Player Matchup

Ullr
Ullr
 
Ullr
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
OldLadyNacho
Zeus
Level 26
God Stats
4W - 5L
1,300 SR
Queue Stats
132W - 146L
1,346 Elo+
Party 2
Cabrakan
Cabrakan
OldManNacho
Cabrakan
Level 158
God Stats
9W - 1L
1,855 SR
Queue Stats
210W - 211L
1,349 Elo+
Party 2
Scylla
Scylla
haalilio
Scylla
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
245W - 251L
1,469 Elo+
Party 1
The Morrigan
The Morrigan
jintorivao
The Morrigan
Level 134
God Stats
5W - 5L
1,464 SR
Queue Stats
246W - 240L
1,486 Elo+
Party 1
Team Averages
Level 97
1,524 SR
1,430 Elo+

VS

Team Averages
Level 107
1,454 SR
1,420 Elo+
Sobek
Sobek
 
Sobek
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
FerSalHD155
Vulcan
Level 107
God Stats
1W - 3L
1,254 SR
Queue Stats
66W - 80L
1,368 Elo+
Solo
Sylvanus
Sylvanus
Gumbo47
Sylvanus
Level 122
God Stats
4W - 5L
1,517 SR
Queue Stats
495W - 513L
1,436 Elo+
Solo
Artemis
Artemis
Rukai Werewolf
Artemis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 113L
1,415 Elo+
Solo
Cthulhu
Cthulhu
Shadow_vi100
Cthulhu
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
0 / 8 / 5
9,712
540
5,067
12,937
4,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 5 / 10
13,430
746
16,168
13,851
5,090
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cabrakan
OldManNacho
Cabrakan
20
5 / 7 / 13
13,376
743
15,291
25,175
24,398
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
haalilio
Scylla
20
3 / 8 / 14
12,401
689
16,322
17,514
5,672
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
jintorivao
The Morrigan
20
9 / 8 / 5
14,558
809
22,200
12,570
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
20
5 / 4 / 24
13,206
734
10,062
26,525
40,073
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
20
11 / 5 / 11
13,803
767
21,685
15,754
8,000
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Gumbo47
Sylvanus
19
2 / 4 / 24
12,179
677
8,777
25,279
26,610
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 1 / 8
9,876
549
3,651
3,346
1,732
Boots

Boots

+6%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Shadow_vi100
Cthulhu
20
15 / 7 / 10
14,858
825
24,241
24,622
22,193
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
113
21
Kills
36
36
Deaths
21
47
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
0
8
5
0.31
L
Sobek
 
Sobek
5
4
24
4.25
L
Vulcan
11
5
11
3.3
L
Sylvanus
Gumbo47
Sylvanus
2
4
24
3.5
W
4
5
10
1.8
W
Cabrakan
OldManNacho
Cabrakan
5
7
13
1.64
L
3
1
8
7
L
Cthulhu
Shadow_vi100
Cthulhu
15
7
10
2.86
W
Scylla
haalilio
Scylla
3
8
14
1.25
W
The Morrigan
jintorivao
The Morrigan
9
8
5
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,048
Damage
68,416
82,047
Taken
95,526
43,355
Mitigated
98,608
19,471
Healing
35,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,067
3,403
0
1,119
12,937
4,111
845
9,569
3,368
0
9,133
L
Sobek
 
Sobek
10,062
896
2,479
5,792
26,525
40,073
1,270
18,976
7,549
26,648
0
L
Vulcan
21,685
6,785
2,430
2,897
15,754
8,000
1,559
13,553
2,201
51,077
0
L
Sylvanus
Gumbo47
Sylvanus
8,777
1,469
8,706
7,660
25,279
26,610
858
17,431
7,848
16,983
0
W
16,168
3,327
24
3,307
13,851
5,090
937
10,525
3,326
49,381
0
W
Cabrakan
OldManNacho
Cabrakan
15,291
1,966
2,562
2,325
25,175
24,398
643
19,421
5,754
28,598
0
L
3,651
993
318
159
3,346
1,732
76
2,726
620
0
11,498
L
Cthulhu
Shadow_vi100
Cthulhu
24,241
1,880
1,328
3,528
24,622
22,193
355
17,212
7,410
63,795
0
W
Scylla
haalilio
Scylla
16,322
1,194
2,597
2,922
17,514
5,672
1,444
15,251
2,263
27,724
0
W
The Morrigan
jintorivao
The Morrigan
22,200
4,671
3,256
1,359
12,570
4,084
1,783
9,717
2,571
58,161
470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,477
Gold Earned
63,922
216
Minions Killed
199
0
Camps Cleared
0
1,369,268
Distance Traveled
1,266,234
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,712
540
5
0
0
267,750
1
L
Sobek
13,206
734
33
2
0
312,288
0
L
Vulcan
13,803
767
63
4
0
279,630
0
L
Sylvanus
12,179
677
13
1
0
264,706
0
W
Zeus
13,430
746
73
4
0
274,806
1
W
Cabrakan
13,376
743
24
1
0
283,965
1
L
Artemis
9,876
549
22
1
0
94,672
0
L
Cthulhu
14,858
825
68
4
0
314,938
0
W
Scylla
12,401
689
27
2
0
283,223
0
W
The Morrigan
14,558
809
87
5
0
259,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role