Player Matchup

Nemesis
Nemesis
H0REGON
Nemesis
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 10L
1,310 Elo+
Solo
Yemoja
Yemoja
Mischief_Art
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,559 Elo+
Party 1
Chronos
Chronos
SamediSon
Chronos
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 26L
1,545 Elo+
Solo
Neith
Neith
Softmoose
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,560 Elo+
Solo
Danzaburou
Danzaburou
Synicalz
Danzaburou
Level 22
God Stats
10W - 4L
1,562 SR
Queue Stats
14W - 7L
1,480 Elo+
Party 1
Team Averages
Level 11
1,512 SR
1,491 Elo+

VS

Team Averages
Level 21
1,617 SR
1,545 Elo+
Ymir
Ymir
SecondMaNu
Ymir
Level 11
God Stats
4W - 3L
1,500 SR
Queue Stats
38W - 35L
1,492 Elo+
Solo
Neith
Neith
Vaelaremous
Neith
Level 29
God Stats
38W - 29L
1,563 SR
Queue Stats
71W - 58L
1,566 Elo+
Party 2
Olorun
Olorun
kayshock
Olorun
Level 10
God Stats
6W - 13L
1,767 SR
Queue Stats
158W - 167L
1,471 Elo+
Solo
Erlang Shen
Erlang Shen
oopster
Erlang Shen
Level 28
God Stats
7W - 4L
1,794 SR
Queue Stats
37W - 34L
1,592 Elo+
Party 2
Thanatos
Thanatos
xxDeadRabbit
Thanatos
Level 25
God Stats
3W - 4L
1,460 SR
Queue Stats
105W - 84L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
H0REGON
Nemesis
14
8 / 2 / 0
8,413
601
8,631
9,569
3,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
10
0 / 3 / 3
6,611
472
2,588
6,702
4,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos
SamediSon
Chronos
12
0 / 2 / 5
7,365
526
8,005
6,319
2,147
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
Softmoose
Neith
11
2 / 2 / 1
7,058
504
5,793
7,104
2,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Synicalz
Danzaburou
14
4 / 2 / 0
8,419
601
7,740
9,116
3,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 3
7,571
541
2,668
8,135
4,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 2 / 3
7,784
556
7,248
8,785
2,754
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
kayshock
Olorun
11
1 / 4 / 2
6,836
488
3,504
10,641
3,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Erlang Shen
oopster
Erlang Shen
12
1 / 3 / 1
6,918
494
4,864
8,340
5,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
xxDeadRabbit
Thanatos
11
2 / 3 / 1
6,960
497
6,566
11,742
5,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
14
Kills
11
11
Deaths
14
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
H0REGON
Nemesis
8
2
0
4
W
Yemoja
0
3
3
0.5
W
Chronos
SamediSon
Chronos
0
2
5
1.25
L
3
2
3
2.25
W
Neith
Softmoose
Neith
2
2
1
1.25
W
Danzaburou
Synicalz
Danzaburou
4
2
0
2
L
4
2
3
2.75
L
Olorun
kayshock
Olorun
1
4
2
0.5
L
Erlang Shen
oopster
Erlang Shen
1
3
1
0.5
L
Thanatos
xxDeadRabbit
Thanatos
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,757
Damage
24,850
38,810
Taken
47,643
16,175
Mitigated
22,024
11,451
Healing
17,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
H0REGON
Nemesis
8,631
4,467
0
979
9,569
3,072
0
829
8,715
0
58,421
W
Yemoja
2,588
946
1,038
1,285
6,702
4,528
128
1,043
5,659
15,354
0
W
Chronos
SamediSon
Chronos
8,005
1,390
0
1,109
6,319
2,147
640
3,804
2,515
40,233
0
L
2,668
606
0
808
8,135
4,426
108
2,187
5,948
23,162
0
W
Neith
Softmoose
Neith
5,793
2,467
0
2,251
7,104
2,998
1,508
413
6,691
0
41,424
W
Danzaburou
Synicalz
Danzaburou
7,740
3,629
0
4,789
9,116
3,430
704
83
8,683
0
45,649
L
7,248
4,287
135
3,563
8,785
2,754
56
1,696
7,089
0
45,983
L
Olorun
kayshock
Olorun
3,504
1,909
0
3,182
10,641
3,679
477
6,372
4,269
33,053
0
L
Erlang Shen
oopster
Erlang Shen
4,864
1,825
0
2,031
8,340
5,573
0
0
8,340
0
30,063
L
Thanatos
xxDeadRabbit
Thanatos
6,566
2,337
0
7,646
11,742
5,592
0
338
11,404
0
49,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,866
Gold Earned
36,069
349
Minions Killed
337
0
Camps Cleared
0
1,232,013
Distance Traveled
1,280,931
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,413
601
99
7
0
263,680
2
W
Yemoja
6,611
472
17
1
0
231,130
0
W
Chronos
7,365
526
62
4
0
249,829
0
L
Ymir
7,571
541
38
3
0
269,854
3
W
Neith
7,058
504
90
6
0
253,498
1
W
Danzaburou
8,419
601
81
6
0
233,876
0
L
Neith
7,784
556
81
6
0
241,156
2
L
Olorun
6,836
488
66
5
0
219,987
5
L
Erlang Shen
6,918
494
65
5
0
276,874
0
L
Thanatos
6,960
497
87
6
0
273,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role