Player Matchup

Sobek
Sobek
Biowolf35
Sobek
Level 28
God Stats
22W - 17L
1,672 SR
Queue Stats
152W - 152L
1,561 Elo+
Party 2
Chiron
Chiron
DaPhrogBoi
Chiron
Level 87
God Stats
13W - 14L
1,841 SR
Queue Stats
576W - 537L
1,730 Elo+
Party 2
Ah Puch
Ah Puch
Glarinack
Ah Puch
Level 147
God Stats
2W - 0L
1,455 SR
Queue Stats
19W - 14L
1,879 Elo+
Party 2
Neith
Neith
Minxes
Neith
Level 145
God Stats
18W - 13L
1,773 SR
Queue Stats
127W - 106L
1,590 Elo+
Party 2
Athena
Athena
RealMour
Athena
Level 29
God Stats
14W - 5L
1,970 SR
Queue Stats
101W - 65L
1,627 Elo+
Party 2
Team Averages
Level 87
1,742 SR
1,678 Elo+

VS

Team Averages
Level 44
1,371 SR
1,319 Elo+
Yemoja
Yemoja
Animahan
Yemoja
Level 39
God Stats
9W - 18L
1,336 SR
Queue Stats
17W - 39L
1,295 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Cloaknpokez
Tsukuyomi
Level 26
God Stats
3W - 13L
1,195 SR
Queue Stats
3W - 17L
1,193 Elo+
Party 1
Apollo
Apollo
EarlessCorpse
Apollo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,253 Elo+
Party 1
Kukulkan
Kukulkan
Halios
Kukulkan
Level 49
God Stats
2W - 6L
1,324 SR
Queue Stats
22W - 43L
1,353 Elo+
Party 1
Chaac
Chaac
PR1MEX
Chaac
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Biowolf35
Sobek
13
2 / 2 / 5
8,606
506
2,233
11,606
9,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
DaPhrogBoi
Chiron
13
1 / 0 / 7
8,446
497
8,656
5,855
1,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
Glarinack
Ah Puch
15
3 / 1 / 5
9,720
572
7,524
13,432
14,207
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Minxes
Neith
18
14 / 0 / 2
11,590
682
13,079
8,859
4,322
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
RealMour
Athena
15
3 / 2 / 7
9,517
560
8,062
10,842
5,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Animahan
Yemoja
10
0 / 3 / 3
6,523
384
4,277
10,235
4,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tsukuyomi
Cloaknpokez
Tsukuyomi
11
0 / 7 / 2
6,798
400
5,144
12,134
4,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 6 / 0
6,253
368
3,026
11,446
3,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Halios
Kukulkan
13
3 / 4 / 0
8,026
472
4,377
7,801
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
PR1MEX
Chaac
13
0 / 3 / 1
7,047
415
6,284
10,786
10,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
23
Kills
5
5
Deaths
23
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Animahan
Yemoja
0
3
3
0.5
W
Sobek
Biowolf35
Sobek
2
2
5
2.25
L
Tsukuyomi
Cloaknpokez
Tsukuyomi
0
7
2
0.14
W
Chiron
DaPhrogBoi
Chiron
1
0
7
4.5
L
2
6
0
0.33
W
Ah Puch
Glarinack
Ah Puch
3
1
5
5.5
L
Kukulkan
Halios
Kukulkan
3
4
0
0.75
W
Neith
Minxes
Neith
14
0
2
15
L
Chaac
PR1MEX
Chaac
0
3
1
0.17
W
Athena
RealMour
Athena
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,554
Damage
23,108
50,594
Taken
52,402
34,631
Mitigated
25,520
27,299
Healing
11,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Animahan
Yemoja
4,277
801
1,511
2,148
10,235
4,716
0
2,977
7,258
17,245
0
W
Sobek
Biowolf35
Sobek
2,233
134
0
4,425
11,606
9,047
301
2,655
8,951
18,103
0
L
Tsukuyomi
Cloaknpokez
Tsukuyomi
5,144
1,244
0
2,564
12,134
4,114
0
3,657
8,477
0
37,176
W
Chiron
DaPhrogBoi
Chiron
8,656
2,435
1,618
1,420
5,855
1,947
1,393
1,351
4,504
0
62,568
L
3,026
1,417
0
1,239
11,446
3,302
0
2,622
8,824
0
24,699
W
Ah Puch
Glarinack
Ah Puch
7,524
818
0
10,151
13,432
14,207
912
1,403
11,439
48,499
0
L
Kukulkan
Halios
Kukulkan
4,377
308
0
360
7,801
2,604
0
2,373
5,428
39,994
0
W
Neith
Minxes
Neith
13,079
4,841
0
4,824
8,859
4,322
1,881
2,188
6,646
0
82,441
L
Chaac
PR1MEX
Chaac
6,284
966
0
3,211
10,786
10,784
0
6,190
4,596
330
36,779
W
Athena
RealMour
Athena
8,062
1,848
0
4,861
10,842
5,108
681
1,282
9,535
64,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,879
Gold Earned
34,647
476
Minions Killed
311
0
Camps Cleared
0
1,555,674
Distance Traveled
1,400,008
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,523
384
22
1
0
270,926
7
W
Sobek
8,606
506
26
2
0
344,242
0
L
Tsukuyomi
6,798
400
79
5
0
328,590
3
W
Chiron
8,446
497
109
6
0
285,414
3
L
Apollo
6,253
368
38
2
0
248,164
1
W
Ah Puch
9,720
572
89
5
0
263,712
0
L
Kukulkan
8,026
472
91
5
0
282,714
9
W
Neith
11,590
682
140
8
0
304,430
5
L
Chaac
7,047
415
81
5
0
269,614
0
W
Athena
9,517
560
112
7
0
357,876
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role