Player Matchup

Mulan
Mulan
GianNavarroxd
Mulan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Hallowedtactics
Danzaburou
Level 65
God Stats
67W - 40L
1,504 SR
Queue Stats
184W - 150L
1,556 Elo+
Party 1
Fenrir
Fenrir
I-VheX-I
Fenrir
Level 81
God Stats
6W - 8L
1,379 SR
Queue Stats
88W - 83L
1,498 Elo+
Party 1
Ra
Ra
Thaon
Ra
Level 140
God Stats
21W - 13L
1,631 SR
Queue Stats
514W - 526L
1,525 Elo+
Party 1
Ganesha
Ganesha
benija
Ganesha
Level 100
God Stats
27W - 21L
1,617 SR
Queue Stats
272W - 212L
1,584 Elo+
Party 1
Team Averages
Level 102
1,526 SR
1,533 Elo+

VS

Team Averages
Level 81
1,475 SR
1,508 Elo+
Artio
Artio
BaAsTarD cL
Artio
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
494W - 434L
1,501 Elo+
Party 2
Thor
Thor
PopzGamez
Thor
Level 118
God Stats
0W - 1L
1,248 SR
Queue Stats
13W - 15L
1,497 Elo+
Solo
Osiris
Osiris
RagnaVerden
Osiris
Level 105
God Stats
101W - 55L
1,664 SR
Queue Stats
161W - 114L
1,592 Elo+
Solo
Hel
Hel
bromshotew
Hel
Level 44
God Stats
2W - 2L
1,328 SR
Queue Stats
128W - 149L
1,415 Elo+
Solo
Hou Yi
Hou Yi
ixSoulsxi
Hou Yi
Level 68
God Stats
38W - 23L
1,633 SR
Queue Stats
881W - 809L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
5,945
743
3,952
5,133
2,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Hallowedtactics
Danzaburou
8
2 / 1 / 2
4,825
603
3,754
3,582
1,096
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Boots

Boots

+6%
Movement Speed

Fenrir
I-VheX-I
Fenrir
8
1 / 1 / 2
4,776
597
1,289
4,505
1,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ra
10
6 / 0 / 2
6,073
759
4,783
3,285
996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
benija
Ganesha
7
0 / 0 / 6
4,981
623
2,009
2,638
1,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,448
556
1,037
6,222
2,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thor
5
1 / 1 / 0
3,957
495
487
2,905
692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Osiris
9
0 / 2 / 0
4,936
617
3,028
6,729
3,833
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 4 / 0
4,318
540
1,260
4,495
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
ixSoulsxi
Hou Yi
8
1 / 1 / 0
4,442
555
2,463
4,346
1,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
11
Kills
2
2
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
2
0
0
2
W
Danzaburou
Hallowedtactics
Danzaburou
2
1
2
3
W
Fenrir
I-VheX-I
Fenrir
1
1
2
2
L
Thor
1
1
0
1
L
Osiris
0
2
0
0
W
Ra
6
0
2
7
W
Ganesha
benija
Ganesha
0
0
6
3
L
0
4
0
0
L
Hou Yi
ixSoulsxi
Hou Yi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,787
Damage
8,275
19,143
Taken
24,697
6,369
Mitigated
8,981
10,112
Healing
8,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,037
231
120
2,062
6,222
2,172
0
1,631
4,533
6,265
0
W
3,952
935
0
2,861
5,133
2,058
0
0
5,133
0
32,563
W
Danzaburou
Hallowedtactics
Danzaburou
3,754
2,437
0
1,388
3,582
1,096
0
488
3,094
0
24,884
W
Fenrir
I-VheX-I
Fenrir
1,289
259
0
2,842
4,505
1,217
148
162
4,311
0
20,729
L
Thor
487
116
0
942
2,905
692
0
954
1,875
0
8,824
L
Osiris
3,028
1,781
0
2,410
6,729
3,833
0
0
6,729
0
27,850
W
Ra
4,783
1,018
276
1,277
3,285
996
0
1,084
1,997
30,581
0
W
Ganesha
benija
Ganesha
2,009
486
0
1,468
2,638
1,002
0
327
2,311
10,417
0
L
1,260
92
134
1,071
4,495
1,271
0
2,633
1,628
16,632
0
L
Hou Yi
ixSoulsxi
Hou Yi
2,463
1,020
0
1,776
4,346
1,013
0
1,204
3,140
0
25,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,600
Gold Earned
22,101
253
Minions Killed
190
0
Camps Cleared
0
842,543
Distance Traveled
691,665
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,448
556
17
2
0
156,249
1
W
Mulan
5,945
743
70
9
0
154,085
0
W
Danzaburou
4,825
603
65
8
0
149,048
3
W
Fenrir
4,776
597
47
6
0
181,725
1
L
Thor
3,957
495
24
3
0
81,689
1
L
Osiris
4,936
617
66
8
0
169,451
0
W
Ra
6,073
759
69
9
0
179,516
0
W
Ganesha
4,981
623
2
0
0
178,169
2
L
Hel
4,318
540
38
5
0
142,686
1
L
Hou Yi
4,442
555
45
6
0
141,590
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role