Player Matchup

Tiamat
Tiamat
Blaze1759
Tiamat
Level 15
God Stats
4W - 10L
1,429 SR
Queue Stats
8W - 15L
1,387 Elo+
Party 2
Jormungandr
Jormungandr
DrAnimeTiddy
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,572 Elo+
Party 3
Ratatoskr
Ratatoskr
DrDixieCupPH
Ratatoskr
Level 12
God Stats
1W - 1L
1,829 SR
Queue Stats
17W - 14L
1,693 Elo+
Party 3
Horus
Horus
LadyLuckHerself
Horus
Level 48
God Stats
10W - 19L
1,392 SR
Queue Stats
452W - 478L
1,536 Elo+
Party 2
Aphrodite
Aphrodite
Taiju
Aphrodite
Level 25
God Stats
5W - 3L
1,669 SR
Queue Stats
26W - 34L
1,484 Elo+
Party 2
Team Averages
Level 26
1,564 SR
1,534 Elo+

VS

Team Averages
Level 23
1,615 SR
1,514 Elo+
Cthulhu
Cthulhu
Bipolars
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,486 Elo+
Party 1
Scylla
Scylla
Mythtyme
Scylla
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,581 Elo+
Party 1
Loki
Loki
PonyPrince
Loki
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,542 Elo+
Party 1
Izanami
Izanami
PrinxessM
Izanami
Level 9
God Stats
7W - 4L
1,738 SR
Queue Stats
11W - 14L
1,455 Elo+
Solo
Tsukuyomi
Tsukuyomi
foreshorten
Tsukuyomi
Level 64
God Stats
3W - 0L
1,840 SR
Queue Stats
6W - 5L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Blaze1759
Tiamat
16
0 / 12 / 10
10,362
942
3,503
18,909
8,889
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jormungandr
DrAnimeTiddy
Jormungandr
17
7 / 8 / 6
12,213
1,110
17,251
23,248
20,565
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ratatoskr
DrDixieCupPH
Ratatoskr
17
7 / 8 / 10
12,161
1,106
15,098
24,813
16,802
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
0 / 7 / 12
10,897
991
6,440
26,048
29,506
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
Taiju
Aphrodite
18
8 / 6 / 8
13,633
1,239
14,271
17,375
11,878
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bipolars
Cthulhu
19
8 / 5 / 21
12,639
1,149
18,389
15,813
16,598
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
Mythtyme
Scylla
20
16 / 4 / 14
14,412
1,310
18,746
10,239
3,429
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
9 / 4 / 13
11,835
1,076
19,490
11,139
4,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
PrinxessM
Izanami
19
5 / 2 / 21
12,155
1,105
18,635
12,958
4,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
foreshorten
Tsukuyomi
19
3 / 7 / 27
12,573
1,143
27,637
14,522
5,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
137
22
Kills
41
41
Deaths
22
46
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bipolars
Cthulhu
8
5
21
3.7
L
Tiamat
Blaze1759
Tiamat
0
12
10
0.42
L
Jormungandr
DrAnimeTiddy
Jormungandr
7
8
6
1.25
L
Ratatoskr
DrDixieCupPH
Ratatoskr
7
8
10
1.5
L
0
7
12
0.86
W
Scylla
Mythtyme
Scylla
16
4
14
5.75
W
9
4
13
3.88
W
Izanami
PrinxessM
Izanami
5
2
21
7.75
L
Aphrodite
Taiju
Aphrodite
8
6
8
2
W
Tsukuyomi
foreshorten
Tsukuyomi
3
7
27
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,563
Damage
102,897
110,393
Taken
64,671
87,640
Mitigated
33,967
22,625
Healing
3,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bipolars
Cthulhu
18,389
1,962
982
345
15,813
16,598
0
9,454
6,359
37,565
0
L
Tiamat
Blaze1759
Tiamat
3,503
1,051
0
1,143
18,909
8,889
0
6,789
12,120
12,616
0
L
Jormungandr
DrAnimeTiddy
Jormungandr
17,251
2,300
0
0
23,248
20,565
0
11,961
11,287
40,626
0
L
Ratatoskr
DrDixieCupPH
Ratatoskr
15,098
3,652
0
2,758
24,813
16,802
0
6,029
18,784
0
29,455
L
6,440
2,413
2,737
3,972
26,048
29,506
0
8,043
18,005
0
10,930
W
Scylla
Mythtyme
Scylla
18,746
3,028
0
0
10,239
3,429
0
6,024
4,215
32,898
0
W
19,490
7,321
0
0
11,139
4,228
0
4,400
6,739
0
32,602
W
Izanami
PrinxessM
Izanami
18,635
12,699
390
1,362
12,958
4,447
0
7,642
5,316
0
44,694
L
Aphrodite
Taiju
Aphrodite
14,271
3,669
6,543
5,472
17,375
11,878
0
4,313
13,062
40,823
0
W
Tsukuyomi
foreshorten
Tsukuyomi
27,637
9,440
0
224
14,522
5,265
0
7,505
7,017
0
52,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,266
Gold Earned
63,614
174
Minions Killed
200
4
Camps Cleared
8
975,412
Distance Traveled
1,084,403
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,639
1,149
34
3
0
225,312
0
L
Tiamat
10,362
942
18
2
1
149,508
1
L
Jormungandr
12,213
1,110
51
5
2
206,866
0
L
Ratatoskr
12,161
1,106
25
2
0
215,423
3
L
Horus
10,897
991
8
1
1
210,494
0
W
Scylla
14,412
1,310
32
3
1
214,933
0
W
Loki
11,835
1,076
20
2
3
214,477
0
W
Izanami
12,155
1,105
53
5
4
221,885
0
L
Aphrodite
13,633
1,239
72
7
0
193,121
0
W
Tsukuyomi
12,573
1,143
61
6
0
207,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role