Player Matchup

Cthulhu
Cthulhu
RemRemedy
Cthulhu
Level 110
God Stats
2W - 0L
1,471 SR
Queue Stats
11W - 17L
1,243 Elo+
Party 1
Tiamat
Tiamat
Valek144
Tiamat
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
edwarshair
Neith
Level 26
God Stats
4W - 4L
1,298 SR
Queue Stats
86W - 81L
1,403 Elo+
Solo
Hera
Hera
godibolado
Hera
Level 6
God Stats
2W - 3L
1,305 SR
Queue Stats
8W - 11L
1,281 Elo+
Solo
Kukulkan
Kukulkan
jundevinci
Kukulkan
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 34
1,415 SR
1,385 Elo+

VS

Team Averages
Level 19
1,481 SR
1,336 Elo+
Mercury
Mercury
LordBoomStick
Mercury
Level 15
God Stats
5W - 6L
1,472 SR
Queue Stats
77W - 173L
1,291 Elo+
Solo
Merlin
Merlin
ManniLuvU
Merlin
Level 29
God Stats
2W - 8L
1,507 SR
Queue Stats
124W - 207L
1,277 Elo+
Solo
Hou Yi
Hou Yi
blackjack0606
Hou Yi
Level 29
God Stats
161W - 193L
1,466 SR
Queue Stats
169W - 209L
1,321 Elo+
Solo
Artemis
Artemis
meowmixx666
Artemis
Level 16
God Stats
33W - 54L
1,460 SR
Queue Stats
150W - 246L
1,293 Elo+
Solo
Ymir
Ymir
zerojoker234
Ymir
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RemRemedy
Cthulhu
20
16 / 0 / 12
15,948
1,063
28,933
18,096
25,843
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
Valek144
Tiamat
20
1 / 2 / 20
13,859
924
12,588
9,931
7,286
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
19
5 / 1 / 11
13,375
892
11,401
8,325
3,756
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
9 / 4 / 17
15,848
1,057
22,352
16,004
7,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
jundevinci
Kukulkan
20
7 / 4 / 11
13,543
903
10,846
10,318
4,782
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

147

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
19
1 / 14 / 3
13,670
911
4,887
25,639
12,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
ManniLuvU
Merlin
15
0 / 0 / 0
10,830
722
0
0
0
20
2 / 12 / 3
14,311
954
14,727
24,880
14,341
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
meowmixx666
Artemis
19
0 / 9 / 5
12,565
838
16,712
22,524
11,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

20
8 / 3 / 2
15,911
1,061
18,877
23,843
37,687
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
24
38
Kills
11
11
Deaths
38
71
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
1
14
3
0.18
L
Merlin
ManniLuvU
Merlin
0
0
0
0
W
Cthulhu
RemRemedy
Cthulhu
16
0
12
22
W
Tiamat
Valek144
Tiamat
1
2
20
5.5
L
2
12
3
0.29
W
Neith
5
1
11
10.5
W
9
4
17
4.38
W
Kukulkan
jundevinci
Kukulkan
7
4
11
3.13
L
Artemis
meowmixx666
Artemis
0
9
5
0.28
L
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,120
Damage
55,203
62,674
Taken
96,886
48,715
Mitigated
76,014
16,666
Healing
2,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
4,887
2,399
0
0
25,639
12,552
0
17,679
7,960
0
58,685
L
Merlin
ManniLuvU
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
RemRemedy
Cthulhu
28,933
4,054
1,484
8,297
18,096
25,843
0
3,058
15,038
62,884
0
W
Tiamat
Valek144
Tiamat
12,588
4,122
0
2,575
9,931
7,286
0
1,257
8,674
29,533
0
L
14,727
10,696
0
2,156
24,880
14,341
0
19,041
5,839
0
37,860
W
Neith
11,401
5,118
0
2,521
8,325
3,756
0
3,995
4,330
0
23,604
W
22,352
5,668
372
1,417
16,004
7,048
0
5,621
10,383
44,828
0
W
Kukulkan
jundevinci
Kukulkan
10,846
2,065
0
0
10,318
4,782
0
4,946
5,372
24,419
0
L
Artemis
meowmixx666
Artemis
16,712
10,774
0
0
22,524
11,434
0
19,435
3,089
0
32,999
L
18,877
3,614
0
768
23,843
37,687
0
18,564
5,279
43,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,573
Gold Earned
67,287
252
Minions Killed
295
3
Camps Cleared
0
1,184,528
Distance Traveled
928,507
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,670
911
154
10
0
264,988
1
L
Merlin
10,830
722
0
0
0
0
0
W
Cthulhu
15,948
1,063
90
6
1
297,558
0
W
Tiamat
13,859
924
38
3
1
268,833
0
L
Hou Yi
14,311
954
44
3
0
177,633
1
W
Neith
13,375
892
23
2
1
172,412
0
W
Hera
15,848
1,057
64
4
0
250,714
0
W
Kukulkan
13,543
903
37
2
0
195,011
1
L
Artemis
12,565
838
44
3
0
224,423
0
L
Ymir
15,911
1,061
53
4
0
261,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role