Player Matchup

Tsukuyomi
Tsukuyomi
DonaldBang
Tsukuyomi
Level 18
God Stats
19W - 33L
1,312 SR
Queue Stats
24W - 39L
1,217 Elo+
Party 3
Odin
Odin
KratosIsa
Odin
Level 26
God Stats
23W - 29L
1,477 SR
Queue Stats
23W - 30L
1,445 Elo+
Solo
Anubis
Anubis
coolcrazyk
Anubis
Level 22
God Stats
2W - 1L
1,788 SR
Queue Stats
51W - 94L
1,335 Elo+
Party 2
Kukulkan
Kukulkan
selticone
Kukulkan
Level 21
God Stats
2W - 10L
1,377 SR
Queue Stats
21W - 44L
1,195 Elo+
Party 3
Pele
Pele
t0miechan
Pele
Level 18
God Stats
19W - 27L
1,468 SR
Queue Stats
66W - 109L
1,345 Elo+
Party 2
Team Averages
Level 21
1,485 SR
1,307 Elo+

VS

Team Averages
Level 19
1,545 SR
1,211 Elo+
Loki
Loki
ALLISHKA
Loki
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 6L
1,176 Elo+
Solo
Skadi
Skadi
Cucunimbus
Skadi
Level 23
God Stats
4W - 3L
1,662 SR
Queue Stats
73W - 61L
1,525 Elo+
Solo
Khepri
Khepri
Herzios
Khepri
Level 29
God Stats
4W - 2L
1,564 SR
Queue Stats
165W - 197L
1,338 Elo+
Solo
Ra
Ra
LubiePizze
Ra
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
996 Elo+
Party 1
Ymir
Ymir
gombao33buch
Ymir
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 7L
1,020 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DonaldBang
Tsukuyomi
7
0 / 5 / 3
5,958
372
2,602
8,049
2,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odin
15
6 / 2 / 1
9,489
593
8,327
8,837
4,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
coolcrazyk
Anubis
10
1 / 9 / 1
6,446
403
2,706
11,575
4,201
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
selticone
Kukulkan
10
1 / 6 / 2
6,833
427
4,681
6,934
2,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
11
1 / 4 / 1
6,749
422
2,554
9,084
2,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
9 / 1 / 2
9,186
574
5,824
7,480
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
15
3 / 0 / 4
9,512
595
7,128
6,133
2,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
Herzios
Khepri
12
0 / 3 / 8
8,251
516
2,791
9,656
6,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
11 / 3 / 4
10,218
639
7,056
7,333
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 2 / 5
7,774
486
4,413
8,974
5,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
9
Kills
24
26
Deaths
9
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Loki
9
1
2
10
W
Skadi
3
0
4
5
L
Tsukuyomi
DonaldBang
Tsukuyomi
0
5
3
0.3
W
Khepri
Herzios
Khepri
0
3
8
1.33
L
Odin
6
2
1
3.25
W
11
3
4
4.33
L
Anubis
coolcrazyk
Anubis
1
9
1
0.17
W
1
2
5
1.75
L
Kukulkan
selticone
Kukulkan
1
6
2
0.33
L
Pele
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,870
Damage
27,212
44,479
Taken
39,576
16,163
Mitigated
20,284
6,686
Healing
7,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
5,824
1,663
0
3,150
7,480
2,805
0
793
6,640
0
54,104
W
Skadi
7,128
4,264
0
2,070
6,133
2,841
3,844
353
5,754
0
61,733
L
Tsukuyomi
DonaldBang
Tsukuyomi
2,602
655
0
1,565
8,049
2,248
0
2,079
5,913
0
18,482
W
Khepri
Herzios
Khepri
2,791
857
0
0
9,656
6,459
0
1,338
8,274
21,762
0
L
Odin
8,327
1,772
0
2,110
8,837
4,809
0
2,519
6,290
0
35,469
W
7,056
996
521
1,791
7,333
2,497
1,616
2,922
3,949
49,742
0
L
Anubis
coolcrazyk
Anubis
2,706
791
0
413
11,575
4,201
330
4,206
7,115
25,334
0
W
4,413
1,437
0
60
8,974
5,682
1,134
1,362
7,572
25,344
1,642
L
Kukulkan
selticone
Kukulkan
4,681
397
0
959
6,934
2,076
72
2,375
4,325
21,812
0
L
Pele
2,554
823
0
1,639
9,084
2,829
336
2,219
6,849
0
31,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,475
Gold Earned
44,941
270
Minions Killed
401
0
Camps Cleared
0
1,212,664
Distance Traveled
1,470,122
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,186
574
98
6
0
336,550
1
W
Skadi
9,512
595
112
7
0
261,939
4
L
Tsukuyomi
5,958
372
40
3
0
138,447
0
W
Khepri
8,251
516
27
2
0
310,570
1
L
Odin
9,489
593
75
5
0
295,884
6
W
Ra
10,218
639
103
6
0
305,045
0
L
Anubis
6,446
403
44
3
0
222,222
0
W
Ymir
7,774
486
61
4
0
256,018
1
L
Kukulkan
6,833
427
60
4
0
231,720
0
L
Pele
6,749
422
51
3
0
324,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role