Player Matchup

Cu Chulainn
Cu Chulainn
Falcon-_-hs
Cu Chulainn
Level 22
God Stats
2W - 6L
1,210 SR
Queue Stats
2W - 12L
1,079 Elo+
Party 1
Sobek
Sobek
NightmareMas592
Sobek
Level 16
God Stats
2W - 3L
1,388 SR
Queue Stats
50W - 50L
1,347 Elo+
Solo
Scylla
Scylla
hvnder
Scylla
Level 17
God Stats
1W - 1L
1,712 SR
Queue Stats
33W - 32L
1,326 Elo+
Party 3
Tiamat
Tiamat
laerciofn
Tiamat
Level 25
God Stats
0W - 3L
1,189 SR
Queue Stats
8W - 20L
1,276 Elo+
Party 1
Bellona
Bellona
ocasomarciano
Bellona
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Team Averages
Level 17
1,400 SR
1,306 Elo+

VS

Team Averages
Level 20
1,457 SR
1,375 Elo+
Odin
Odin
BYJORGEIUTU_7
Odin
Level 14
God Stats
14W - 13L
1,323 SR
Queue Stats
66W - 84L
1,263 Elo+
Party 2
Fenrir
Fenrir
Denme
Fenrir
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 4L
1,538 Elo+
Solo
Skadi
Skadi
Klaus2001
Skadi
Level 26
God Stats
15W - 5L
1,928 SR
Queue Stats
353W - 348L
1,545 Elo+
Solo
Poseidon
Poseidon
MilanesaDeChocla
Poseidon
Level 23
God Stats
20W - 31L
1,299 SR
Queue Stats
42W - 68L
1,264 Elo+
Party 2
Jormungandr
Jormungandr
chulky243
Jormungandr
Level 27
God Stats
30W - 41L
1,238 SR
Queue Stats
48W - 75L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Falcon-_-hs
Cu Chulainn
12
2 / 5 / 3
7,145
447
4,416
11,942
6,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 3 / 5
6,616
414
4,009
11,274
7,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
hvnder
Scylla
10
1 / 5 / 3
6,377
399
5,820
7,381
1,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
laerciofn
Tiamat
11
0 / 6 / 2
6,661
416
4,603
8,966
4,305
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
11
2 / 5 / 2
7,134
446
2,904
7,762
5,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 8
8,645
540
1,818
4,554
3,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
Denme
Fenrir
15
8 / 1 / 7
9,708
607
9,431
12,848
4,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
Klaus2001
Skadi
13
4 / 2 / 3
8,057
504
6,414
8,588
3,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
8 / 1 / 7
10,058
629
10,424
6,439
2,284
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jormungandr
chulky243
Jormungandr
13
3 / 3 / 7
7,798
487
6,948
9,379
8,283
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
6
Kills
24
24
Deaths
7
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
W
Fenrir
Denme
Fenrir
8
1
7
11.5
L
Cu Chulainn
Falcon-_-hs
Cu Chulainn
2
5
3
0.7
W
Skadi
Klaus2001
Skadi
4
2
3
2.75
W
8
1
7
11.5
L
1
3
5
1.17
W
Jormungandr
chulky243
Jormungandr
3
3
7
2.17
L
Scylla
hvnder
Scylla
1
5
3
0.5
L
Tiamat
laerciofn
Tiamat
0
6
2
0.17
L
Bellona
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,752
Damage
35,035
47,325
Taken
41,808
25,870
Mitigated
21,683
5,540
Healing
10,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,818
699
0
0
4,554
3,167
1,550
2,042
2,512
0
38,162
W
Fenrir
Denme
Fenrir
9,431
3,929
0
7,021
12,848
4,919
0
3,141
9,513
0
62,612
L
Cu Chulainn
Falcon-_-hs
Cu Chulainn
4,416
836
0
72
11,942
6,503
197
6,379
5,359
2,859
29,350
W
Skadi
Klaus2001
Skadi
6,414
1,994
0
2,297
8,588
3,030
2,203
3,999
4,441
0
40,457
W
10,424
1,109
0
396
6,439
2,284
726
2,483
3,760
56,953
0
L
4,009
410
0
2,289
11,274
7,699
0
4,209
7,033
12,040
0
W
Jormungandr
chulky243
Jormungandr
6,948
1,272
0
921
9,379
8,283
813
2,739
6,522
33,441
0
L
Scylla
hvnder
Scylla
5,820
703
0
1,415
7,381
1,951
300
2,488
4,769
21,091
0
L
Tiamat
laerciofn
Tiamat
4,603
593
0
1,670
8,966
4,305
336
1,166
7,724
33,129
0
L
Bellona
2,904
515
0
94
7,762
5,412
90
2,624
5,068
0
21,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,933
Gold Earned
44,266
208
Minions Killed
439
0
Camps Cleared
0
1,437,119
Distance Traveled
1,598,628
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,645
540
90
6
0
329,133
0
W
Fenrir
9,708
607
107
7
0
366,484
1
L
Cu Chulainn
7,145
447
60
4
0
264,072
1
W
Skadi
8,057
504
73
5
0
304,820
3
W
Poseidon
10,058
629
114
7
0
314,111
1
L
Sobek
6,616
414
8
1
0
286,017
2
W
Jormungandr
7,798
487
55
3
0
284,080
0
L
Scylla
6,377
399
39
2
0
287,072
3
L
Tiamat
6,661
416
55
3
0
277,169
4
L
Bellona
7,134
446
46
3
0
322,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role