Player Matchup

Yemoja
Yemoja
DaBombGee
Yemoja
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 126L
1,409 Elo+
Party 1
Fenrir
Fenrir
Elwushu
Fenrir
Level 28
God Stats
2W - 0L
1,439 SR
Queue Stats
18W - 16L
1,359 Elo+
Solo
Vamana
Vamana
HandsUpDontBan
Vamana
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 40L
1,458 Elo+
Party 1
Izanami
Izanami
Lotrws
Izanami
Level 28
God Stats
22W - 33L
1,488 SR
Queue Stats
467W - 567L
1,414 Elo+
Solo
Neith
Neith
NfgBwg
Neith
Level 11
God Stats
15W - 15L
1,323 SR
Queue Stats
39W - 25L
1,279 Elo+
Party 1
Team Averages
Level 32
1,450 SR
1,384 Elo+

VS

Team Averages
Level 20
1,364 SR
1,393 Elo+
Apollo
Apollo
AxelTM
Apollo
Level 6
God Stats
41W - 44L
1,204 SR
Queue Stats
130W - 136L
1,320 Elo+
Solo
Pele
Pele
Brushindo
Pele
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 47L
1,420 Elo+
Solo
Amaterasu
Amaterasu
Tokarev
Amaterasu
Level 11
God Stats
3W - 4L
1,500 SR
Queue Stats
16W - 19L
1,467 Elo+
Solo
Nu Wa
Nu Wa
fandecatnoir
Nu Wa
Level 26
God Stats
10W - 11L
1,500 SR
Queue Stats
828W - 829L
1,342 Elo+
Solo
Ganesha
Ganesha
turtletamer223
Ganesha
Level 28
God Stats
8W - 12L
1,115 SR
Queue Stats
164W - 204L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DaBombGee
Yemoja
6
0 / 1 / 2
4,073
679
666
2,569
991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Elwushu
Fenrir
6
2 / 0 / 1
4,009
668
792
3,457
991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
3 / 0 / 1
4,867
811
1,715
2,957
1,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Lotrws
Izanami
6
0 / 3 / 0
3,566
594
1,172
3,647
749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
NfgBwg
Neith
8
3 / 1 / 1
4,802
800
2,615
1,953
629
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AxelTM
Apollo
7
2 / 0 / 2
4,144
691
1,812
2,842
703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
7
3 / 2 / 0
4,504
751
1,850
4,083
921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Tokarev
Amaterasu
4
0 / 2 / 0
3,197
533
380
2,194
680
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 4 / 0
3,473
579
1,527
4,056
837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

1
0 / 0 / 0
2,736
456
0
0
0

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
8
Kills
5
5
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Apollo
AxelTM
Apollo
2
0
2
3
L
Pele
3
2
0
1.5
W
Yemoja
DaBombGee
Yemoja
0
1
2
1
W
Fenrir
Elwushu
Fenrir
2
0
1
2.5
W
3
0
1
3.5
W
Izanami
Lotrws
Izanami
0
3
0
0
W
Neith
NfgBwg
Neith
3
1
1
3.5
L
Amaterasu
Tokarev
Amaterasu
0
2
0
0
L
0
4
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,960
Damage
5,569
14,583
Taken
13,175
4,622
Mitigated
3,141
5,192
Healing
1,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AxelTM
Apollo
1,812
904
0
0
2,842
703
0
282
2,560
0
14,165
L
Pele
1,850
549
0
1,084
4,083
921
1,231
137
3,946
0
16,830
W
Yemoja
DaBombGee
Yemoja
666
161
603
651
2,569
991
212
303
2,242
6,963
0
W
Fenrir
Elwushu
Fenrir
792
238
0
1,680
3,457
991
0
357
3,012
0
9,458
W
1,715
657
0
1,205
2,957
1,262
492
91
2,850
0
21,078
W
Izanami
Lotrws
Izanami
1,172
815
0
461
3,647
749
884
93
3,538
0
15,041
W
Neith
NfgBwg
Neith
2,615
1,456
0
592
1,953
629
0
463
1,414
0
17,754
L
Amaterasu
Tokarev
Amaterasu
380
269
0
0
2,194
680
0
0
2,194
0
4,727
L
1,527
377
0
222
4,056
837
123
247
3,809
10,778
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,317
Gold Earned
18,054
143
Minions Killed
101
0
Camps Cleared
0
552,549
Distance Traveled
447,707
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,144
691
30
5
0
123,865
0
L
Pele
4,504
751
40
7
0
114,124
0
W
Yemoja
4,073
679
18
3
0
108,248
2
W
Fenrir
4,009
668
21
4
0
126,601
3
W
Vamana
4,867
811
45
8
0
130,631
0
W
Izanami
3,566
594
28
5
0
96,975
1
W
Neith
4,802
800
31
5
0
90,094
0
L
Amaterasu
3,197
533
14
2
0
96,034
0
L
Nu Wa
3,473
579
17
3
0
113,684
0
L
Ganesha
2,736
456
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role