Player Matchup

Khepri
Khepri
Gold II
Ashvall
Khepri
Gold II
Level 34
God Stats
7W - 3L
1,684 SR
Queue Stats
7W - 3L
1,829 MMR
Solo
Pele
Pele
Gold III
Cheesynugets
Pele
Gold III
Level 145
God Stats
1W - 1L
1,951 SR
Queue Stats
53W - 40L
1,772 MMR
Party 2
Cthulhu
Cthulhu
Platinum IV
Emulsify
Cthulhu
Platinum IV
Level 157
God Stats
17W - 11L
1,802 SR
Queue Stats
157W - 151L
1,831 MMR
Solo
Apollo
Apollo
Gold I
Scribzero
Apollo
Gold I
Level 150
God Stats
3W - 4L
1,643 SR
Queue Stats
68W - 60L
1,870 MMR
Party 2
Nu Wa
Nu Wa
Platinum IV
edu3544
Nu Wa
Platinum IV
Level 156
God Stats
12W - 4L
1,799 SR
Queue Stats
165W - 158L
1,845 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 128
1,776 SR
1,829 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,641 SR
1,861 MMR
Anhur
Anhur
Platinum III
CooldD
Anhur
Platinum III
Level 146
God Stats
46W - 40L
1,637 SR
Queue Stats
352W - 309L
1,926 MMR
Party 1
King Arthur
King Arthur
Platinum V
GrumpyGimpy
King Arthur
Platinum V
Level 135
God Stats
4W - 5L
1,495 SR
Queue Stats
91W - 89L
1,827 MMR
Solo
Chang'e
Chang'e
Platinum IV
Panchovilla98
Chang'e
Platinum IV
Level 133
God Stats
2W - 0L
1,500 SR
Queue Stats
184W - 178L
1,812 MMR
Party 3
Sobek
Sobek
Platinum II
TRNQ
Sobek
Platinum II
Level 146
God Stats
19W - 12L
1,897 SR
Queue Stats
400W - 379L
1,922 MMR
Party 1
Skadi
Skadi
Platinum IV
Yeezeus
Skadi
Platinum IV
Level 146
God Stats
324W - 254L
1,676 SR
Queue Stats
397W - 385L
1,816 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ashvall
Khepri
11
0 / 5 / 7
8,135
370
6,434
22,755
19,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
5 / 3 / 5
10,559
480
10,041
17,881
8,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Emulsify
Cthulhu
18
0 / 3 / 5
11,063
503
16,597
24,308
20,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
Scribzero
Apollo
19
7 / 5 / 4
11,900
541
18,605
14,538
7,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
edu3544
Nu Wa
17
1 / 2 / 6
10,199
464
18,134
8,613
3,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
SetScyllaJanusGuan YuTiamat

VS

Bans
TsukuyomiGebNemesisCerberusPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CooldD
Anhur
20
4 / 3 / 7
13,096
595
18,807
18,586
7,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
GrumpyGimpy
King Arthur
20
6 / 0 / 4
13,815
628
17,903
31,559
30,088
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
18
4 / 3 / 7
11,725
533
11,463
14,793
6,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
TRNQ
Sobek
15
2 / 4 / 12
10,916
496
7,683
27,218
24,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
Yeezeus
Skadi
18
2 / 3 / 8
12,267
558
14,294
14,865
6,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
56
13
Kills
18
18
Deaths
13
27
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Khepri
Ashvall
Khepri
0
5
7
0.7
L
5
3
5
2.5
W
Anhur
CooldD
Anhur
4
3
7
2.5
L
Cthulhu
Emulsify
Cthulhu
0
3
5
0.83
W
King Arthur
GrumpyGimpy
King Arthur
6
0
4
8
W
Chang'e
4
3
7
2.5
L
Apollo
Scribzero
Apollo
7
5
4
1.8
W
Sobek
TRNQ
Sobek
2
4
12
2
W
Skadi
Yeezeus
Skadi
2
3
8
2
L
Nu Wa
edu3544
Nu Wa
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,811
Damage
70,150
88,095
Taken
107,021
59,242
Mitigated
74,401
24,075
Healing
47,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Ashvall
Khepri
6,434
850
0
424
22,755
19,378
41
6,842
15,685
17,343
0
L
10,041
2,358
0
9,048
17,881
8,813
0
4,182
13,699
0
79,171
W
Anhur
CooldD
Anhur
18,807
8,491
0
5,778
18,586
7,380
2,726
7,110
11,376
0
127,554
L
Cthulhu
Emulsify
Cthulhu
16,597
1,104
0
9,419
24,308
20,189
0
4,308
20,000
84,254
0
W
King Arthur
GrumpyGimpy
King Arthur
17,903
2,212
0
13,599
31,559
30,088
301
10,943
19,954
0
102,512
W
Chang'e
11,463
1,102
8,462
8,740
14,793
6,028
1,208
6,498
8,270
80,318
0
L
Apollo
Scribzero
Apollo
18,605
11,840
0
3,424
14,538
7,456
3,520
2,293
12,245
0
91,133
W
Sobek
TRNQ
Sobek
7,683
451
0
6,568
27,218
24,411
112
10,359
15,818
28,987
0
W
Skadi
Yeezeus
Skadi
14,294
7,627
0
4,524
14,865
6,494
4,709
5,725
9,115
0
108,428
L
Nu Wa
edu3544
Nu Wa
18,134
2,762
0
1,760
8,613
3,406
178
1,521
7,092
87,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,856
Gold Earned
61,819
617
Minions Killed
728
0
Camps Cleared
0
2,083,954
Distance Traveled
2,145,888
38
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,135
370
26
1
0
445,468
11
L
Pele
10,559
480
122
6
0
447,138
10
W
Anhur
13,096
595
198
9
0
386,873
8
L
Cthulhu
11,063
503
173
8
0
403,689
3
W
King Arthur
13,815
628
196
9
0
464,632
6
W
Chang'e
11,725
533
146
7
0
438,237
2
L
Apollo
11,900
541
149
7
0
388,626
4
W
Sobek
10,916
496
39
2
0
435,778
11
W
Skadi
12,267
558
149
7
0
420,368
2
L
Nu Wa
10,199
464
147
7
0
399,033
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role