Player Matchup

Fenrir
Fenrir
Ateeu
Fenrir
Level 65
God Stats
4W - 3L
1,402 SR
Queue Stats
77W - 117L
1,337 Elo+
Party 3
Chiron
Chiron
Breuz
Chiron
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
220W - 251L
1,447 Elo+
Party 3
Geb
Geb
Gzuiis
Geb
Level 123
God Stats
6W - 6L
1,272 SR
Queue Stats
96W - 101L
1,485 Elo+
Party 3
Cabrakan
Cabrakan
LAnjoss
Cabrakan
Level 48
God Stats
11W - 8L
1,552 SR
Queue Stats
29W - 30L
1,478 Elo+
Party 2
Merlin
Merlin
MandaChuva_488
Merlin
Level 100
God Stats
78W - 62L
1,505 SR
Queue Stats
299W - 335L
1,341 Elo+
Party 2
Team Averages
Level 92
1,446 SR
1,418 Elo+

VS

Team Averages
Level 64
1,543 SR
1,398 Elo+
Nu Wa
Nu Wa
DanKenji
Nu Wa
Level 85
God Stats
3W - 2L
1,603 SR
Queue Stats
37W - 36L
1,446 Elo+
Party 1
Ymir
Ymir
MrNaxis
Ymir
Level 46
God Stats
10W - 14L
1,543 SR
Queue Stats
43W - 43L
1,433 Elo+
Party 1
Pele
Pele
SujeitoX
Pele
Level 68
God Stats
6W - 2L
1,721 SR
Queue Stats
50W - 54L
1,392 Elo+
Party 1
Tyr
Tyr
TalpoGelado
Tyr
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 49L
1,372 Elo+
Party 1
Cernunnos
Cernunnos
iZachi
Cernunnos
Level 58
God Stats
8W - 7L
1,347 SR
Queue Stats
22W - 26L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ateeu
Fenrir
15
3 / 2 / 7
10,339
431
5,837
15,169
7,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
Breuz
Chiron
20
13 / 2 / 6
13,352
556
21,172
19,020
6,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Geb
Gzuiis
Geb
15
0 / 0 / 15
11,098
462
10,159
18,855
15,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
LAnjoss
Cabrakan
20
9 / 4 / 6
15,121
630
25,242
22,650
18,043
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 1 / 6
12,165
507
10,848
10,275
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DanKenji
Nu Wa
18
3 / 2 / 4
11,242
468
23,783
15,051
6,373
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
MrNaxis
Ymir
12
0 / 7 / 3
8,403
350
7,247
20,037
13,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
18
1 / 7 / 4
10,970
457
7,566
21,323
8,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 5 / 0
9,661
403
5,813
18,937
15,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
iZachi
Cernunnos
17
2 / 7 / 2
10,227
426
12,764
16,889
6,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
22
28
Kills
9
9
Deaths
28
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Ateeu
Fenrir
3
2
7
3.25
W
Chiron
Breuz
Chiron
13
2
6
8
L
Nu Wa
DanKenji
Nu Wa
3
2
4
2.5
W
Geb
Gzuiis
Geb
0
0
15
7.5
W
Cabrakan
LAnjoss
Cabrakan
9
4
6
3
W
3
1
6
6
L
Ymir
MrNaxis
Ymir
0
7
3
0.21
L
Pele
1
7
4
0.43
L
3
5
0
0.6
L
Cernunnos
iZachi
Cernunnos
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,258
Damage
57,173
85,969
Taken
92,237
51,432
Mitigated
50,325
29,944
Healing
15,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Ateeu
Fenrir
5,837
671
0
4,418
15,169
7,298
53
3,856
11,313
0
41,026
W
Chiron
Breuz
Chiron
21,172
9,160
1,185
9,735
19,020
6,577
5,836
7,082
11,938
0
97,760
L
Nu Wa
DanKenji
Nu Wa
23,783
5,319
123
1,862
15,051
6,373
567
10,444
4,537
96,362
0
W
Geb
Gzuiis
Geb
10,159
151
0
4,242
18,855
15,857
255
7,021
11,834
43,093
0
W
Cabrakan
LAnjoss
Cabrakan
25,242
2,884
0
7,001
22,650
18,043
770
6,861
15,789
123,168
0
W
10,848
468
0
3,363
10,275
3,657
1,273
6,745
3,530
88,705
0
L
Ymir
MrNaxis
Ymir
7,247
801
0
2,291
20,037
13,774
80
7,794
12,200
25,981
0
L
Pele
7,566
1,697
0
6,583
21,323
8,441
0
9,786
11,409
0
95,513
L
5,813
964
0
1,585
18,937
15,134
0
12,458
6,095
535
30,203
L
Cernunnos
iZachi
Cernunnos
12,764
5,051
0
3,452
16,889
6,603
636
5,110
11,747
0
65,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,075
Gold Earned
50,503
661
Minions Killed
501
0
Camps Cleared
0
2,183,312
Distance Traveled
2,133,072
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,339
431
65
3
0
474,141
2
W
Chiron
13,352
556
138
6
0
445,169
2
L
Nu Wa
11,242
468
131
5
0
441,749
6
W
Geb
11,098
462
45
2
0
491,787
6
W
Cabrakan
15,121
630
233
10
0
388,798
1
W
Merlin
12,165
507
180
8
0
383,417
3
L
Ymir
8,403
350
41
2
0
413,102
5
L
Pele
10,970
457
156
7
0
451,206
4
L
Tyr
9,661
403
56
2
0
466,957
5
L
Cernunnos
10,227
426
117
5
0
360,058
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role