Player Matchup

Kali
Kali
Lehammer777
Kali
Level 14
God Stats
0W - 1L
1,179 SR
Queue Stats
5W - 19L
1,063 Elo+
Solo
Kukulkan
Kukulkan
Ozzo San
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
UI6PathsStarPlat
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Yemoja
Yemoja
ViceroySolace
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,144 Elo+
Solo
Hel
Hel
hazocantu
Hel
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 98L
1,392 Elo+
Party 2
Team Averages
Level 18
1,436 SR
1,320 Elo+

VS

Team Averages
Level 23
1,438 SR
1,228 Elo+
Odin
Odin
Isaac3212
Odin
Level 11
God Stats
1W - 1L
1,247 SR
Queue Stats
2W - 8L
1,039 Elo+
Solo
Chang'e
Chang'e
JordanOwans
Chang'e
Level 27
God Stats
50W - 47L
1,446 SR
Queue Stats
371W - 403L
1,301 Elo+
Solo
Arachne
Arachne
T-34mod1
Arachne
Level 25
God Stats
9W - 4L
1,813 SR
Queue Stats
148W - 226L
1,258 Elo+
Solo
Jormungandr
Jormungandr
camundongo07
Jormungandr
Level 24
God Stats
22W - 36L
1,293 SR
Queue Stats
228W - 301L
1,247 Elo+
Party 1
Danzaburou
Danzaburou
joaozinho234678
Danzaburou
Level 29
God Stats
12W - 12L
1,391 SR
Queue Stats
255W - 330L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 13 / 1
7,672
349
7,867
17,916
7,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Ozzo San
Kukulkan
14
2 / 13 / 0
9,460
430
9,703
13,000
4,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 14 / 1
7,498
341
4,486
15,404
9,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 5 / 4
9,805
446
12,792
18,395
14,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
2 / 7 / 1
8,471
385
8,839
12,441
4,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
2 / 2 / 8
8,055
366
1,597
6,668
5,018
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
JordanOwans
Chang'e
18
17 / 0 / 9
11,623
528
19,104
13,834
5,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
T-34mod1
Arachne
18
10 / 2 / 4
11,064
503
9,591
16,510
7,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
camundongo07
Jormungandr
17
8 / 1 / 21
11,916
542
13,615
16,779
22,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
joaozinho234678
Danzaburou
17
12 / 2 / 12
11,391
518
12,735
13,679
5,853
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
103
7
Kills
49
52
Deaths
7
7
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Odin
2
2
8
3
W
Chang'e
JordanOwans
Chang'e
17
0
9
21.5
L
1
13
1
0.12
L
Kukulkan
Ozzo San
Kukulkan
2
13
0
0.15
W
Arachne
T-34mod1
Arachne
10
2
4
6
L
1
14
1
0.11
L
1
5
4
0.6
W
Jormungandr
camundongo07
Jormungandr
8
1
21
18.5
L
2
7
1
0.36
W
Danzaburou
joaozinho234678
Danzaburou
12
2
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,687
Damage
56,642
77,156
Taken
67,470
40,325
Mitigated
45,806
6,419
Healing
33,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
1,597
766
0
1,368
6,668
5,018
337
2,095
4,511
0
5,737
W
Chang'e
JordanOwans
Chang'e
19,104
1,953
6,685
10,105
13,834
5,725
1,321
8,908
4,820
64,072
0
L
7,867
3,748
0
2,390
17,916
7,871
0
5,324
12,370
0
36,531
L
Kukulkan
Ozzo San
Kukulkan
9,703
1,738
0
0
13,000
4,460
622
5,057
7,838
40,400
0
W
Arachne
T-34mod1
Arachne
9,591
7,554
0
8,625
16,510
7,040
814
5,001
11,290
0
47,258
L
4,486
2,366
0
766
15,404
9,318
11
7,644
7,503
0
28,398
L
12,792
2,457
856
813
18,395
14,368
817
10,863
7,195
60,708
0
W
Jormungandr
camundongo07
Jormungandr
13,615
3,210
1,146
2,887
16,779
22,170
1,759
7,706
8,875
53,594
0
L
8,839
991
194
1,400
12,441
4,308
135
2,927
9,306
43,754
0
W
Danzaburou
joaozinho234678
Danzaburou
12,735
6,198
0
2,909
13,679
5,853
5,306
6,943
6,640
0
65,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,906
Gold Earned
54,049
310
Minions Killed
381
0
Camps Cleared
0
1,641,899
Distance Traveled
1,848,932
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,055
366
10
0
0
301,225
7
W
Chang'e
11,623
528
105
5
0
426,136
0
L
Kali
7,672
349
57
3
0
348,825
1
L
Kukulkan
9,460
430
79
4
0
355,564
2
W
Arachne
11,064
503
86
4
0
355,192
0
L
Bellona
7,498
341
42
2
0
284,556
0
L
Yemoja
9,805
446
77
4
0
351,847
2
W
Jormungandr
11,916
542
89
4
0
380,357
0
L
Hel
8,471
385
55
3
0
301,107
0
W
Danzaburou
11,391
518
91
4
0
386,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role