Player Matchup

Hercules
Hercules
EchoNine9
Hercules
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
EylkTheValiant
Anhur
Level 65
God Stats
5W - 5L
1,759 SR
Queue Stats
146W - 206L
1,434 Elo+
Party 2
Hel
Hel
RedOtter24
Hel
Level 86
God Stats
10W - 15L
1,489 SR
Queue Stats
200W - 265L
1,451 Elo+
Party 2
Team Averages
Level 91
1,583 SR
1,462 Elo+

VS

Team Averages
Level 14
1,495 SR
1,442 Elo+
Anubis
Anubis
Bipolars
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Set
Set
Mythtyme
Set
Level 16
God Stats
0W - 1L
1,754 SR
Queue Stats
1W - 2L
1,413 Elo+
Party 1
Ymir
Ymir
PonyPrince
Ymir
Level 9
God Stats
0W - 1L
1,232 SR
Queue Stats
1W - 2L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EchoNine9
Hercules
14
3 / 3 / 11
11,062
691
7,829
17,909
17,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
7 / 4 / 8
11,785
737
16,507
18,041
5,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
6 / 2 / 7
11,606
725
8,204
8,120
3,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bipolars
Anubis
14
3 / 8 / 6
10,485
655
9,862
12,088
5,933
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 5 / 7
10,060
629
12,971
12,728
5,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 3 / 3
10,192
637
11,374
17,114
18,258
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
16
Kills
9
9
Deaths
16
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
Bipolars
Anubis
3
8
6
0.75
W
Hercules
EchoNine9
Hercules
3
3
11
2.83
W
7
4
8
2.75
L
2
5
7
1.1
L
4
3
3
1.83
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,540
Damage
34,207
44,070
Taken
41,930
26,269
Mitigated
29,274
26,999
Healing
5,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Bipolars
Anubis
9,862
554
0
1,718
12,088
5,933
340
3,587
8,136
36,109
0
W
Hercules
EchoNine9
Hercules
7,829
883
0
8,434
17,909
17,534
5
10,384
7,525
276
18,106
W
16,507
9,138
0
6,601
18,041
5,365
1,905
6,601
11,440
0
56,544
L
12,971
3,734
0
1,924
12,728
5,083
0
2,116
10,462
0
47,411
L
11,374
2,147
0
1,419
17,114
18,258
0
2,616
14,106
33,283
0
W
8,204
103
7,492
4,472
8,120
3,370
617
4,339
3,781
54,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,453
Gold Earned
30,737
184
Minions Killed
147
0
Camps Cleared
0
822,152
Distance Traveled
875,978
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,485
655
50
3
0
265,642
2
W
Hercules
11,062
691
16
1
0
262,428
1
W
Anhur
11,785
737
78
5
0
261,210
4
L
Set
10,060
629
66
4
0
322,511
1
L
Ymir
10,192
637
31
2
0
287,825
1
W
Hel
11,606
725
90
6
0
298,514
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role