Player Matchup

Hel
Hel
Ehvaa
Hel
Level 62
God Stats
17W - 24L
1,404 SR
Queue Stats
424W - 444L
1,393 Elo+
Party 4
Odin
Odin
NVG321GR
Odin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,456 Elo+
Solo
Fenrir
Fenrir
NixHusky
Fenrir
Level 29
God Stats
11W - 12L
1,658 SR
Queue Stats
58W - 75L
1,507 Elo+
Party 3
Cerberus
Cerberus
Sorta Porter
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,329 Elo+
Party 4
Tiamat
Tiamat
o Nightingale o
Tiamat
Level 26
God Stats
7W - 7L
1,569 SR
Queue Stats
57W - 71L
1,526 Elo+
Party 3
Team Averages
Level 27
1,526 SR
1,442 Elo+

VS

Team Averages
Level 25
1,608 SR
1,466 Elo+
Serqet
Serqet
FraggerTrained
Serqet
Level 27
God Stats
18W - 26L
1,524 SR
Queue Stats
375W - 461L
1,430 Elo+
Party 1
Fenrir
Fenrir
RayCam1011
Fenrir
Level 29
God Stats
73W - 67L
1,521 SR
Queue Stats
861W - 970L
1,437 Elo+
Party 1
Neith
Neith
SilencePreacher
Neith
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2
Hachiman
Hachiman
TrippieSticks
Hachiman
Level 28
God Stats
5W - 2L
1,718 SR
Queue Stats
454W - 449L
1,464 Elo+
Solo
Cthulhu
Cthulhu
TroddenFever5
Cthulhu
Level 28
God Stats
1W - 1L
1,777 SR
Queue Stats
11W - 15L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Ehvaa
Hel
17
1 / 7 / 7
11,262
866
12,026
17,735
6,907
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
16
0 / 7 / 6
10,648
819
6,431
17,929
13,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
NixHusky
Fenrir
18
5 / 8 / 5
13,102
1,008
17,832
24,771
13,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Cerberus
Sorta Porter
Cerberus
17
1 / 9 / 6
12,347
950
4,665
22,564
10,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

19
5 / 5 / 5
13,430
1,033
8,593
14,997
11,764
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

0

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 8
13,035
1,003
12,337
13,079
4,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
RayCam1011
Fenrir
20
10 / 4 / 13
14,130
1,087
13,535
11,014
4,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 1 / 18
12,866
990
17,442
5,994
2,252
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
TrippieSticks
Hachiman
20
10 / 0 / 17
13,854
1,066
26,872
5,454
1,704
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
20
5 / 3 / 19
13,523
1,040
18,361
22,579
18,354
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
111
12
Kills
36
36
Deaths
12
29
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Hel
Ehvaa
Hel
1
7
7
0.64
W
8
4
8
3
L
Odin
0
7
6
0.43
L
Fenrir
NixHusky
Fenrir
5
8
5
0.94
W
Fenrir
RayCam1011
Fenrir
10
4
13
4.13
W
3
1
18
12
L
Cerberus
Sorta Porter
Cerberus
1
9
6
0.44
W
Hachiman
TrippieSticks
Hachiman
10
0
17
18.5
W
Cthulhu
5
3
19
4.83
L
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,547
Damage
88,547
97,996
Taken
58,120
56,492
Mitigated
32,021
12,025
Healing
9,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Ehvaa
Hel
12,026
2,385
4,442
4,603
17,735
6,907
0
6,347
11,074
28,694
0
W
12,337
6,186
0
0
13,079
4,789
0
6,405
6,674
0
22,972
L
Odin
6,431
3,954
0
0
17,929
13,100
0
2,621
14,114
0
11,579
L
Fenrir
NixHusky
Fenrir
17,832
6,632
0
321
24,771
13,836
0
3,752
20,638
0
38,793
W
Fenrir
RayCam1011
Fenrir
13,535
2,742
0
514
11,014
4,922
0
3,317
7,554
0
15,635
W
17,442
11,016
279
1,352
5,994
2,252
0
3,021
2,973
0
45,729
L
Cerberus
Sorta Porter
Cerberus
4,665
0
0
1,476
22,564
10,885
0
3,635
18,929
9,620
0
W
Hachiman
TrippieSticks
Hachiman
26,872
18,172
647
1,367
5,454
1,704
0
3,570
1,525
0
53,004
W
Cthulhu
18,361
3,148
634
4,625
22,579
18,354
0
8,612
13,967
40,321
0
L
8,593
1,861
0
1,183
14,997
11,764
0
2,006
12,841
48,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,789
Gold Earned
67,408
199
Minions Killed
225
2
Camps Cleared
7
1,118,752
Distance Traveled
1,161,634
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,262
866
26
2
0
175,131
1
W
Serqet
13,035
1,003
21
2
3
249,616
2
L
Odin
10,648
819
7
1
0
233,052
0
L
Fenrir
13,102
1,008
66
5
1
263,646
0
W
Fenrir
14,130
1,087
2
0
1
280,786
0
W
Neith
12,866
990
74
6
0
211,601
0
L
Cerberus
12,347
950
19
1
0
211,578
0
W
Hachiman
13,854
1,066
48
4
2
218,439
0
W
Cthulhu
13,523
1,040
80
6
1
201,192
0
L
Tiamat
13,430
1,033
81
6
1
235,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role