Player Matchup

Ymir
Ymir
BrUwUce
Ymir
Level 13
God Stats
6W - 1L
1,816 SR
Queue Stats
6W - 2L
1,783 Elo+
Party 1
King Arthur
King Arthur
LittleDuck35
King Arthur
Level 72
God Stats
10W - 15L
1,525 SR
Queue Stats
227W - 206L
1,627 Elo+
Party 1
Chang'e
Chang'e
OrnsteinBigPeen
Chang'e
Level 8
God Stats
3W - 1L
1,762 SR
Queue Stats
6W - 2L
1,783 Elo+
Party 1
Hachiman
Hachiman
RedVeist
Hachiman
Level 25
God Stats
5W - 2L
1,780 SR
Queue Stats
13W - 6L
1,678 Elo+
Party 1
Fenrir
Fenrir
amBoomiey
Fenrir
Level 97
God Stats
69W - 54L
1,576 SR
Queue Stats
265W - 233L
1,632 Elo+
Party 1
Team Averages
Level 43
1,692 SR
1,700 Elo+

VS

Team Averages
Level 15
1,481 SR
1,705 Elo+
Ares
Ares
D-SACBIKE
Ares
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 9L
1,883 Elo+
Solo
Ullr
Ullr
Jefry345
Ullr
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 21L
1,592 Elo+
Solo
Guan Yu
Guan Yu
SargentOtto77
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,661 Elo+
Solo
Hun Batz
Hun Batz
Shots_248
Hun Batz
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
280W - 254L
1,655 Elo+
Solo
Vulcan
Vulcan
iitoxic_baggerii
Vulcan
Level 23
God Stats
0W - 3L
1,406 SR
Queue Stats
48W - 27L
1,735 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BrUwUce
Ymir
14
0 / 1 / 3
8,703
484
573
7,854
5,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
LittleDuck35
King Arthur
18
11 / 2 / 1
10,834
602
11,608
11,058
7,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
0 / 3 / 7
8,723
485
4,504
10,862
3,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
RedVeist
Hachiman
14
0 / 2 / 6
8,128
452
4,174
6,805
1,735
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
amBoomiey
Fenrir
19
12 / 3 / 2
11,508
639
13,108
14,480
6,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 10 / 1
6,452
358
1,811
13,558
8,633
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
14
2 / 2 / 1
8,586
477
6,572
9,450
3,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
5
0 / 2 / 0
5,459
303
243
5,097
1,240
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
Shots_248
Hun Batz
15
4 / 7 / 4
9,538
530
7,089
14,350
5,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 4 / 3
9,173
510
17,817
9,402
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
23
Kills
11
11
Deaths
25
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
BrUwUce
Ymir
0
1
3
1.5
L
Ares
0
10
1
0.05
L
Ullr
2
2
1
1.25
W
King Arthur
LittleDuck35
King Arthur
11
2
1
5.75
W
0
3
7
1.17
W
Hachiman
RedVeist
Hachiman
0
2
6
1.5
L
Guan Yu
0
2
0
0
L
Hun Batz
Shots_248
Hun Batz
4
7
4
0.86
W
Fenrir
amBoomiey
Fenrir
12
3
2
4.33
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,967
Damage
33,532
51,059
Taken
51,857
24,626
Mitigated
21,839
14,317
Healing
8,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
BrUwUce
Ymir
573
63
0
2,790
7,854
5,875
594
2,629
5,225
43,311
0
L
Ares
1,811
611
0
0
13,558
8,633
52
1,300
12,214
19,198
0
L
Ullr
6,572
3,204
0
2,457
9,450
3,279
235
180
9,270
0
55,528
W
King Arthur
LittleDuck35
King Arthur
11,608
3,154
0
2,734
11,058
7,136
22
3,148
7,910
0
73,938
W
4,504
502
1,105
3,544
10,862
3,579
1,283
5,550
5,312
44,052
0
W
Hachiman
RedVeist
Hachiman
4,174
1,234
0
2,929
6,805
1,735
2,096
1,679
5,126
0
37,773
L
Guan Yu
243
128
232
626
5,097
1,240
158
0
5,097
0
9,708
L
Hun Batz
Shots_248
Hun Batz
7,089
1,216
0
2,970
14,350
5,238
145
1,131
13,027
0
52,059
W
Fenrir
amBoomiey
Fenrir
13,108
3,686
0
1,215
14,480
6,301
0
6,622
7,858
0
85,814
L
17,817
7,115
0
1,892
9,402
3,449
168
2,210
7,022
59,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,896
Gold Earned
39,208
520
Minions Killed
342
0
Camps Cleared
0
1,665,959
Distance Traveled
1,330,618
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,703
484
50
3
0
289,754
0
L
Ares
6,452
358
24
1
0
261,308
2
L
Ullr
8,586
477
108
6
0
254,035
3
W
King Arthur
10,834
602
147
8
0
335,508
5
W
Chang'e
8,723
485
88
5
0
320,567
0
W
Hachiman
8,128
452
100
6
0
308,060
0
L
Guan Yu
5,459
303
23
1
0
146,733
1
L
Hun Batz
9,538
530
95
5
0
329,473
1
W
Fenrir
11,508
639
135
8
0
412,070
2
L
Vulcan
9,173
510
92
5
0
339,069
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role