Player Matchup

King Arthur
King Arthur
AdventureTime440
King Arthur
Level 68
God Stats
0W - 5L
1,234 SR
Queue Stats
14W - 21L
1,433 Elo+
Party 2
Heimdallr
Heimdallr
Ardy_McFly
Heimdallr
Level 148
God Stats
1W - 3L
1,381 SR
Queue Stats
3W - 8L
1,336 Elo+
Party 2
Yemoja
Yemoja
DarkHeroXX
Yemoja
Level 147
God Stats
0W - 2L
1,676 SR
Queue Stats
19W - 29L
1,404 Elo+
Party 2
Discordia
Discordia
Marcall18
Discordia
Level 60
God Stats
2W - 2L
1,428 SR
Queue Stats
5W - 13L
1,363 Elo+
Party 2
Freya
Freya
TeamRocketzGrunt
Freya
Level 155
God Stats
1W - 1L
1,730 SR
Queue Stats
15W - 28L
1,352 Elo+
Party 2
Team Averages
Level 116
1,490 SR
1,378 Elo+

VS

Team Averages
Level 101
1,663 SR
1,427 Elo+
Ares
Ares
NajaeNoKizzy
Ares
Level 65
God Stats
1W - 0L
1,713 SR
Queue Stats
4W - 6L
1,412 Elo+
Party 3
Ra
Ra
SuspectedCargo98
Ra
Level 60
God Stats
15W - 17L
1,667 SR
Queue Stats
40W - 47L
1,492 Elo+
Solo
Janus
Janus
Vemo1923
Janus
Level 144
God Stats
5W - 0L
1,666 SR
Queue Stats
28W - 21L
1,474 Elo+
Party 1
Artemis
Artemis
assasinjayshawn
Artemis
Level 89
God Stats
1W - 1L
1,769 SR
Queue Stats
4W - 7L
1,381 Elo+
Party 3
King Arthur
King Arthur
xxSMOKExx19
King Arthur
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AdventureTime440
King Arthur
16
0 / 7 / 3
9,208
542
5,284
19,831
15,424
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Heimdallr
Ardy_McFly
Heimdallr
18
0 / 4 / 4
10,371
610
9,338
13,650
6,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
DarkHeroXX
Yemoja
17
1 / 1 / 3
9,640
567
9,548
15,839
15,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
Marcall18
Discordia
18
0 / 2 / 4
10,233
602
10,871
9,859
4,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
7 / 2 / 0
12,009
706
17,957
17,868
8,854
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 9
11,365
669
9,097
19,211
19,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
4 / 0 / 7
12,839
755
14,392
13,941
10,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Janus
Vemo1923
Janus
20
6 / 0 / 6
13,290
782
19,387
9,222
4,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 2 / 9
12,872
757
16,177
17,439
8,139
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

King Arthur
xxSMOKExx19
King Arthur
18
4 / 3 / 8
12,649
744
10,207
17,752
13,020
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
55
8
Kills
16
16
Deaths
8
14
Assists
39
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AdventureTime440
King Arthur
0
7
3
0.21
L
Heimdallr
Ardy_McFly
Heimdallr
0
4
4
0.5
L
Yemoja
DarkHeroXX
Yemoja
1
1
3
2.5
L
Discordia
Marcall18
Discordia
0
2
4
1
W
0
3
9
1.5
W
4
0
7
7.5
L
7
2
0
3.5
W
Janus
Vemo1923
Janus
6
0
6
9
W
2
2
9
3.25
W
King Arthur
xxSMOKExx19
King Arthur
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,998
Damage
69,260
77,047
Taken
77,565
50,319
Mitigated
54,501
14,618
Healing
33,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AdventureTime440
King Arthur
5,284
496
0
128
19,831
15,424
0
12,227
7,022
0
20,763
L
Heimdallr
Ardy_McFly
Heimdallr
9,338
2,465
0
2,732
13,650
6,410
0
6,017
7,489
0
48,430
L
Yemoja
DarkHeroXX
Yemoja
9,548
721
2,268
2,240
15,839
15,596
0
9,339
5,515
28,356
0
L
Discordia
Marcall18
Discordia
10,871
356
0
1,381
9,859
4,035
1
5,826
3,698
48,856
0
W
9,097
63
0
3,826
19,211
19,005
283
9,800
8,965
17,948
0
W
14,392
1,232
6,262
9,025
13,941
10,242
876
6,827
6,002
72,752
0
L
17,957
5,083
0
5,869
17,868
8,854
1
8,275
9,413
46,388
0
W
Janus
Vemo1923
Janus
19,387
58
751
3,359
9,222
4,095
1,013
4,500
4,532
61,641
0
W
16,177
9,630
0
8,514
17,439
8,139
4,818
10,340
6,939
0
69,998
W
King Arthur
xxSMOKExx19
King Arthur
10,207
671
0
2,081
17,752
13,020
0
6,584
11,041
467
27,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,461
Gold Earned
63,015
377
Minions Killed
469
4
Camps Cleared
9
1,504,745
Distance Traveled
1,674,997
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,208
542
41
2
1
286,906
0
L
Heimdallr
10,371
610
93
5
1
271,453
0
L
Yemoja
9,640
567
44
3
0
300,833
2
L
Discordia
10,233
602
125
7
0
323,082
2
W
Ares
11,365
669
13
1
0
309,423
3
W
Ra
12,839
755
171
10
4
362,623
2
L
Freya
12,009
706
74
4
2
322,471
3
W
Janus
13,290
782
107
6
1
315,422
3
W
Artemis
12,872
757
140
8
2
324,204
2
W
King Arthur
12,649
744
38
2
2
363,325
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role