Player Matchup

King Arthur
King Arthur
FlossyYeti
King Arthur
Level 53
God Stats
2W - 4L
1,595 SR
Queue Stats
2W - 4L
1,554 Elo+
Party 2
Artemis
Artemis
QWR Fire
Artemis
Level 8
God Stats
9W - 10L
1,630 SR
Queue Stats
13W - 18L
1,419 Elo+
Party 2
Sobek
Sobek
S4altyB4dg3r
Sobek
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,542 Elo+
Solo
Kukulkan
Kukulkan
Z-AERE
Kukulkan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
xMtnbrewx
Fenrir
Level 22
God Stats
19W - 15L
1,613 SR
Queue Stats
32W - 24L
1,480 Elo+
Party 2
Team Averages
Level 26
1,568 SR
1,499 Elo+

VS

Team Averages
Level 39
1,667 SR
1,505 Elo+
Cthulhu
Cthulhu
CrackerJack_2000
Cthulhu
Level 42
God Stats
6W - 4L
1,500 SR
Queue Stats
22W - 16L
1,566 Elo+
Party 1
Pele
Pele
DarqPrismSatem
Pele
Level 100
God Stats
38W - 33L
1,329 SR
Queue Stats
514W - 476L
1,450 Elo+
Party 1
Danzaburou
Danzaburou
PacMan0015
Danzaburou
Level 16
God Stats
21W - 8L
1,928 SR
Queue Stats
743W - 665L
1,519 Elo+
Party 1
Janus
Janus
elencajatronky69
Janus
Level 17
God Stats
3W - 3L
1,603 SR
Queue Stats
248W - 224L
1,494 Elo+
Party 1
Anubis
Anubis
machinebunbelly
Anubis
Level 22
God Stats
62W - 56L
1,975 SR
Queue Stats
1,118W - 1,051L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FlossyYeti
King Arthur
19
11 / 12 / 14
14,072
1,173
25,456
28,526
30,772
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
QWR Fire
Artemis
19
6 / 9 / 17
12,230
1,019
20,726
16,003
7,789
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
6 / 8 / 22
13,373
1,114
16,357
27,294
41,645
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
Z-AERE
Kukulkan
19
0 / 14 / 17
11,669
972
3,165
22,891
9,425
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes

Shoes

+6%
Movement Speed

Fenrir
xMtnbrewx
Fenrir
19
9 / 7 / 13
13,511
1,126
13,716
22,688
9,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 27
15,830
1,319
16,968
16,122
16,816
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
17 / 7 / 25
15,575
1,298
32,320
23,576
10,659
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
PacMan0015
Danzaburou
20
19 / 5 / 21
17,808
1,484
40,700
19,106
8,729
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
0 / 9 / 22
11,482
957
6,767
12,589
3,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

20
1 / 10 / 28
12,427
1,036
13,346
16,624
7,892
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
173
32
Kills
50
50
Deaths
32
83
Assists
123
Player
Kills
Deaths
Assists
KDA
W
13
1
27
26.5
W
17
7
25
4.21
L
King Arthur
FlossyYeti
King Arthur
11
12
14
1.5
W
Danzaburou
PacMan0015
Danzaburou
19
5
21
5.9
L
Artemis
QWR Fire
Artemis
6
9
17
1.61
L
6
8
22
2.13
L
Kukulkan
Z-AERE
Kukulkan
0
14
17
0.61
W
0
9
22
1.22
W
1
10
28
1.5
L
Fenrir
xMtnbrewx
Fenrir
9
7
13
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,420
Damage
110,101
117,402
Taken
88,017
99,057
Mitigated
47,921
3,423
Healing
12,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,968
425
143
5,046
16,122
16,816
0
3,611
12,511
40,549
0
W
32,320
13,418
0
2,167
23,576
10,659
0
3,249
20,123
0
43,175
L
King Arthur
FlossyYeti
King Arthur
25,456
4,758
0
120
28,526
30,772
0
6,924
21,247
0
51,488
W
Danzaburou
PacMan0015
Danzaburou
40,700
24,471
579
2,996
19,106
8,729
0
5,792
13,314
0
69,386
L
Artemis
QWR Fire
Artemis
20,726
10,795
0
0
16,003
7,789
0
5,922
10,006
0
33,034
L
16,357
842
0
1,666
27,294
41,645
0
7,816
19,016
37,741
0
L
Kukulkan
Z-AERE
Kukulkan
3,165
745
0
250
22,891
9,425
0
7,109
15,540
14,630
0
W
6,767
2,197
135
135
12,589
3,825
0
2,774
9,815
17,532
0
W
13,346
1,248
0
1,741
16,624
7,892
0
4,096
12,528
24,318
0
L
Fenrir
xMtnbrewx
Fenrir
13,716
2,381
0
1,387
22,688
9,426
0
8,003
14,512
0
24,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,855
Gold Earned
73,122
160
Minions Killed
181
1
Camps Cleared
0
1,081,684
Distance Traveled
1,055,467
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,830
1,319
61
5
0
271,568
0
W
Pele
15,575
1,298
20
2
0
247,188
0
L
King Arthur
14,072
1,173
56
5
0
220,352
1
W
Danzaburou
17,808
1,484
57
5
0
225,651
1
L
Artemis
12,230
1,019
18
2
0
198,156
1
L
Sobek
13,373
1,114
49
4
0
253,226
3
L
Kukulkan
11,669
972
13
1
0
175,287
0
W
Janus
11,482
957
24
2
0
139,959
0
W
Anubis
12,427
1,036
19
2
0
171,101
0
L
Fenrir
13,511
1,126
24
2
1
234,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role