV
x ARC Fives x
Danzaburou
Gold IV
Level 160
God Stats
39W - 38L
1,514 SR
Queue Stats
303W - 299L
1,342 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,677 SR
1,584 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,712 SR
1,583 MMR
Chang'e
Chang'e
Platinum III
Daximus GoD
Chang'e
Platinum III
Level 149
God Stats
48W - 36L
1,730 SR
Queue Stats
590W - 591L
1,811 MMR
Party 1
Ganesha
Ganesha
Gold IV
MrMasterJinx
Ganesha
Gold IV
Level 152
God Stats
4W - 1L
1,784 SR
Queue Stats
73W - 62L
1,589 MMR
Solo
Thanatos
Thanatos
Gold V
PebbleHat
Thanatos
Gold V
Level 128
God Stats
22W - 20L
1,685 SR
Queue Stats
222W - 215L
1,356 MMR
Party 1
Hel
Hel
Gold V
TDWG4L
Hel
Gold V
Level 124
God Stats
2W - 1L
1,667 SR
Queue Stats
105W - 82L
1,565 MMR
Solo
Cupid
Cupid
Silver I
errelucas
Cupid
Silver I
Level 126
God Stats
4W - 2L
1,694 SR
Queue Stats
11W - 12L
1,596 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
John Lennon9
Baron Samedi
11
0 / 9 / 2
7,591
345
5,504
11,159
3,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 6 / 3
8,464
385
6,982
18,751
12,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
StopCryiNg zZ
Hun Batz
17
3 / 8 / 2
10,478
476
8,148
20,385
6,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
aRaMain
Odin
17
4 / 5 / 3
10,936
497
10,473
16,604
17,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
x ARC Fives x
Danzaburou
18
2 / 5 / 1
11,436
520
11,079
19,971
6,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
Nu WaScyllaCu ChulainnSetApollo

VS

Bans
JanusGuan YuYemojaTsukuyomiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Daximus GoD
Chang'e
20
12 / 2 / 14
13,571
617
24,366
19,128
8,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
MrMasterJinx
Ganesha
17
1 / 0 / 17
11,901
541
5,278
16,277
21,338
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
PebbleHat
Thanatos
20
14 / 6 / 8
13,843
629
16,818
20,271
9,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hel
TDWG4L
Hel
18
4 / 3 / 6
12,023
547
12,370
16,802
11,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
errelucas
Cupid
19
2 / 1 / 6
12,409
564
7,267
13,819
6,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
84
10
Kills
33
33
Deaths
12
11
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Daximus GoD
Chang'e
12
2
14
9.5
L
Baron Samedi
John Lennon9
Baron Samedi
0
9
2
0.11
W
Ganesha
MrMasterJinx
Ganesha
1
0
17
9.5
W
Thanatos
PebbleHat
Thanatos
14
6
8
3
L
1
6
3
0.42
L
Hun Batz
StopCryiNg zZ
Hun Batz
3
8
2
0.5
W
Hel
TDWG4L
Hel
4
3
6
2.33
L
Odin
aRaMain
Odin
4
5
3
1.1
W
Cupid
errelucas
Cupid
2
1
6
5
L
Danzaburou
x ARC Fives x
Danzaburou
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,186
Damage
66,099
86,870
Taken
86,297
48,005
Mitigated
58,117
21,769
Healing
53,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Daximus GoD
Chang'e
24,366
1,323
4,831
10,332
19,128
8,574
1,063
6,442
12,686
94,873
0
L
Baron Samedi
John Lennon9
Baron Samedi
5,504
842
114
1,190
11,159
3,884
0
4,953
6,206
30,893
0
W
Ganesha
MrMasterJinx
Ganesha
5,278
181
0
3,105
16,277
21,338
60
3,156
13,121
34,872
0
W
Thanatos
PebbleHat
Thanatos
16,818
6,014
0
11,994
20,271
9,418
2,172
2,521
17,750
0
93,961
L
6,982
638
0
3,902
18,751
12,806
0
9,905
8,846
24,146
0
L
Hun Batz
StopCryiNg zZ
Hun Batz
8,148
1,154
0
5,675
20,385
6,722
0
11,861
8,524
0
71,011
W
Hel
TDWG4L
Hel
12,370
1,084
6,411
9,131
16,802
11,971
874
1,323
15,479
76,256
0
L
Odin
aRaMain
Odin
10,473
2,760
0
2,876
16,604
17,731
0
7,862
8,742
0
56,284
W
Cupid
errelucas
Cupid
7,267
3,066
1,186
6,802
13,819
6,816
5,405
1,567
12,252
0
100,729
L
Danzaburou
x ARC Fives x
Danzaburou
11,079
5,134
0
8,012
19,971
6,862
328
7,433
12,538
0
98,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,905
Gold Earned
63,747
487
Minions Killed
574
0
Camps Cleared
0
1,801,096
Distance Traveled
2,211,093
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,571
617
123
6
0
443,503
4
L
Baron Samedi
7,591
345
66
3
0
278,953
4
W
Ganesha
11,901
541
14
1
0
482,423
1
W
Thanatos
13,843
629
134
6
0
444,996
2
L
Sobek
8,464
385
14
1
0
389,427
13
L
Hun Batz
10,478
476
122
6
0
421,148
7
W
Hel
12,023
547
125
6
0
434,105
3
L
Odin
10,936
497
112
5
0
357,817
2
W
Cupid
12,409
564
178
8
0
406,066
9
L
Danzaburou
11,436
520
173
8
0
353,751
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role