Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
BadBoiLogan69
Odin
Level 141
God Stats
2W - 3L
1,696 SR
Queue Stats
201W - 214L
1,450 Elo+
Solo
Vamana
Vamana
Jpatt
Vamana
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 60L
1,523 Elo+
Party 1
Tiamat
Tiamat
Valroy
Tiamat
Level 101
God Stats
5W - 5L
1,312 SR
Queue Stats
94W - 84L
1,453 Elo+
Party 1
Zhong Kui
Zhong Kui
nikeplayir
Zhong Kui
Level 126
God Stats
5W - 6L
1,174 SR
Queue Stats
443W - 431L
1,530 Elo+
Solo
Team Averages
Level 131
1,436 SR
1,491 Elo+

VS

Team Averages
Level 117
1,619 SR
1,460 Elo+
Bellona
Bellona
 
Bellona
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Kezia6661
Baron Samedi
Level 133
God Stats
1W - 0L
1,961 SR
Queue Stats
5W - 17L
1,292 Elo+
Solo
Hachiman
Hachiman
LoudSmok3_88
Hachiman
Level 148
God Stats
2W - 0L
1,733 SR
Queue Stats
151W - 137L
1,575 Elo+
Solo
Ymir
Ymir
NXTSkies
Ymir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,435 Elo+
Party 2
Bastet
Bastet
SqueeKing
Bastet
Level 108
God Stats
1W - 3L
1,398 SR
Queue Stats
207W - 189L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
2 / 6 / 12
9,878
706
10,966
16,821
11,630
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 5 / 11
9,744
696
8,178
19,531
18,961
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
Jpatt
Vamana
16
4 / 5 / 7
10,152
725
19,212
19,390
17,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
Valroy
Tiamat
20
9 / 7 / 10
12,776
913
21,125
21,015
19,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
nikeplayir
Zhong Kui
15
2 / 4 / 10
9,589
685
18,430
16,506
12,963
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
3 / 4 / 22
10,326
738
15,054
19,631
19,794
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Baron Samedi
Kezia6661
Baron Samedi
19
5 / 2 / 17
11,347
811
19,582
12,638
5,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
LoudSmok3_88
Hachiman
17
3 / 4 / 20
10,570
755
15,954
13,848
7,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
17
3 / 6 / 19
10,338
738
12,107
23,644
25,311
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
SqueeKing
Bastet
19
13 / 3 / 13
11,819
844
16,778
19,550
10,925
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
118
18
Kills
27
27
Deaths
19
50
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
6
12
1.33
W
Bellona
 
Bellona
3
4
22
3.5
L
1
5
11
1.3
L
Vamana
Jpatt
Vamana
4
5
7
1.5
W
Baron Samedi
Kezia6661
Baron Samedi
5
2
17
6.75
W
Hachiman
LoudSmok3_88
Hachiman
3
4
20
3.25
W
Ymir
3
6
19
2.08
W
Bastet
SqueeKing
Bastet
13
3
13
6.5
L
Tiamat
Valroy
Tiamat
9
7
10
2
L
Zhong Kui
nikeplayir
Zhong Kui
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,911
Damage
79,475
93,263
Taken
89,311
80,472
Mitigated
68,893
40,887
Healing
47,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
10,966
1,733
5,806
3,137
16,821
11,630
350
5,654
10,997
20,827
0
W
Bellona
 
Bellona
15,054
2,217
2,813
2,285
19,631
19,794
507
12,317
7,089
0
24,605
L
8,178
1,068
3,397
4,511
19,531
18,961
497
5,705
13,625
0
19,534
L
Vamana
Jpatt
Vamana
19,212
5,206
2,932
5,495
19,390
17,184
0
9,290
9,900
5,731
21,004
W
Baron Samedi
Kezia6661
Baron Samedi
19,582
407
15,825
5,685
12,638
5,557
830
8,510
4,082
35,384
0
W
Hachiman
LoudSmok3_88
Hachiman
15,954
6,947
2,676
3,581
13,848
7,306
2,335
9,310
4,396
0
36,019
W
Ymir
12,107
1,527
2,788
1,653
23,644
25,311
444
11,872
11,480
23,083
0
W
Bastet
SqueeKing
Bastet
16,778
6,218
5,799
4,741
19,550
10,925
1,276
11,657
7,793
0
28,901
L
Tiamat
Valroy
Tiamat
21,125
1,311
2,484
6,906
21,015
19,734
962
3,780
17,080
39,523
0
L
Zhong Kui
nikeplayir
Zhong Kui
18,430
531
1,408
4,811
16,506
12,963
1,631
7,260
9,196
29,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,139
Gold Earned
54,400
137
Minions Killed
155
0
Camps Cleared
0
1,154,838
Distance Traveled
1,314,297
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,878
706
23
2
0
194,446
0
W
Bellona
10,326
738
19
1
0
275,331
0
L
Odin
9,744
696
21
2
0
239,632
2
L
Vamana
10,152
725
14
1
0
262,722
2
W
Baron Samedi
11,347
811
49
4
0
265,706
2
W
Hachiman
10,570
755
28
2
0
257,418
2
W
Ymir
10,338
738
25
2
0
241,443
0
W
Bastet
11,819
844
34
2
0
274,399
0
L
Tiamat
12,776
913
38
3
0
225,475
0
L
Zhong Kui
9,589
685
41
3
0
232,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role