Player Matchup

Fenrir
Fenrir
Chrollous-
Fenrir
Level 109
God Stats
3W - 5L
1,522 SR
Queue Stats
280W - 291L
1,566 Elo+
Party 1
Anhur
Anhur
Drabkhan
Anhur
Level 18
God Stats
33W - 24L
1,690 SR
Queue Stats
44W - 41L
1,539 Elo+
Party 1
Bacchus
Bacchus
FAMOUS THE KIDx
Bacchus
Level 20
God Stats
35W - 33L
1,635 SR
Queue Stats
42W - 41L
1,544 Elo+
Party 1
Odin
Odin
Sir Strider
Odin
Level 27
God Stats
2W - 5L
1,432 SR
Queue Stats
71W - 62L
1,579 Elo+
Solo
Kukulkan
Kukulkan
nrgaz
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,647 Elo+
Solo
Team Averages
Level 36
1,556 SR
1,575 Elo+

VS

Team Averages
Level 23
1,656 SR
1,619 Elo+
Kumbhakarna
Kumbhakarna
Too_muchrice
Kumbhakarna
Level 29
God Stats
2W - 0L
1,763 SR
Queue Stats
106W - 82L
1,591 Elo+
Solo
Bellona
Bellona
iLimitlesss
Bellona
Level 25
God Stats
18W - 7L
1,759 SR
Queue Stats
190W - 167L
1,572 Elo+
Party 2
Osiris
Osiris
its JEWLS
Osiris
Level 29
God Stats
34W - 28L
1,395 SR
Queue Stats
171W - 133L
1,520 Elo+
Party 2
Kukulkan
Kukulkan
papuchi9887
Kukulkan
Level 4
God Stats
4W - 1L
1,883 SR
Queue Stats
8W - 5L
1,908 Elo+
Solo
Izanami
Izanami
xI FallOUT Ix
Izanami
Level 27
God Stats
158W - 149L
1,478 SR
Queue Stats
412W - 412L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chrollous-
Fenrir
16
8 / 4 / 4
10,787
514
17,335
19,319
12,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Anhur
Drabkhan
Anhur
11
0 / 7 / 2
7,519
358
4,774
14,227
4,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 8 / 2
7,864
374
4,571
15,448
9,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 5 / 1
9,523
453
9,104
18,077
19,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
nrgaz
Kukulkan
14
2 / 6 / 3
9,153
436
7,102
11,557
4,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Too_muchrice
Kumbhakarna
15
2 / 2 / 12
10,898
519
7,784
18,102
14,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
iLimitlesss
Bellona
17
6 / 3 / 5
11,975
570
12,254
18,034
14,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
its JEWLS
Osiris
20
10 / 2 / 6
13,684
652
16,598
19,952
10,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
papuchi9887
Kukulkan
16
2 / 5 / 4
10,379
494
6,082
7,375
2,915
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
17
10 / 2 / 6
11,692
557
17,302
13,480
4,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
63
14
Kills
30
30
Deaths
14
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Chrollous-
Fenrir
8
4
4
2.5
L
Anhur
Drabkhan
Anhur
0
7
2
0.14
L
1
8
2
0.25
L
3
5
1
0.7
W
Kumbhakarna
Too_muchrice
Kumbhakarna
2
2
12
4
W
Bellona
iLimitlesss
Bellona
6
3
5
2.83
W
Osiris
its JEWLS
Osiris
10
2
6
6.5
L
Kukulkan
nrgaz
Kukulkan
2
6
3
0.58
W
Kukulkan
papuchi9887
Kukulkan
2
5
4
0.8
W
Izanami
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,886
Damage
60,020
78,628
Taken
76,943
49,707
Mitigated
47,484
12,837
Healing
26,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Chrollous-
Fenrir
17,335
4,520
0
5,240
19,319
12,098
0
2,130
17,189
0
68,991
L
Anhur
Drabkhan
Anhur
4,774
1,450
0
2,371
14,227
4,031
0
4,042
10,185
0
42,173
L
4,571
651
0
571
15,448
9,657
0
3,364
12,084
14,179
0
L
9,104
1,489
0
4,655
18,077
19,151
411
1,161
16,916
364
45,157
W
Kumbhakarna
Too_muchrice
Kumbhakarna
7,784
1,705
1,113
5,142
18,102
14,555
284
5,344
12,684
16,938
0
W
Bellona
iLimitlesss
Bellona
12,254
4,066
0
4,986
18,034
14,147
2,142
5,149
12,130
0
62,693
W
Osiris
its JEWLS
Osiris
16,598
10,095
0
10,011
19,952
10,951
1,682
2,101
17,694
0
132,797
L
Kukulkan
nrgaz
Kukulkan
7,102
251
0
0
11,557
4,770
1,534
3,169
8,388
42,742
0
W
Kukulkan
papuchi9887
Kukulkan
6,082
227
0
360
7,375
2,915
822
563
6,632
36,940
0
W
Izanami
17,302
10,935
0
4,473
13,480
4,916
4,265
2,935
10,453
0
84,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,846
Gold Earned
58,628
363
Minions Killed
501
0
Camps Cleared
0
1,844,088
Distance Traveled
1,890,537
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,787
514
100
5
0
394,785
1
L
Anhur
7,519
358
63
3
0
373,700
0
L
Bacchus
7,864
374
23
1
0
350,151
0
L
Odin
9,523
453
83
4
0
378,013
0
W
Kumbhakarna
10,898
519
13
1
0
403,508
11
W
Bellona
11,975
570
123
6
0
408,787
0
W
Osiris
13,684
652
161
8
0
436,611
1
L
Kukulkan
9,153
436
94
4
0
347,439
1
W
Kukulkan
10,379
494
70
3
0
267,949
1
W
Izanami
11,692
557
134
6
0
373,682
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role