Player Matchup

Hel
Hel
HanshuNoUe
Hel
Level 19
God Stats
5W - 5L
1,465 SR
Queue Stats
88W - 81L
1,416 Elo+
Solo
Artio
Artio
Moo Moo Ranger
Artio
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,766 Elo+
Party 1
Neith
Neith
varocchi
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
whatislife43
King Arthur
Level 8
God Stats
34W - 16L
1,614 SR
Queue Stats
78W - 36L
1,659 Elo+
Party 1
Thoth
Thoth
xiNepgear
Thoth
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 44
1,516 SR
1,568 Elo+

VS

Team Averages
Level 19
1,566 SR
1,616 Elo+
Medusa
Medusa
AndreRomfost16
Medusa
Level 30
God Stats
15W - 23L
1,494 SR
Queue Stats
187W - 184L
1,620 Elo+
Solo
Cthulhu
Cthulhu
CrownedNemesis
Cthulhu
Level 23
God Stats
8W - 7L
1,700 SR
Queue Stats
384W - 371L
1,536 Elo+
Party 2
Thanatos
Thanatos
K1ngButch
Thanatos
Level 9
God Stats
9W - 8L
1,637 SR
Queue Stats
50W - 58L
1,562 Elo+
Solo
The Morrigan
The Morrigan
LemieuxCaT
The Morrigan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,845 Elo+
Solo
Ne Zha
Ne Zha
gtfoohmf
Ne Zha
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 206L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 10
9,684
968
3,715
10,099
8,774
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 2 / 15
11,526
1,153
12,192
18,574
22,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
varocchi
Neith
17
4 / 3 / 14
10,422
1,042
7,460
10,216
3,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
whatislife43
King Arthur
16
3 / 2 / 12
9,705
971
8,832
15,088
8,370
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
xiNepgear
Thoth
17
6 / 2 / 14
11,125
1,113
15,984
11,432
4,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

245

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 5
10,413
1,041
15,229
5,859
2,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 2 / 5
9,704
970
11,691
15,415
10,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
K1ngButch
Thanatos
16
2 / 8 / 6
9,996
1,000
7,947
12,340
4,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
LemieuxCaT
The Morrigan
16
4 / 4 / 5
10,947
1,095
15,912
5,003
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ne Zha
gtfoohmf
Ne Zha
16
0 / 8 / 7
9,492
949
11,096
13,402
5,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
39
23
Kills
11
11
Deaths
23
65
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
1
5
5.5
L
2
2
5
2.25
W
3
2
10
4
L
Thanatos
K1ngButch
Thanatos
2
8
6
0.63
L
The Morrigan
LemieuxCaT
The Morrigan
4
4
5
1.63
W
7
2
15
7.25
L
Ne Zha
gtfoohmf
Ne Zha
0
8
7
0.44
W
Neith
varocchi
Neith
4
3
14
3.67
W
King Arthur
whatislife43
King Arthur
3
2
12
4.5
W
Thoth
xiNepgear
Thoth
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,183
Damage
61,875
65,409
Taken
52,019
48,328
Mitigated
24,803
24,396
Healing
8,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,229
5,579
0
980
5,859
2,202
0
3,547
2,126
0
32,988
L
11,691
912
397
2,050
15,415
10,941
0
9,246
5,668
26,121
0
W
3,715
68
6,391
2,502
10,099
8,774
0
2,980
7,009
17,149
0
L
Thanatos
K1ngButch
Thanatos
7,947
2,648
0
3,506
12,340
4,375
0
7,023
5,109
0
18,792
L
The Morrigan
LemieuxCaT
The Morrigan
15,912
1,460
542
418
5,003
1,785
0
2,633
2,052
34,412
1,879
W
12,192
1,600
3,117
6,181
18,574
22,817
0
7,730
10,100
25,898
0
L
Ne Zha
gtfoohmf
Ne Zha
11,096
2,091
0
726
13,402
5,500
0
7,819
5,101
0
25,071
W
Neith
varocchi
Neith
7,460
3,017
0
1,397
10,216
3,946
0
4,250
5,702
0
36,979
W
King Arthur
whatislife43
King Arthur
8,832
1,586
0
2,995
15,088
8,370
0
6,669
8,132
72
20,400
W
Thoth
xiNepgear
Thoth
15,984
619
0
1,813
11,432
4,421
0
3,302
8,022
40,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,462
Gold Earned
50,552
205
Minions Killed
183
5
Camps Cleared
9
943,774
Distance Traveled
1,017,259
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,413
1,041
39
4
1
218,397
0
L
Cthulhu
9,704
970
22
2
0
206,443
2
W
Hel
9,684
968
42
4
0
209,390
0
L
Thanatos
9,996
1,000
24
2
4
205,400
1
L
The Morrigan
10,947
1,095
60
6
2
187,665
0
W
Artio
11,526
1,153
18
2
1
190,552
2
L
Ne Zha
9,492
949
38
4
2
199,354
0
W
Neith
10,422
1,042
59
6
2
159,656
0
W
King Arthur
9,705
971
27
3
0
199,657
1
W
Thoth
11,125
1,113
59
6
2
184,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role