Player Matchup

Artemis
Artemis
ArchOmegaEgo
Artemis
Level 22
God Stats
4W - 1L
1,759 SR
Queue Stats
34W - 38L
1,565 Elo+
Party 2
Fenrir
Fenrir
RicTheRed
Fenrir
Level 18
God Stats
3W - 1L
1,828 SR
Queue Stats
3W - 8L
1,359 Elo+
Party 2
Cthulhu
Cthulhu
TinyBel
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
sm4rtal3c
Kukulkan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
spycow69
Mercury
Level 86
God Stats
1W - 0L
1,295 SR
Queue Stats
1W - 5L
1,162 Elo+
Party 2
Team Averages
Level 26
1,577 SR
1,417 Elo+

VS

Team Averages
Level 26
1,320 SR
1,301 Elo+
Hercules
Hercules
Arzert
Hercules
Level 9
God Stats
2W - 3L
1,255 SR
Queue Stats
19W - 26L
1,318 Elo+
Party 1
Set
Set
BIaz3rmAn
Set
Level 26
God Stats
1W - 6L
1,238 SR
Queue Stats
252W - 308L
1,346 Elo+
Party 1
Sobek
Sobek
Mikal_789
Sobek
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
302W - 381L
1,365 Elo+
Party 1
Anubis
Anubis
Shortstack946
Anubis
Level 5
God Stats
1W - 5L
1,211 SR
Queue Stats
3W - 6L
1,248 Elo+
Party 1
Chiron
Chiron
leviosaaaaaaaa
Chiron
Level 63
God Stats
15W - 11L
1,397 SR
Queue Stats
298W - 379L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ArchOmegaEgo
Artemis
10
2 / 1 / 4
6,067
467
7,432
6,737
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
RicTheRed
Fenrir
10
3 / 1 / 3
5,929
456
3,430
5,841
2,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
TinyBel
Cthulhu
9
1 / 6 / 0
5,685
437
4,267
8,146
7,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
sm4rtal3c
Kukulkan
12
3 / 1 / 0
6,691
515
2,876
3,463
1,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
spycow69
Mercury
16
4 / 0 / 5
8,936
687
7,559
8,186
2,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Arzert
Hercules
11
4 / 2 / 2
6,517
501
4,920
9,317
6,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 3 / 0
6,137
472
3,562
8,147
2,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
Mikal_789
Sobek
9
0 / 2 / 2
5,871
452
2,979
10,137
8,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 3 / 0
6,299
485
1,094
5,653
2,444
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 3 / 0
5,513
424
4,504
4,412
1,374
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
13
Kills
7
9
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
ArchOmegaEgo
Artemis
2
1
4
4
L
Hercules
Arzert
Hercules
4
2
2
2.5
L
2
3
0
0.67
L
Sobek
Mikal_789
Sobek
0
2
2
0.5
W
Fenrir
RicTheRed
Fenrir
3
1
3
4.5
L
0
3
0
0
W
Cthulhu
TinyBel
Cthulhu
1
6
0
0.17
L
1
3
0
0.33
W
Kukulkan
sm4rtal3c
Kukulkan
3
1
0
3
W
Mercury
spycow69
Mercury
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,564
Damage
17,059
32,373
Taken
37,666
15,705
Mitigated
21,511
5,898
Healing
11,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ArchOmegaEgo
Artemis
7,432
3,942
0
2,853
6,737
1,891
0
994
5,743
0
36,190
L
Hercules
Arzert
Hercules
4,920
2,197
0
2,751
9,317
6,461
540
3,526
5,391
0
20,863
L
3,562
1,587
0
3,314
8,147
2,879
0
719
7,371
0
30,594
L
Sobek
Mikal_789
Sobek
2,979
144
0
2,556
10,137
8,353
0
0
10,137
13,209
0
W
Fenrir
RicTheRed
Fenrir
3,430
701
0
1,993
5,841
2,754
0
1,644
4,197
0
14,525
L
1,094
256
0
965
5,653
2,444
178
2,285
3,212
28,974
0
W
Cthulhu
TinyBel
Cthulhu
4,267
1,071
0
289
8,146
7,092
33
0
7,861
18,313
0
L
4,504
505
816
952
4,412
1,374
0
0
4,408
0
24,977
W
Kukulkan
sm4rtal3c
Kukulkan
2,876
438
0
48
3,463
1,028
506
978
2,485
28,466
0
W
Mercury
spycow69
Mercury
7,559
4,838
0
715
8,186
2,940
0
457
7,704
0
80,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,308
Gold Earned
30,337
311
Minions Killed
235
0
Camps Cleared
0
1,267,017
Distance Traveled
1,139,512
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,067
467
72
6
0
212,366
5
L
Hercules
6,517
501
37
3
0
238,470
0
L
Set
6,137
472
65
5
0
267,977
4
L
Sobek
5,871
452
30
2
0
219,873
1
W
Fenrir
5,929
456
25
2
0
278,754
2
L
Anubis
6,299
485
59
5
0
228,321
0
W
Cthulhu
5,685
437
13
1
0
205,537
0
L
Chiron
5,513
424
44
3
0
184,871
5
W
Kukulkan
6,691
515
64
5
0
244,149
0
W
Mercury
8,936
687
137
11
0
326,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role