Player Matchup

Tiamat
Tiamat
Gold II
Captjoly27
Tiamat
Gold II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
HokageHisoka_
Sun Wukong
Gold I
Level 83
God Stats
7W - 7L
1,631 SR
Queue Stats
158W - 153L
1,491 MMR
Solo
Cernunnos
Cernunnos
Silver II
ILoveBeingOG
Cernunnos
Silver II
Level 154
God Stats
3W - 0L
1,176 SR
Queue Stats
102W - 100L
1,494 MMR
Solo
King Arthur
King Arthur
Gold III
Rafamendooza1
King Arthur
Gold III
Level 119
God Stats
8W - 5L
1,108 SR
Queue Stats
329W - 336L
1,488 MMR
Solo
Ganesha
Ganesha
Gold II
ZokieYbr
Ganesha
Gold II
Level 109
God Stats
6W - 12L
1,355 SR
Queue Stats
69W - 74L
1,488 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,354 SR
1,492 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 113
1,570 SR
1,491 MMR
Chaac
Chaac
Gold II
Concauksion
Chaac
Gold II
Level 156
God Stats
3W - 1L
1,635 SR
Queue Stats
170W - 158L
1,493 MMR
Solo
Olorun
Olorun
Gold II
ThaChickenBandit
Olorun
Gold II
Level 75
God Stats
148W - 135L
1,515 SR
Queue Stats
796W - 805L
1,496 MMR
Solo
Jing Wei
Jing Wei
Silver II
XanAzarD
Jing Wei
Silver II
Level 57
God Stats
1W - 1L
1,720 SR
Queue Stats
10W - 11L
1,493 MMR
Solo
Athena
Athena
Gold II
staplez
Athena
Gold II
Level 128
God Stats
9W - 7L
1,670 SR
Queue Stats
210W - 201L
1,483 MMR
Solo
Achilles
Achilles
Gold I
troskor
Achilles
Gold I
Level 149
God Stats
0W - 4L
1,307 SR
Queue Stats
272W - 274L
1,487 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Captjoly27
Tiamat
20
12 / 0 / 7
14,525
660
22,259
12,264
10,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
HokageHisoka_
Sun Wukong
19
5 / 2 / 14
12,188
554
13,785
16,198
10,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
ILoveBeingOG
Cernunnos
20
10 / 2 / 7
13,987
636
23,517
18,202
8,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Rafamendooza1
King Arthur
17
4 / 4 / 5
11,451
521
11,882
18,884
23,872
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
ZokieYbr
Ganesha
15
0 / 5 / 19
11,248
511
9,189
17,945
18,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
CthulhuNemesisAphroditeDanzaburouJormungandr

VS

Bans
ScyllaNu WaFenrirTsukuyomiArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 1
11,122
506
16,644
22,500
33,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
0 / 8 / 3
9,743
443
5,152
18,369
6,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
XanAzarD
Jing Wei
15
1 / 5 / 3
9,448
429
4,514
13,264
4,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
staplez
Athena
14
1 / 9 / 7
9,073
412
10,545
26,029
19,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Achilles
troskor
Achilles
15
7 / 7 / 2
10,364
471
8,978
18,864
7,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
29
31
Kills
13
13
Deaths
32
52
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Captjoly27
Tiamat
12
0
7
15.5
L
4
3
1
1.5
W
Sun Wukong
HokageHisoka_
Sun Wukong
5
2
14
6
W
Cernunnos
ILoveBeingOG
Cernunnos
10
2
7
6.75
W
King Arthur
Rafamendooza1
King Arthur
4
4
5
1.63
L
0
8
3
0.19
L
Jing Wei
XanAzarD
Jing Wei
1
5
3
0.5
W
Ganesha
ZokieYbr
Ganesha
0
5
19
1.9
L
Athena
staplez
Athena
1
9
7
0.5
L
Achilles
troskor
Achilles
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,632
Damage
45,833
83,493
Taken
99,026
72,096
Mitigated
70,707
26,534
Healing
27,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Captjoly27
Tiamat
22,259
4,166
0
6,204
12,264
10,377
3,365
4,824
7,386
109,507
0
L
16,644
3,394
0
10,768
22,500
33,424
0
4,444
17,952
0
84,159
W
Sun Wukong
HokageHisoka_
Sun Wukong
13,785
3,286
0
4,617
16,198
10,767
3,362
1,800
14,298
0
84,341
W
Cernunnos
ILoveBeingOG
Cernunnos
23,517
13,865
0
10,450
18,202
8,417
5,263
3,696
14,456
0
123,048
W
King Arthur
Rafamendooza1
King Arthur
11,882
1,291
0
3,191
18,884
23,872
309
1,937
16,366
0
62,331
L
5,152
3,079
275
5,826
18,369
6,676
944
8,329
9,580
67,622
0
L
Jing Wei
XanAzarD
Jing Wei
4,514
4,077
0
3,281
13,264
4,019
1,048
3,195
10,005
0
48,225
W
Ganesha
ZokieYbr
Ganesha
9,189
898
0
2,072
17,945
18,663
817
3,440
14,380
28,588
0
L
Athena
staplez
Athena
10,545
2,968
0
2,524
26,029
19,326
0
8,862
17,025
32,235
0
L
Achilles
troskor
Achilles
8,978
2,751
0
4,819
18,864
7,262
0
5,635
13,016
0
50,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,399
Gold Earned
49,750
660
Minions Killed
563
0
Camps Cleared
0
2,092,375
Distance Traveled
1,826,070
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,525
660
206
9
0
455,519
4
L
Chaac
11,122
506
160
7
0
395,314
4
W
Sun Wukong
12,188
554
144
7
0
465,271
4
W
Cernunnos
13,987
636
175
8
0
397,791
2
W
King Arthur
11,451
521
120
5
0
401,419
1
L
Olorun
9,743
443
156
7
0
322,797
1
L
Jing Wei
9,448
429
100
5
0
340,082
2
W
Ganesha
11,248
511
15
1
0
372,375
13
L
Athena
9,073
412
55
3
0
387,818
4
L
Achilles
10,364
471
92
4
0
380,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role