Player Matchup

Tsukuyomi
Tsukuyomi
Johnny0224
Tsukuyomi
Level 29
God Stats
0W - 3L
1,281 SR
Queue Stats
186W - 194L
1,548 Elo+
Solo
Hercules
Hercules
Juanesneik
Hercules
Level 16
God Stats
3W - 2L
1,684 SR
Queue Stats
65W - 55L
1,471 Elo+
Party 2
Izanami
Izanami
SoyManuel_11
Izanami
Level 6
God Stats
3W - 5L
1,682 SR
Queue Stats
3W - 7L
1,524 Elo+
Party 2
Olorun
Olorun
exumaraboking
Olorun
Level 4
God Stats
0W - 2L
1,288 SR
Queue Stats
0W - 3L
1,266 Elo+
Solo
Scylla
Scylla
freebape
Scylla
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 36L
1,353 Elo+
Solo
Team Averages
Level 13
1,487 SR
1,432 Elo+

VS

Team Averages
Level 22
1,504 SR
1,424 Elo+
Anhur
Anhur
Baljeet666
Anhur
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
262W - 240L
1,463 Elo+
Party 1
Anubis
Anubis
LawJaw
Anubis
Level 18
God Stats
11W - 17L
1,509 SR
Queue Stats
21W - 38L
1,350 Elo+
Solo
King Arthur
King Arthur
Melacsirrah575
King Arthur
Level 28
God Stats
2W - 1L
1,546 SR
Queue Stats
52W - 54L
1,457 Elo+
Solo
Ares
Ares
bobjones666
Ares
Level 24
God Stats
5W - 2L
1,430 SR
Queue Stats
189W - 144L
1,465 Elo+
Party 1
Tsukuyomi
Tsukuyomi
bulma666
Tsukuyomi
Level 16
God Stats
12W - 9L
1,537 SR
Queue Stats
42W - 41L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Johnny0224
Tsukuyomi
13
3 / 9 / 4
8,556
570
5,882
14,366
3,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
Juanesneik
Hercules
14
5 / 3 / 1
8,552
570
8,386
10,841
9,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
SoyManuel_11
Izanami
12
1 / 3 / 5
7,399
493
4,660
7,089
2,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 7 / 2
6,415
428
2,662
8,083
1,731
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
freebape
Scylla
12
2 / 5 / 3
7,235
482
4,804
6,348
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
2 / 1 / 5
7,880
525
4,531
7,395
2,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
LawJaw
Anubis
16
14 / 3 / 7
10,182
679
13,740
8,533
4,306
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Melacsirrah575
King Arthur
13
4 / 2 / 3
7,938
529
6,607
15,241
9,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
3 / 1 / 4
7,633
509
1,875
6,589
3,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
bulma666
Tsukuyomi
13
3 / 4 / 7
8,024
535
6,059
9,729
3,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
11
Kills
26
27
Deaths
11
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anhur
2
1
5
4.5
L
Tsukuyomi
Johnny0224
Tsukuyomi
3
9
4
0.56
L
Hercules
Juanesneik
Hercules
5
3
1
1.83
W
Anubis
LawJaw
Anubis
14
3
7
5.83
W
King Arthur
Melacsirrah575
King Arthur
4
2
3
2.75
L
Izanami
SoyManuel_11
Izanami
1
3
5
1.17
W
3
1
4
5
W
Tsukuyomi
bulma666
Tsukuyomi
3
4
7
1.63
L
0
7
2
0.14
L
Scylla
freebape
Scylla
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,394
Damage
32,812
46,727
Taken
47,487
18,688
Mitigated
23,057
8,223
Healing
17,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
4,531
1,256
301
3,589
7,395
2,046
612
1,494
5,643
0
53,695
L
Tsukuyomi
Johnny0224
Tsukuyomi
5,882
1,644
0
3,191
14,366
3,836
0
5,103
9,213
0
50,514
L
Hercules
Juanesneik
Hercules
8,386
2,846
0
3,636
10,841
9,507
0
1,626
8,865
0
38,415
W
Anubis
LawJaw
Anubis
13,740
358
0
3,060
8,533
4,306
1,082
1,234
7,249
56,492
0
W
King Arthur
Melacsirrah575
King Arthur
6,607
1,223
0
5,291
15,241
9,997
250
832
14,017
0
40,307
L
Izanami
SoyManuel_11
Izanami
4,660
3,171
0
396
7,089
2,088
1,070
2,573
4,516
0
43,121
W
1,875
61
0
1,996
6,589
3,333
0
1,622
4,817
11,585
0
W
Tsukuyomi
bulma666
Tsukuyomi
6,059
2,019
0
3,379
9,729
3,375
0
1,826
7,803
0
46,328
L
2,662
1,267
0
667
8,083
1,731
445
4,064
3,969
23,633
0
L
Scylla
freebape
Scylla
4,804
774
0
333
6,348
1,526
70
2,249
4,099
20,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,157
Gold Earned
41,657
302
Minions Killed
376
0
Camps Cleared
0
1,275,273
Distance Traveled
1,387,618
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,880
525
91
6
0
259,859
0
L
Tsukuyomi
8,556
570
79
5
0
257,030
2
L
Hercules
8,552
570
72
5
0
253,324
1
W
Anubis
10,182
679
121
8
0
254,898
2
W
King Arthur
7,938
529
74
5
0
284,658
2
L
Izanami
7,399
493
86
6
0
269,936
1
W
Ares
7,633
509
11
1
0
312,709
4
W
Tsukuyomi
8,024
535
79
5
0
275,494
2
L
Olorun
6,415
428
27
2
0
255,784
1
L
Scylla
7,235
482
38
3
0
239,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role