Player Matchup

Kukulkan
Kukulkan
Silver I
AquilesReyes
Kukulkan
Silver I
Level 146
God Stats
4W - 2L
1,500 SR
Queue Stats
272W - 285L
1,227 MMR
Party 3
Fenrir
Fenrir
Gold V
BrianPV
Fenrir
Gold V
Level 142
God Stats
13W - 10L
1,912 SR
Queue Stats
286W - 304L
1,266 MMR
Solo
Chang'e
Chang'e
Gold V
Deviad
Chang'e
Gold V
Level 160
God Stats
157W - 163L
1,677 SR
Queue Stats
650W - 651L
1,300 MMR
Solo
Geb
Geb
Gold IV
MaximusJCA
Geb
Gold IV
Level 142
God Stats
9W - 3L
1,689 SR
Queue Stats
138W - 149L
1,407 MMR
Party 3
Anhur
Anhur
Gold V
Māku
Anhur
Gold V
Level 160
God Stats
11W - 16L
1,337 SR
Queue Stats
306W - 302L
1,269 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 150
1,623 SR
1,294 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,492 SR
1,341 MMR
Ares
Ares
Gold V
AwesomeNikZ
Ares
Gold V
Level 123
God Stats
3W - 3L
1,511 SR
Queue Stats
305W - 310L
1,265 MMR
Solo
Ra
Ra
Gold V
ProfessorLight
Ra
Gold V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Apollo
Apollo
Silver III
Quvvr
Apollo
Silver III
Level 68
God Stats
15W - 12L
1,490 SR
Queue Stats
119W - 124L
1,024 MMR
Party 1
Ratatoskr
Ratatoskr
Gold V
Soribori
Ratatoskr
Gold V
Level 143
God Stats
7W - 9L
1,444 SR
Queue Stats
30W - 32L
1,405 MMR
Party 2
Fafnir
Fafnir
Bronze III
iScudZy
Fafnir
Bronze III
Level 77
God Stats
0W - 1L
1,513 SR
Queue Stats
12W - 21L
1,509 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AquilesReyes
Kukulkan
20
9 / 4 / 11
14,099
587
20,886
14,192
7,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
BrianPV
Fenrir
20
10 / 3 / 8
13,434
560
16,365
21,600
21,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
Deviad
Chang'e
20
8 / 5 / 8
15,201
633
23,572
21,600
19,116
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 3 / 19
12,380
516
8,349
23,540
26,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
Māku
Anhur
18
4 / 1 / 5
12,454
519
10,135
16,058
8,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
DanzaburouSetTsukuyomiScyllaTiamat

VS

Bans
NemesisJanusSusanoGuan YuNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 4
9,864
411
11,187
21,765
23,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
5 / 4 / 4
12,653
527
10,839
13,922
5,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Quvvr
Apollo
17
1 / 10 / 4
10,775
449
9,986
20,528
7,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ratatoskr
Soribori
Ratatoskr
19
7 / 4 / 4
12,792
533
11,248
19,093
7,920
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
iScudZy
Fafnir
16
1 / 7 / 5
9,887
412
6,059
20,893
18,737
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
37
35
Kills
16
16
Deaths
35
51
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AquilesReyes
Kukulkan
9
4
11
3.63
L
2
10
4
0.4
W
Fenrir
BrianPV
Fenrir
10
3
8
4.67
W
Chang'e
Deviad
Chang'e
8
5
8
2.4
W
4
3
19
4.5
W
Anhur
Māku
Anhur
4
1
5
6.5
L
5
4
4
1.75
L
Apollo
Quvvr
Apollo
1
10
4
0.3
L
Ratatoskr
Soribori
Ratatoskr
7
4
4
2.25
L
Fafnir
iScudZy
Fafnir
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,307
Damage
49,319
96,990
Taken
96,201
83,437
Mitigated
63,400
35,615
Healing
24,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AquilesReyes
Kukulkan
20,886
2,131
0
2,669
14,192
7,607
1,816
5,172
8,898
116,883
0
L
11,187
876
0
1,981
21,765
23,777
0
14,905
6,860
37,289
0
W
Fenrir
BrianPV
Fenrir
16,365
4,910
0
8,525
21,600
21,431
1,482
4,723
16,717
0
92,577
W
Chang'e
Deviad
Chang'e
23,572
1,673
3,431
10,868
21,600
19,116
4,153
8,960
12,494
112,574
0
W
8,349
446
0
4,015
23,540
26,815
38
7,416
15,867
28,518
0
W
Anhur
Māku
Anhur
10,135
4,990
0
6,107
16,058
8,468
3,095
3,297
12,647
0
101,336
L
10,839
740
1,596
4,224
13,922
5,773
0
6,477
7,445
67,678
0
L
Apollo
Quvvr
Apollo
9,986
6,680
0
2,888
20,528
7,193
1,358
11,386
9,142
0
67,077
L
Ratatoskr
Soribori
Ratatoskr
11,248
2,601
0
6,363
19,093
7,920
0
9,462
9,631
0
72,152
L
Fafnir
iScudZy
Fafnir
6,059
1,467
300
7,287
20,893
18,737
0
10,577
10,316
40,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,568
Gold Earned
55,971
650
Minions Killed
494
0
Camps Cleared
0
2,210,975
Distance Traveled
2,170,788
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,099
587
170
7
0
440,919
5
L
Ares
9,864
411
42
2
0
425,806
0
W
Fenrir
13,434
560
125
5
0
487,513
7
W
Chang'e
15,201
633
219
9
0
422,527
0
W
Geb
12,380
516
15
1
0
472,127
3
W
Anhur
12,454
519
121
5
0
387,889
4
L
Ra
12,653
527
145
6
0
401,348
4
L
Apollo
10,775
449
133
6
0
419,635
4
L
Ratatoskr
12,792
533
125
5
0
500,662
2
L
Fafnir
9,887
412
49
2
0
423,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role