Player Matchup

Artemis
Artemis
Hanccor
Artemis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,108 Elo+
Party 1
The Morrigan
The Morrigan
TD_Johann
The Morrigan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,108 Elo+
Party 1
Apollo
Apollo
Thr0tl
Apollo
Level 13
God Stats
3W - 0L
1,926 SR
Queue Stats
60W - 46L
1,615 Elo+
Solo
Thor
Thor
b1a9
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,108 Elo+
Party 1
Ares
Ares
lLETHALXl
Ares
Level 4
God Stats
1W - 1L
1,269 SR
Queue Stats
1W - 3L
1,108 Elo+
Party 1
Team Averages
Level 7
1,539 SR
1,209 Elo+

VS

Team Averages
Level 9
1,419 SR
1,382 Elo+
Zhong Kui
Zhong Kui
Cabeçãoo
Zhong Kui
Level 8
God Stats
1W - 4L
1,422 SR
Queue Stats
30W - 25L
1,484 Elo+
Solo
Kuzenbo
Kuzenbo
Guyagao
Kuzenbo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Parvatichan000
Danzaburou
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 21L
1,112 Elo+
Solo
Nemesis
Nemesis
Tch4llinha
Nemesis
Level 7
God Stats
1W - 3L
1,371 SR
Queue Stats
13W - 25L
1,315 Elo+
Solo
Yemoja
Yemoja
flordecerejeira2
Yemoja
Level 4
God Stats
2W - 4L
1,304 SR
Queue Stats
47W - 55L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hanccor
Artemis
20
5 / 4 / 15
13,764
983
20,823
16,697
6,230
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Morrigan
TD_Johann
The Morrigan
19
1 / 8 / 13
12,394
885
6,661
12,475
4,364
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Thr0tl
Apollo
20
32 / 2 / 5
22,097
1,578
62,630
25,734
10,426
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thor
b1a9
Thor
20
0 / 7 / 20
13,078
934
10,879
16,863
7,061
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
20
1 / 11 / 20
13,165
940
10,073
21,306
22,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

117

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cabeçãoo
Zhong Kui
20
16 / 8 / 12
16,184
1,156
37,334
35,400
32,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
Guyagao
Kuzenbo
20
4 / 4 / 20
13,355
954
18,398
26,105
39,782
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Parvatichan000
Danzaburou
16
3 / 5 / 4
11,594
828
4,656
7,790
3,549
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Tch4llinha
Nemesis
20
8 / 20 / 17
14,458
1,033
18,847
36,853
20,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
1 / 2 / 23
13,185
942
6,546
12,842
14,743
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
108
39
Kills
32
32
Deaths
39
73
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Cabeçãoo
Zhong Kui
16
8
12
2.75
L
Kuzenbo
Guyagao
Kuzenbo
4
4
20
3.5
W
Artemis
Hanccor
Artemis
5
4
15
3.13
L
Danzaburou
Parvatichan000
Danzaburou
3
5
4
1
W
The Morrigan
TD_Johann
The Morrigan
1
8
13
0.94
L
Nemesis
Tch4llinha
Nemesis
8
20
17
0.83
W
Apollo
Thr0tl
Apollo
32
2
5
17.25
W
Thor
b1a9
Thor
0
7
20
1.43
L
1
2
23
6.25
W
Ares
1
11
20
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,066
Damage
85,781
93,075
Taken
118,990
50,214
Mitigated
111,377
16,891
Healing
17,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Cabeçãoo
Zhong Kui
37,334
4,300
0
4,552
35,400
32,321
0
4,671
30,704
81,134
0
L
Kuzenbo
Guyagao
Kuzenbo
18,398
4,244
0
0
26,105
39,782
0
3,423
22,682
31,376
0
W
Artemis
Hanccor
Artemis
20,823
11,702
0
2,232
16,697
6,230
0
10,916
5,681
0
40,947
L
Danzaburou
Parvatichan000
Danzaburou
4,656
1,791
0
593
7,790
3,549
0
299
7,491
0
12,051
W
The Morrigan
TD_Johann
The Morrigan
6,661
3,393
90
0
12,475
4,364
0
9,802
2,470
33,645
0
L
Nemesis
Tch4llinha
Nemesis
18,847
6,788
0
3,996
36,853
20,982
0
6,342
30,486
0
35,327
W
Apollo
Thr0tl
Apollo
62,630
51,688
0
14,569
25,734
10,426
0
16,775
8,692
0
114,995
W
Thor
b1a9
Thor
10,879
1,994
0
0
16,863
7,061
0
11,307
5,431
0
30,030
L
6,546
1,223
7,479
592
12,842
14,743
0
2,037
10,805
23,689
0
W
Ares
10,073
1,018
0
0
21,306
22,133
0
12,581
8,470
18,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,498
Gold Earned
68,776
272
Minions Killed
189
13
Camps Cleared
2
1,193,961
Distance Traveled
1,098,569
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
16,184
1,156
105
8
0
230,255
0
L
Kuzenbo
13,355
954
13
1
0
303,759
1
W
Artemis
13,764
983
44
3
0
237,141
0
L
Danzaburou
11,594
828
16
1
2
111,217
1
W
The Morrigan
12,394
885
43
3
0
213,289
0
L
Nemesis
14,458
1,033
32
2
0
251,408
1
W
Apollo
22,097
1,578
117
8
13
258,017
0
W
Thor
13,078
934
53
4
0
239,233
1
L
Yemoja
13,185
942
23
2
0
201,930
1
W
Ares
13,165
940
15
1
0
246,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role