Player Matchup

Tsukuyomi
Tsukuyomi
Klumpen0815
Tsukuyomi
Level 24
God Stats
1W - 8L
1,458 SR
Queue Stats
63W - 74L
1,501 Elo+
Party 1
Chernobog
Chernobog
MisterBraghio
Chernobog
Level 26
God Stats
1W - 3L
1,352 SR
Queue Stats
38W - 35L
1,479 Elo+
Solo
Vamana
Vamana
NARAK
Vamana
Level 27
God Stats
0W - 2L
1,282 SR
Queue Stats
49W - 46L
1,446 Elo+
Party 1
Guan Yu
Guan Yu
anguish092
Guan Yu
Level 4
God Stats
2W - 2L
1,508 SR
Queue Stats
6W - 12L
1,486 Elo+
Solo
Ymir
Ymir
schtabilWoischt
Ymir
Level 28
God Stats
6W - 8L
1,477 SR
Queue Stats
221W - 308L
1,487 Elo+
Solo
Team Averages
Level 22
1,415 SR
1,480 Elo+

VS

Team Averages
Level 9
1,561 SR
1,582 Elo+
Skadi
Skadi
DarkzeroWTF
Skadi
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,559 Elo+
Party 2
Ymir
Ymir
Vaelke
Ymir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,729 Elo+
Solo
Zhong Kui
Zhong Kui
daniel151017
Zhong Kui
Level 24
God Stats
15W - 10L
1,552 SR
Queue Stats
30W - 34L
1,443 Elo+
Solo
Mercury
Mercury
porqueeee
Mercury
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,399 Elo+
Party 2
Fenrir
Fenrir
tarbeit00
Fenrir
Level 5
God Stats
6W - 0L
1,754 SR
Queue Stats
122W - 97L
1,781 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Klumpen0815
Tsukuyomi
1
0 / 0 / 0
3,504
319
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chernobog
MisterBraghio
Chernobog
8
0 / 2 / 0
4,945
450
4,706
6,626
1,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vamana
NARAK
Vamana
7
0 / 3 / 0
4,401
400
1,229
7,517
3,617
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Guan Yu
anguish092
Guan Yu
9
2 / 1 / 0
5,448
495
3,486
6,195
4,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 3 / 0
5,329
484
2,445
7,397
3,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 1
6,185
562
6,800
6,730
2,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
Vaelke
Ymir
8
0 / 0 / 2
5,260
478
1,022
5,282
2,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
daniel151017
Zhong Kui
8
0 / 2 / 1
5,297
482
2,309
4,619
2,040
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
porqueeee
Mercury
10
2 / 0 / 1
6,308
573
1,724
4,494
1,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
tarbeit00
Fenrir
12
3 / 0 / 2
6,872
625
7,894
6,003
2,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
2
Kills
9
9
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
Tsukuyomi
Klumpen0815
Tsukuyomi
0
0
0
0
L
Chernobog
MisterBraghio
Chernobog
0
2
0
0
L
Vamana
NARAK
Vamana
0
3
0
0
W
Ymir
Vaelke
Ymir
0
0
2
1
L
Guan Yu
anguish092
Guan Yu
2
1
0
2
W
Zhong Kui
daniel151017
Zhong Kui
0
2
1
0.25
W
Mercury
porqueeee
Mercury
2
0
1
2.5
L
0
3
0
0
W
Fenrir
tarbeit00
Fenrir
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,866
Damage
19,749
27,735
Taken
27,128
13,191
Mitigated
10,954
6,029
Healing
9,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,800
3,217
312
1,962
6,730
2,311
1,377
1,037
5,693
0
30,347
L
Tsukuyomi
Klumpen0815
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
Chernobog
MisterBraghio
Chernobog
4,706
2,228
0
2,169
6,626
1,402
0
534
6,092
0
29,193
L
Vamana
NARAK
Vamana
1,229
176
0
1,830
7,517
3,617
0
0
7,217
0
11,240
W
Ymir
Vaelke
Ymir
1,022
214
0
1,012
5,282
2,358
165
284
4,973
7,563
0
L
Guan Yu
anguish092
Guan Yu
3,486
375
75
956
6,195
4,825
364
2,376
3,794
0
19,644
W
Zhong Kui
daniel151017
Zhong Kui
2,309
490
350
373
4,619
2,040
1,519
0
4,369
16,026
0
W
Mercury
porqueeee
Mercury
1,724
789
0
2,117
4,494
1,249
0
477
4,017
0
33,150
L
2,445
559
0
999
7,397
3,347
0
421
6,926
26,511
0
W
Fenrir
tarbeit00
Fenrir
7,894
1,292
0
3,405
6,003
2,996
888
647
5,331
0
31,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,627
Gold Earned
29,922
155
Minions Killed
226
0
Camps Cleared
0
761,691
Distance Traveled
1,054,041
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,185
562
52
5
0
208,339
0
L
Tsukuyomi
3,504
319
0
0
0
7,589
0
L
Chernobog
4,945
450
52
5
0
187,054
2
L
Vamana
4,401
400
19
2
0
166,708
0
W
Ymir
5,260
478
9
1
0
206,946
0
L
Guan Yu
5,448
495
33
3
0
231,711
2
W
Zhong Kui
5,297
482
24
2
0
178,706
2
W
Mercury
6,308
573
74
7
0
255,080
0
L
Ymir
5,329
484
51
5
0
168,629
2
W
Fenrir
6,872
625
67
6
0
204,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role