Player Matchup

Cerberus
Cerberus
DjVamp23211
Cerberus
Level 22
God Stats
1W - 1L
1,648 SR
Queue Stats
13W - 12L
1,291 Elo+
Solo
Chaac
Chaac
Little Wolf6124
Chaac
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
953 Elo+
Party 2
Anhur
Anhur
Titan Frd
Anhur
Level 46
God Stats
0W - 1L
1,835 SR
Queue Stats
8W - 8L
1,056 Elo+
Party 2
Team Averages
Level 31
1,661 SR
1,100 Elo+

VS

Team Averages
Level 63
1,379 SR
1,272 Elo+
Hel
Hel
LilBaer4247
Hel
Level 14
God Stats
24W - 28L
1,270 SR
Queue Stats
99W - 119L
1,268 Elo+
Party 1
Ymir
Ymir
WhiskyForJesus
Ymir
Level 88
God Stats
13W - 8L
1,472 SR
Queue Stats
99W - 115L
1,285 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
galvinator707
Ah Muzen Cab
Level 86
God Stats
5W - 4L
1,393 SR
Queue Stats
16W - 14L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DjVamp23211
Cerberus
14
0 / 7 / 4
10,606
558
9,837
24,440
21,388
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
1 / 6 / 2
10,342
544
4,825
24,697
23,056
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anhur
Titan Frd
Anhur
13
2 / 8 / 1
11,511
606
7,537
13,261
4,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 13
11,048
581
2,405
1,532
427
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 1 / 16
12,737
670
14,994
18,602
18,386
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
galvinator707
Ah Muzen Cab
17
16 / 3 / 3
14,412
759
32,826
14,353
5,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
3
Kills
21
21
Deaths
5
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DjVamp23211
Cerberus
0
7
4
0.29
W
0
1
13
6.5
L
1
6
2
0.33
L
Anhur
Titan Frd
Anhur
2
8
1
0.31
W
5
1
16
13
W
Ah Muzen Cab
galvinator707
Ah Muzen Cab
16
3
3
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,199
Damage
50,225
62,398
Taken
34,487
49,328
Mitigated
24,069
12,075
Healing
13,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DjVamp23211
Cerberus
9,837
794
0
2,658
24,440
21,388
0
5,994
18,446
46,120
0
W
2,405
74
4,993
642
1,532
427
330
418
1,114
20,126
0
L
4,825
695
768
7,661
24,697
23,056
0
7,140
17,557
0
31,055
L
Anhur
Titan Frd
Anhur
7,537
3,639
0
988
13,261
4,884
0
4,265
8,996
0
34,668
W
14,994
3,061
0
3,445
18,602
18,386
589
6,554
12,048
44,905
0
W
Ah Muzen Cab
galvinator707
Ah Muzen Cab
32,826
15,353
0
4,057
14,353
5,256
1,201
2,895
11,458
0
94,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,459
Gold Earned
38,197
181
Minions Killed
189
0
Camps Cleared
0
869,540
Distance Traveled
1,070,942
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,606
558
79
4
0
314,467
0
W
Hel
11,048
581
46
2
0
381,115
0
L
Chaac
10,342
544
47
2
0
273,912
3
L
Anhur
11,511
606
55
3
0
281,161
8
W
Ymir
12,737
670
36
2
0
353,433
0
W
Ah Muzen Cab
14,412
759
107
6
0
336,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role