Player Matchup

Artio
Artio
ASMRyan
Artio
Level 27
God Stats
5W - 5L
1,469 SR
Queue Stats
12W - 21L
1,403 Elo+
Party 1
Cernunnos
Cernunnos
CatchThisDrift
Cernunnos
Level 49
God Stats
6W - 19L
1,235 SR
Queue Stats
21W - 59L
1,219 Elo+
Party 1
Kali
Kali
DuckCG
Kali
Level 18
God Stats
1W - 1L
1,386 SR
Queue Stats
28W - 39L
1,545 Elo+
Party 1
Nu Wa
Nu Wa
Soufflaiden
Nu Wa
Level 39
God Stats
18W - 42L
1,219 SR
Queue Stats
18W - 50L
1,235 Elo+
Party 1
Izanami
Izanami
j4m3s3ym4n
Izanami
Level 48
God Stats
3W - 17L
1,276 SR
Queue Stats
19W - 37L
1,284 Elo+
Party 1
Team Averages
Level 36
1,317 SR
1,337 Elo+

VS

Team Averages
Level 88
1,579 SR
1,498 Elo+
Fenrir
Fenrir
DasaniBlxck
Fenrir
Level 96
God Stats
13W - 16L
1,481 SR
Queue Stats
722W - 718L
1,441 Elo+
Solo
Danzaburou
Danzaburou
Kayndred-137
Danzaburou
Level 42
God Stats
3W - 0L
1,560 SR
Queue Stats
45W - 36L
1,419 Elo+
Solo
Zeus
Zeus
SoulsDarkness
Zeus
Level 63
God Stats
50W - 47L
1,524 SR
Queue Stats
60W - 67L
1,446 Elo+
Solo
Achilles
Achilles
TW1ZT1D Hatter
Achilles
Level 124
God Stats
2W - 0L
1,714 SR
Queue Stats
107W - 119L
1,514 Elo+
Solo
Cthulhu
Cthulhu
snipED1696
Cthulhu
Level 117
God Stats
1W - 0L
1,616 SR
Queue Stats
13W - 7L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ASMRyan
Artio
14
0 / 7 / 0
8,672
867
6,071
18,730
13,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
CatchThisDrift
Cernunnos
14
0 / 7 / 0
8,195
820
8,270
15,051
5,849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
DuckCG
Kali
13
0 / 10 / 0
7,912
791
6,884
20,227
7,393
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
0 / 3 / 0
8,236
824
5,735
9,612
2,925
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
j4m3s3ym4n
Izanami
14
0 / 5 / 0
8,311
831
7,560
17,280
5,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

58

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
10 / 0 / 14
10,567
1,057
11,309
7,573
3,385
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
Kayndred-137
Danzaburou
17
3 / 0 / 23
10,589
1,059
20,943
11,212
4,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
7 / 0 / 13
10,721
1,072
15,960
1,219
490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
16
3 / 0 / 14
9,226
923
6,152
10,786
8,689
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
snipED1696
Cthulhu
17
8 / 0 / 17
10,909
1,091
18,186
8,750
9,260
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
112
0
Kills
31
32
Deaths
0
0
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Artio
ASMRyan
Artio
0
7
0
0
L
Cernunnos
CatchThisDrift
Cernunnos
0
7
0
0
W
Fenrir
10
0
14
17
L
Kali
DuckCG
Kali
0
10
0
0
W
Danzaburou
Kayndred-137
Danzaburou
3
0
23
14.5
L
0
3
0
0
W
7
0
13
13.5
W
Achilles
3
0
14
10
L
Izanami
j4m3s3ym4n
Izanami
0
5
0
0
W
Cthulhu
snipED1696
Cthulhu
8
0
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,520
Damage
72,550
80,900
Taken
39,540
35,042
Mitigated
26,024
10,181
Healing
14,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
ASMRyan
Artio
6,071
0
1,359
2,858
18,730
13,588
0
8,664
9,760
13,260
0
L
Cernunnos
CatchThisDrift
Cernunnos
8,270
4,041
0
978
15,051
5,849
0
7,044
7,893
0
25,793
W
Fenrir
11,309
3,136
0
1,285
7,573
3,385
0
1,621
5,952
0
18,940
L
Kali
DuckCG
Kali
6,884
2,596
0
1,026
20,227
7,393
0
7,395
12,542
0
11,467
W
Danzaburou
Kayndred-137
Danzaburou
20,943
7,824
0
4,846
11,212
4,200
0
3,054
8,158
0
43,269
L
5,735
1,515
151
772
9,612
2,925
0
2,509
7,049
22,367
0
W
15,960
1,353
296
527
1,219
490
0
945
274
33,316
0
W
Achilles
6,152
2,398
718
4,898
10,786
8,689
0
3,235
7,551
0
17,780
L
Izanami
j4m3s3ym4n
Izanami
7,560
5,129
0
3,037
17,280
5,287
0
7,688
7,901
0
31,240
W
Cthulhu
snipED1696
Cthulhu
18,186
391
889
1,459
8,750
9,260
0
2,951
5,799
42,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,326
Gold Earned
52,012
167
Minions Killed
200
3
Camps Cleared
7
862,451
Distance Traveled
900,518
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,672
867
7
1
1
173,845
0
L
Cernunnos
8,195
820
48
5
1
145,981
0
W
Fenrir
10,567
1,057
15
2
0
210,706
0
L
Kali
7,912
791
6
1
0
173,095
1
W
Danzaburou
10,589
1,059
42
4
4
167,088
0
L
Nu Wa
8,236
824
37
4
1
187,587
0
W
Zeus
10,721
1,072
63
6
1
152,706
0
W
Achilles
9,226
923
27
3
1
175,952
0
L
Izanami
8,311
831
69
7
0
181,943
0
W
Cthulhu
10,909
1,091
53
5
1
194,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role