Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
AzuriteCero96
King Arthur
Level 148
God Stats
1W - 0L
1,251 SR
Queue Stats
18W - 16L
1,601 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Jahsuke
Ah Muzen Cab
Level 148
God Stats
3W - 0L
1,558 SR
Queue Stats
15W - 11L
1,601 Elo+
Party 1
Nu Wa
Nu Wa
KirbLaGoop
Nu Wa
Level 67
God Stats
154W - 145L
1,601 SR
Queue Stats
157W - 159L
1,585 Elo+
Solo
Ra
Ra
OmgitsRalf
Ra
Level 127
God Stats
1W - 0L
1,618 SR
Queue Stats
9W - 5L
1,630 Elo+
Party 1
Team Averages
Level 128
1,506 SR
1,583 Elo+

VS

Team Averages
Level 98
1,475 SR
1,463 Elo+
Hachiman
Hachiman
DOLFANRODNEY
Hachiman
Level 128
God Stats
0W - 4L
1,243 SR
Queue Stats
1W - 6L
1,317 Elo+
Party 2
Discordia
Discordia
Ramostro31
Discordia
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,626 Elo+
Solo
Ares
Ares
SLIMsax
Ares
Level 101
God Stats
17W - 13L
1,598 SR
Queue Stats
88W - 85L
1,545 Elo+
Solo
Ah Puch
Ah Puch
gungalalha
Ah Puch
Level 86
God Stats
34W - 30L
1,534 SR
Queue Stats
232W - 227L
1,509 Elo+
Solo
Arachne
Arachne
x21civilize
Arachne
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
2 / 0 / 11
8,735
971
9,596
4,796
4,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
AzuriteCero96
King Arthur
14
2 / 4 / 4
8,508
945
9,201
13,852
10,614
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
Jahsuke
Ah Muzen Cab
16
7 / 2 / 9
10,468
1,163
14,626
7,497
3,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
15
0 / 1 / 9
8,353
928
11,805
5,036
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
6 / 2 / 5
10,210
1,134
7,618
6,786
2,703
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

276

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DOLFANRODNEY
Hachiman
14
1 / 4 / 4
8,194
910
10,897
13,488
5,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Ramostro31
Discordia
13
1 / 4 / 3
8,002
889
5,425
7,658
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
SLIMsax
Ares
14
1 / 3 / 3
8,970
997
5,871
12,101
11,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
gungalalha
Ah Puch
15
5 / 3 / 3
10,013
1,113
8,233
7,678
2,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
x21civilize
Arachne
14
1 / 3 / 5
8,342
927
3,949
14,448
6,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
27
17
Kills
9
9
Deaths
17
38
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
0
11
7.5
W
King Arthur
AzuriteCero96
King Arthur
2
4
4
1
L
Hachiman
DOLFANRODNEY
Hachiman
1
4
4
0.75
W
Ah Muzen Cab
Jahsuke
Ah Muzen Cab
7
2
9
5.75
W
Nu Wa
0
1
9
4.5
W
6
2
5
4.25
L
Discordia
Ramostro31
Discordia
1
4
3
0.63
L
Ares
SLIMsax
Ares
1
3
3
0.83
L
Ah Puch
gungalalha
Ah Puch
5
3
3
2.17
L
Arachne
x21civilize
Arachne
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,846
Damage
34,375
37,967
Taken
55,373
22,797
Mitigated
27,931
6,842
Healing
6,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
9,596
265
0
936
4,796
4,549
0
3,517
1,199
14,323
0
W
King Arthur
AzuriteCero96
King Arthur
9,201
1,267
0
2,197
13,852
10,614
0
5,273
8,387
0
17,333
L
Hachiman
DOLFANRODNEY
Hachiman
10,897
3,854
0
824
13,488
5,397
0
5,401
7,771
0
36,999
W
Ah Muzen Cab
Jahsuke
Ah Muzen Cab
14,626
4,822
0
1,435
7,497
3,051
0
3,237
4,130
0
33,255
W
Nu Wa
11,805
4,164
0
194
5,036
1,880
0
3,479
1,413
23,574
0
W
7,618
385
1,044
1,036
6,786
2,703
0
3,401
3,309
32,067
0
L
Discordia
Ramostro31
Discordia
5,425
303
0
1,459
7,658
2,457
0
4,069
3,271
22,771
0
L
Ares
SLIMsax
Ares
5,871
220
0
846
12,101
11,182
0
5,493
5,918
13,367
0
L
Ah Puch
gungalalha
Ah Puch
8,233
708
657
712
7,678
2,477
0
4,345
2,937
33,380
0
L
Arachne
x21civilize
Arachne
3,949
3,064
231
1,416
14,448
6,418
0
7,441
6,457
0
7,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,274
Gold Earned
43,521
184
Minions Killed
199
8
Camps Cleared
4
867,695
Distance Traveled
770,394
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,735
971
18
2
0
183,370
0
W
King Arthur
8,508
945
14
2
1
177,048
0
L
Hachiman
8,194
910
58
6
1
149,445
4
W
Ah Muzen Cab
10,468
1,163
45
5
3
164,812
0
W
Nu Wa
8,353
928
31
3
1
165,559
1
W
Ra
10,210
1,134
76
8
3
176,906
0
L
Discordia
8,002
889
49
5
0
125,681
1
L
Ares
8,970
997
16
2
1
168,507
0
L
Ah Puch
10,013
1,113
67
7
2
149,352
0
L
Arachne
8,342
927
9
1
0
177,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role