Player Matchup

Bacchus
Bacchus
Avramm
Bacchus
Level 124
God Stats
3W - 1L
1,595 SR
Queue Stats
23W - 12L
1,645 Elo+
Party 1
Sol
Sol
ManitasFrias1
Sol
Level 28
God Stats
1W - 1L
1,300 SR
Queue Stats
148W - 161L
1,451 Elo+
Solo
Rama
Rama
ObnoxiousKami
Rama
Level 18
God Stats
5W - 1L
1,492 SR
Queue Stats
8W - 2L
1,754 Elo+
Party 1
Thanatos
Thanatos
SkadiIce
Thanatos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,443 Elo+
Party 1
Ah Puch
Ah Puch
papary_
Ah Puch
Level 27
God Stats
12W - 14L
1,809 SR
Queue Stats
269W - 281L
1,585 Elo+
Solo
Team Averages
Level 40
1,539 SR
1,575 Elo+

VS

Team Averages
Level 17
1,526 SR
1,558 Elo+
Ymir
Ymir
BRAYANBONILLA10
Ymir
Level 13
God Stats
22W - 15L
1,631 SR
Queue Stats
80W - 78L
1,612 Elo+
Solo
Anhur
Anhur
Kaik Zero
Anhur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,399 Elo+
Solo
Loki
Loki
Mufasa714
Loki
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
190W - 188L
1,500 Elo+
Solo
Da Ji
Da Ji
SowwyOwO
Da Ji
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 59L
1,751 Elo+
Solo
Ra
Ra
gerjo02
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Avramm
Bacchus
11
5 / 1 / 6
7,176
652
3,913
5,579
3,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

14
5 / 2 / 0
8,338
758
3,902
8,061
2,303
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 1 / 4
7,020
638
4,257
4,989
1,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Thanatos
SkadiIce
Thanatos
13
10 / 2 / 2
7,886
717
8,302
8,720
3,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Puch
papary_
Ah Puch
11
1 / 1 / 3
6,909
628
3,586
4,860
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,454
496
2,572
10,365
5,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
Kaik Zero
Anhur
7
0 / 6 / 0
4,620
420
1,517
5,612
1,407
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Loki
8
1 / 5 / 1
5,076
461
2,257
5,874
1,556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Da Ji
SowwyOwO
Da Ji
12
4 / 3 / 0
6,751
614
4,608
6,934
2,374
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
0 / 5 / 2
5,117
465
652
6,496
1,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
24
Kills
6
7
Deaths
24
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Avramm
Bacchus
5
1
6
8
L
1
5
0
0.2
L
Anhur
Kaik Zero
Anhur
0
6
0
0
W
5
2
0
2.5
L
Loki
1
5
1
0.3
W
3
1
4
5
W
Thanatos
SkadiIce
Thanatos
10
2
2
5.5
L
Da Ji
SowwyOwO
Da Ji
4
3
0
1.33
L
0
5
2
0.2
W
Ah Puch
papary_
Ah Puch
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,960
Damage
11,606
32,209
Taken
35,281
11,735
Mitigated
12,753
20,764
Healing
4,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Avramm
Bacchus
3,913
535
691
1,820
5,579
3,546
1,342
157
5,422
14,845
0
L
2,572
542
0
852
10,365
5,496
0
2,676
7,689
20,782
0
L
Anhur
Kaik Zero
Anhur
1,517
367
0
415
5,612
1,407
250
1,763
3,849
0
13,152
W
3,902
1,062
0
4,866
8,061
2,303
2,778
0
8,061
46,951
0
L
Loki
2,257
718
0
332
5,874
1,556
0
1,509
4,365
0
21,012
W
4,257
3,264
0
2,458
4,989
1,291
1,151
844
4,145
0
32,246
W
Thanatos
SkadiIce
Thanatos
8,302
3,966
0
8,294
8,720
3,158
0
785
7,809
0
36,587
L
Da Ji
SowwyOwO
Da Ji
4,608
1,337
0
2,519
6,934
2,374
0
3,293
3,641
0
26,045
L
652
137
54
819
6,496
1,920
353
2,160
4,336
16,398
0
W
Ah Puch
papary_
Ah Puch
3,586
178
171
2,464
4,860
1,437
1,198
1,252
3,548
40,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,329
Gold Earned
27,018
328
Minions Killed
204
0
Camps Cleared
0
1,033,338
Distance Traveled
901,355
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,176
652
17
2
0
227,300
2
L
Ymir
5,454
496
39
4
0
175,012
1
L
Anhur
4,620
420
31
3
0
157,269
0
W
Sol
8,338
758
101
9
0
176,671
2
L
Loki
5,076
461
40
4
0
168,396
2
W
Rama
7,020
638
58
5
0
183,027
2
W
Thanatos
7,886
717
65
6
0
246,267
5
L
Da Ji
6,751
614
56
5
0
216,813
1
L
Ra
5,117
465
38
3
0
183,865
0
W
Ah Puch
6,909
628
87
8
0
200,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role