Player Matchup

Aphrodite
Aphrodite
SpiritOfTheRing
Aphrodite
Level 27
God Stats
16W - 15L
1,386 SR
Queue Stats
17W - 16L
1,281 Elo+
Solo
Susano
Susano
Splash_Suf
Susano
Level 23
God Stats
4W - 4L
1,126 SR
Queue Stats
22W - 37L
1,100 Elo+
Party 2
Ymir
Ymir
jpeve1970
Ymir
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
44W - 78L
853 Elo+
Solo
Thanatos
Thanatos
ssantiRG
Thanatos
Level 26
God Stats
20W - 15L
1,477 SR
Queue Stats
132W - 132L
1,335 Elo+
Solo
Tsukuyomi
Tsukuyomi
xxabuzarxx758
Tsukuyomi
Level 25
God Stats
9W - 11L
1,532 SR
Queue Stats
22W - 30L
1,202 Elo+
Party 2
Team Averages
Level 21
1,404 SR
1,154 Elo+

VS

Team Averages
Level 24
1,375 SR
1,272 Elo+
Ares
Ares
RDG Frags
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 62L
1,181 Elo+
Solo
Osiris
Osiris
RexPollicem
Osiris
Level 22
God Stats
1W - 4L
1,171 SR
Queue Stats
80W - 86L
1,211 Elo+
Solo
Zhong Kui
Zhong Kui
RoeKai
Zhong Kui
Level 28
God Stats
1W - 2L
1,143 SR
Queue Stats
28W - 20L
1,316 Elo+
Party 1
Arachne
Arachne
TDokes
Arachne
Level 29
God Stats
88W - 67L
1,558 SR
Queue Stats
161W - 172L
1,320 Elo+
Party 1
Cernunnos
Cernunnos
blazing_dog45
Cernunnos
Level 29
God Stats
18W - 7L
1,500 SR
Queue Stats
44W - 37L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
SpiritOfTheRing
Aphrodite
18
5 / 12 / 4
11,347
473
18,847
26,644
12,085
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
Splash_Suf
Susano
14
2 / 8 / 6
9,715
405
7,018
16,954
6,070
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
6
0 / 2 / 2
6,978
291
660
3,354
2,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
ssantiRG
Thanatos
17
6 / 8 / 2
10,952
456
14,818
25,323
9,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
xxabuzarxx758
Tsukuyomi
18
10 / 8 / 6
12,565
524
19,148
20,068
7,371
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
2 / 5 / 2
11,439
477
4,539
18,846
12,778
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
18
5 / 4 / 2
12,364
515
12,049
18,439
15,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
RoeKai
Zhong Kui
20
16 / 4 / 6
14,931
622
28,009
21,276
16,859
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
TDokes
Arachne
20
11 / 4 / 6
14,209
592
17,039
21,913
13,579
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
blazing_dog45
Cernunnos
18
3 / 8 / 7
12,248
510
13,247
20,408
8,705
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
60
23
Kills
37
38
Deaths
25
20
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ares
2
5
2
0.6
W
Osiris
5
4
2
1.5
W
Zhong Kui
RoeKai
Zhong Kui
16
4
6
4.75
L
Aphrodite
SpiritOfTheRing
Aphrodite
5
12
4
0.58
L
Susano
Splash_Suf
Susano
2
8
6
0.63
W
Arachne
TDokes
Arachne
11
4
6
3.5
W
Cernunnos
blazing_dog45
Cernunnos
3
8
7
0.81
L
Ymir
0
2
2
0.5
L
Thanatos
ssantiRG
Thanatos
6
8
2
0.88
L
Tsukuyomi
xxabuzarxx758
Tsukuyomi
10
8
6
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,491
Damage
74,883
92,343
Taken
100,882
37,490
Mitigated
67,475
27,589
Healing
30,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
4,539
239
0
1,202
18,846
12,778
825
4,891
13,955
50,320
0
W
Osiris
12,049
5,642
0
2,982
18,439
15,554
1,168
3,930
14,509
0
68,888
W
Zhong Kui
RoeKai
Zhong Kui
28,009
2,601
0
13,195
21,276
16,859
5,928
4,285
16,991
86,198
0
L
Aphrodite
SpiritOfTheRing
Aphrodite
18,847
4,686
1,556
9,084
26,644
12,085
580
9,260
17,174
64,767
0
L
Susano
Splash_Suf
Susano
7,018
2,226
294
2,495
16,954
6,070
0
6,742
9,962
0
41,196
W
Arachne
TDokes
Arachne
17,039
10,464
0
7,543
21,913
13,579
1,995
5,663
16,250
0
107,774
W
Cernunnos
blazing_dog45
Cernunnos
13,247
6,147
0
5,760
20,408
8,705
2,196
738
19,670
0
74,160
L
Ymir
660
374
0
72
3,354
2,019
0
1,341
1,995
3,262
0
L
Thanatos
ssantiRG
Thanatos
14,818
5,457
0
11,081
25,323
9,945
704
6,433
18,648
0
64,965
L
Tsukuyomi
xxabuzarxx758
Tsukuyomi
19,148
4,503
624
2,383
20,068
7,371
0
7,798
12,016
0
59,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,557
Gold Earned
65,191
385
Minions Killed
603
0
Camps Cleared
0
1,553,633
Distance Traveled
2,016,506
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,439
477
74
3
0
357,275
2
W
Osiris
12,364
515
122
5
0
365,581
6
W
Zhong Kui
14,931
622
140
6
0
390,392
1
L
Aphrodite
11,347
473
98
4
0
343,315
1
L
Susano
9,715
405
71
3
0
335,698
4
W
Arachne
14,209
592
160
7
0
514,182
2
W
Cernunnos
12,248
510
107
4
0
389,076
2
L
Ymir
6,978
291
7
0
0
78,013
2
L
Thanatos
10,952
456
122
5
0
423,009
0
L
Tsukuyomi
12,565
524
87
4
0
373,598
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role