Player Matchup

Artio
Artio
bongalou
Artio
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
iamjackbrun69
Athena
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 90L
1,591 Elo+
Party 1
Ymir
Ymir
zac__3131
Ymir
Level 140
God Stats
1W - 1L
1,813 SR
Queue Stats
120W - 115L
1,607 Elo+
Party 1
Team Averages
Level 114
1,604 SR
1,566 Elo+

VS

Team Averages
Level 100
1,559 SR
1,577 Elo+
Cthulhu
Cthulhu
NobodyisGaming
Cthulhu
Level 108
God Stats
30W - 13L
1,688 SR
Queue Stats
76W - 74L
1,568 Elo+
Solo
Tiamat
Tiamat
ODINSxCHAMPION
Tiamat
Level 108
God Stats
3W - 3L
1,463 SR
Queue Stats
112W - 132L
1,617 Elo+
Solo
Cernunnos
Cernunnos
RXLRPG
Cernunnos
Level 83
God Stats
16W - 10L
1,527 SR
Queue Stats
264W - 287L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
bongalou
Artio
9
1 / 1 / 3
7,111
711
4,029
9,912
6,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
2 / 1 / 1
7,423
742
4,070
8,487
4,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
9
1 / 4 / 2
6,609
661
5,181
10,611
5,033
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 3
7,213
721
7,352
5,359
3,739
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
1 / 3 / 4
6,494
649
8,155
5,510
4,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
RXLRPG
Cernunnos
10
2 / 1 / 4
7,305
731
8,010
6,924
2,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
4
Kills
6
6
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
1
3
4
1
W
Cernunnos
RXLRPG
Cernunnos
2
1
4
4
L
Artio
bongalou
Artio
1
1
3
2.5
L
2
1
1
2.5
L
Ymir
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,280
Damage
23,517
29,010
Taken
17,793
16,115
Mitigated
10,163
7,046
Healing
3,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,352
1,051
162
0
5,359
3,739
0
3,303
2,056
23,229
0
W
8,155
1,187
519
1,794
5,510
4,020
371
4,897
613
20,950
0
W
Cernunnos
RXLRPG
Cernunnos
8,010
4,173
0
646
6,924
2,404
87
5,088
1,836
0
28,307
L
Artio
bongalou
Artio
4,029
555
375
2,169
9,912
6,148
0
4,981
4,775
17,688
0
L
4,070
1,200
230
1,459
8,487
4,934
0
3,952
4,342
13,388
0
L
Ymir
5,181
1,361
0
2,813
10,611
5,033
0
5,984
4,269
27,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,143
Gold Earned
21,012
105
Minions Killed
111
0
Camps Cleared
0
562,710
Distance Traveled
534,391
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,213
721
36
4
0
199,640
3
W
Tiamat
6,494
649
34
3
0
166,237
1
W
Cernunnos
7,305
731
41
4
0
168,514
4
L
Artio
7,111
711
22
2
0
188,114
0
L
Athena
7,423
742
33
3
0
208,351
0
L
Ymir
6,609
661
50
5
0
166,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role