Player Matchup

Skadi
Skadi
GrandePito
Skadi
Level 128
God Stats
31W - 21L
1,609 SR
Queue Stats
343W - 319L
1,577 Elo+
Party 1
Bellona
Bellona
IronSumoGod1025
Bellona
Level 119
God Stats
8W - 5L
1,559 SR
Queue Stats
85W - 85L
1,499 Elo+
Solo
Fenrir
Fenrir
KadreBandit
Fenrir
Level 144
God Stats
10W - 10L
1,443 SR
Queue Stats
428W - 399L
1,523 Elo+
Party 1
Ganesha
Ganesha
MRnumnumz
Ganesha
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,314 Elo+
Party 1
Vulcan
Vulcan
Plasmajezzus
Vulcan
Level 149
God Stats
24W - 13L
1,661 SR
Queue Stats
281W - 253L
1,567 Elo+
Party 1
Team Averages
Level 129
1,554 SR
1,496 Elo+

VS

Team Averages
Level 118
1,577 SR
1,568 Elo+
Horus
Horus
Exzj
Horus
Level 149
God Stats
4W - 9L
1,554 SR
Queue Stats
755W - 711L
1,565 Elo+
Party 2
Chronos
Chronos
Its Flagg
Chronos
Level 120
God Stats
29W - 27L
1,493 SR
Queue Stats
419W - 385L
1,538 Elo+
Solo
Nu Wa
Nu Wa
Ryojahnn
Nu Wa
Level 111
God Stats
9W - 9L
1,289 SR
Queue Stats
207W - 196L
1,504 Elo+
Party 2
Arachne
Arachne
Xemanes
Arachne
Level 125
God Stats
9W - 6L
1,678 SR
Queue Stats
161W - 139L
1,627 Elo+
Party 2
Jing Wei
Jing Wei
fudpuckin
Jing Wei
Level 83
God Stats
6W - 4L
1,872 SR
Queue Stats
171W - 136L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
5
0 / 0 / 0
3,272
654
979
637
105
Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 0 / 0
3,886
777
2,115
2,967
1,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
6
1 / 0 / 0
3,381
676
417
1,986
522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ganesha
MRnumnumz
Ganesha
4
0 / 0 / 0
3,056
611
66
998
354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
6
0 / 0 / 1
3,319
664
906
546
119
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Exzj
Horus
5
0 / 0 / 0
2,991
598
108
2,045
713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos
Its Flagg
Chronos
6
0 / 1 / 0
3,505
701
1,057
3,171
720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
Ryojahnn
Nu Wa
6
0 / 0 / 0
3,397
679
65
1,282
290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
Xemanes
Arachne
4
0 / 1 / 0
2,986
597
290
1,689
397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
fudpuckin
Jing Wei
1
0 / 0 / 0
909
182
0
0
0

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
0
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Horus
Exzj
Horus
0
0
0
0
W
Skadi
0
0
0
0
W
1
0
0
1
L
Chronos
Its Flagg
Chronos
0
1
0
0
W
Fenrir
1
0
0
1
W
Ganesha
MRnumnumz
Ganesha
0
0
0
0
W
Vulcan
0
0
1
0.5
L
Nu Wa
Ryojahnn
Nu Wa
0
0
0
0
L
Arachne
Xemanes
Arachne
0
1
0
0
L
Jing Wei
fudpuckin
Jing Wei
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,483
Damage
1,520
7,134
Taken
8,187
2,688
Mitigated
2,120
3,353
Healing
2,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Exzj
Horus
108
108
0
917
2,045
713
0
66
1,979
0
6,390
W
Skadi
979
353
0
439
637
105
0
0
637
0
15,027
W
2,115
912
0
1,750
2,967
1,588
0
1,057
1,910
0
15,509
L
Chronos
Its Flagg
Chronos
1,057
490
0
1,265
3,171
720
0
0
3,171
13,676
0
W
Fenrir
417
234
0
516
1,986
522
0
0
1,986
0
12,140
W
Ganesha
MRnumnumz
Ganesha
66
0
0
389
998
354
0
0
998
2,999
0
W
Vulcan
906
280
0
259
546
119
0
63
481
14,806
0
L
Nu Wa
Ryojahnn
Nu Wa
65
0
0
516
1,282
290
0
544
738
16,567
0
L
Arachne
Xemanes
Arachne
290
290
0
121
1,689
397
0
362
1,327
0
6,520
L
Jing Wei
fudpuckin
Jing Wei
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,914
Gold Earned
13,788
139
Minions Killed
102
0
Camps Cleared
0
434,381
Distance Traveled
332,391
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
2,991
598
11
2
0
97,527
3
W
Skadi
3,272
654
44
9
0
77,617
2
W
Bellona
3,886
777
36
7
0
92,195
1
L
Chronos
3,505
701
37
7
0
73,634
1
W
Fenrir
3,381
676
31
6
0
110,827
2
W
Ganesha
3,056
611
0
0
0
64,879
0
W
Vulcan
3,319
664
28
6
0
88,863
2
L
Nu Wa
3,397
679
35
7
0
88,704
0
L
Arachne
2,986
597
19
4
0
72,526
1
L
Jing Wei
909
182
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role