Player Matchup

Neith
Neith
Diguent
Neith
Level 18
God Stats
21W - 28L
1,634 SR
Queue Stats
93W - 79L
1,531 Elo+
Solo
Ra
Ra
SI_Estevo
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 63L
1,353 Elo+
Solo
Anubis
Anubis
TheShadowMan530
Anubis
Level 15
God Stats
20W - 21L
1,450 SR
Queue Stats
30W - 38L
1,333 Elo+
Solo
Poseidon
Poseidon
sxffx
Poseidon
Level 15
God Stats
8W - 8L
1,489 SR
Queue Stats
17W - 20L
1,315 Elo+
Solo
Fenrir
Fenrir
xScarllet
Fenrir
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 14L
1,194 Elo+
Solo
Team Averages
Level 12
1,515 SR
1,345 Elo+

VS

Team Averages
Level 29
1,506 SR
1,506 Elo+
Neith
Neith
Dkincai
Neith
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,381 Elo+
Party 1
Amaterasu
Amaterasu
GuilhermeTell
Amaterasu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,500 Elo+
Party 1
Nemesis
Nemesis
Hanson1608
Nemesis
Level 16
God Stats
7W - 6L
1,531 SR
Queue Stats
9W - 9L
1,582 Elo+
Solo
Kukulkan
Kukulkan
Minisoulx1
Kukulkan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,669 Elo+
Solo
Kuzenbo
Kuzenbo
hippiineitor
Kuzenbo
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 122L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Diguent
Neith
14
0 / 1 / 6
7,996
533
5,576
8,748
3,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 4 / 0
7,261
484
2,105
5,018
1,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 3 / 4
8,490
566
5,901
9,025
4,311
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
sxffx
Poseidon
11
4 / 4 / 3
7,017
468
3,540
5,835
1,770
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
xScarllet
Fenrir
16
13 / 0 / 1
9,697
646
13,774
11,329
4,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dkincai
Neith
10
0 / 5 / 3
6,363
424
3,446
6,997
1,814
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
GuilhermeTell
Amaterasu
13
4 / 3 / 1
8,049
537
4,131
9,266
5,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
Hanson1608
Nemesis
9
2 / 6 / 2
6,567
438
3,478
10,488
3,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Minisoulx1
Kukulkan
13
3 / 5 / 1
7,430
495
6,544
7,704
2,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
hippiineitor
Kuzenbo
9
3 / 3 / 2
6,174
412
5,138
8,267
5,264
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
22
Kills
12
12
Deaths
22
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
Diguent
Neith
0
1
6
3
L
Neith
Dkincai
Neith
0
5
3
0.3
L
Amaterasu
GuilhermeTell
Amaterasu
4
3
1
1.5
L
Nemesis
Hanson1608
Nemesis
2
6
2
0.5
L
Kukulkan
Minisoulx1
Kukulkan
3
5
1
0.7
W
1
4
0
0.25
W
4
3
4
2
L
Kuzenbo
hippiineitor
Kuzenbo
3
3
2
1.33
W
Poseidon
sxffx
Poseidon
4
4
3
1.38
W
Fenrir
xScarllet
Fenrir
13
0
1
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,896
Damage
22,737
39,955
Taken
42,722
14,831
Mitigated
18,052
19,274
Healing
8,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Diguent
Neith
5,576
1,712
0
6,224
8,748
3,014
1,927
1,659
7,089
0
54,199
L
Neith
Dkincai
Neith
3,446
1,161
0
983
6,997
1,814
434
1,728
5,269
0
31,294
L
Amaterasu
GuilhermeTell
Amaterasu
4,131
1,710
106
2,645
9,266
5,607
718
3,031
6,055
0
33,448
L
Nemesis
Hanson1608
Nemesis
3,478
1,336
0
3,353
10,488
3,205
0
1,007
9,481
0
22,722
L
Kukulkan
Minisoulx1
Kukulkan
6,544
674
0
887
7,704
2,162
87
3,789
3,915
34,666
0
W
2,105
445
0
693
5,018
1,319
980
440
4,578
27,904
0
W
5,901
279
0
4,133
9,025
4,311
0
3,928
5,097
48,477
0
L
Kuzenbo
hippiineitor
Kuzenbo
5,138
2,089
0
460
8,267
5,264
0
1,811
6,456
14,294
0
W
Poseidon
sxffx
Poseidon
3,540
318
0
1,582
5,835
1,770
483
3,379
2,456
21,911
0
W
Fenrir
xScarllet
Fenrir
13,774
3,774
0
6,642
11,329
4,417
0
2,276
9,053
0
60,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,461
Gold Earned
34,583
390
Minions Killed
258
0
Camps Cleared
0
1,294,262
Distance Traveled
1,303,213
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,996
533
109
7
0
217,941
5
L
Neith
6,363
424
58
4
0
281,882
0
L
Amaterasu
8,049
537
63
4
0
259,046
2
L
Nemesis
6,567
438
49
3
0
207,050
2
L
Kukulkan
7,430
495
76
5
0
264,993
2
W
Ra
7,261
484
55
4
0
267,087
0
W
Anubis
8,490
566
85
6
0
240,470
1
L
Kuzenbo
6,174
412
12
1
0
290,242
1
W
Poseidon
7,017
468
40
3
0
256,242
2
W
Fenrir
9,697
646
101
7
0
312,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role