Player Matchup

Anubis
Anubis
Altecelder
Anubis
Level 57
God Stats
14W - 11L
1,678 SR
Queue Stats
284W - 328L
1,512 Elo+
Party 2
Loki
Loki
Curgle
Loki
Level 81
God Stats
34W - 46L
1,326 SR
Queue Stats
349W - 461L
1,352 Elo+
Party 2
Achilles
Achilles
Gravestein
Achilles
Level 81
God Stats
21W - 30L
1,313 SR
Queue Stats
563W - 631L
1,472 Elo+
Party 2
Izanami
Izanami
Ultraspike15
Izanami
Level 84
God Stats
7W - 9L
1,570 SR
Queue Stats
406W - 515L
1,532 Elo+
Party 2
Geb
Geb
WeiQingChun666
Geb
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 87
1,477 SR
1,474 Elo+

VS

Team Averages
Level 98
1,686 SR
1,523 Elo+
Sol
Sol
AmishMayhem
Sol
Level 47
God Stats
9W - 8L
1,661 SR
Queue Stats
281W - 213L
1,625 Elo+
Solo
Chang'e
Chang'e
Andezz
Chang'e
Level 98
God Stats
4W - 1L
1,534 SR
Queue Stats
58W - 61L
1,473 Elo+
Solo
Loki
Loki
GEARxSEGUNDO
Loki
Level 100
God Stats
6W - 2L
1,694 SR
Queue Stats
81W - 80L
1,536 Elo+
Solo
Neith
Neith
Maeglint
Neith
Level 128
God Stats
9W - 2L
1,778 SR
Queue Stats
86W - 85L
1,459 Elo+
Party 1
Sobek
Sobek
ThePiGeek
Sobek
Level 117
God Stats
5W - 4L
1,765 SR
Queue Stats
58W - 52L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Altecelder
Anubis
13
3 / 7 / 7
8,267
551
8,391
11,235
5,646
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
Curgle
Loki
14
8 / 3 / 2
8,465
564
7,418
8,003
2,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Gravestein
Achilles
12
2 / 6 / 2
6,853
457
6,866
14,557
10,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Ultraspike15
Izanami
12
1 / 0 / 4
7,353
490
5,213
7,158
2,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 3
7,194
480
2,628
6,207
3,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 3
10,188
679
9,897
11,963
3,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
Andezz
Chang'e
14
2 / 5 / 6
8,375
558
6,314
9,650
2,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
5 / 5 / 3
8,106
540
6,358
10,456
3,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Maeglint
Neith
13
1 / 1 / 0
8,257
550
4,278
6,991
3,371
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
ThePiGeek
Sobek
12
1 / 3 / 8
7,668
511
4,358
11,191
9,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
37
15
Kills
17
17
Deaths
15
18
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anubis
Altecelder
Anubis
3
7
7
0.93
W
8
1
3
9.5
W
Chang'e
Andezz
Chang'e
2
5
6
1
L
Loki
Curgle
Loki
8
3
2
3
W
5
5
3
1.3
L
Achilles
Gravestein
Achilles
2
6
2
0.5
W
Neith
Maeglint
Neith
1
1
0
1
W
Sobek
ThePiGeek
Sobek
1
3
8
1.67
L
Izanami
Ultraspike15
Izanami
1
0
4
3
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,516
Damage
31,205
47,160
Taken
50,251
25,221
Mitigated
22,061
8,631
Healing
21,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Altecelder
Anubis
8,391
720
0
3,033
11,235
5,646
275
6,433
4,432
40,483
0
W
9,897
3,939
0
7,895
11,963
3,421
1,217
179
11,485
73,741
0
W
Chang'e
Andezz
Chang'e
6,314
615
829
3,322
9,650
2,816
0
4,355
5,270
42,173
0
L
Loki
Curgle
Loki
7,418
1,964
0
852
8,003
2,541
0
2,046
5,950
0
42,144
W
6,358
2,230
0
3,487
10,456
3,365
0
2,158
8,273
0
42,944
L
Achilles
Gravestein
Achilles
6,866
1,954
0
1,309
14,557
10,415
0
8,893
5,613
0
27,245
W
Neith
Maeglint
Neith
4,278
2,349
0
2,545
6,991
3,371
1,288
610
6,331
0
53,484
W
Sobek
ThePiGeek
Sobek
4,358
298
0
3,013
11,191
9,088
17
3,717
7,424
13,493
0
L
Izanami
Ultraspike15
Izanami
5,213
2,404
0
2,245
7,158
2,938
1,156
1,056
6,090
0
55,639
L
2,628
222
0
1,192
6,207
3,681
0
1,659
4,506
21,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,132
Gold Earned
42,594
343
Minions Killed
427
0
Camps Cleared
0
1,422,359
Distance Traveled
1,380,003
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,267
551
71
5
0
231,383
4
W
Sol
10,188
679
136
9
0
269,582
0
W
Chang'e
8,375
558
98
7
0
270,543
3
L
Loki
8,465
564
67
4
0
313,430
0
W
Loki
8,106
540
68
5
0
285,154
0
L
Achilles
6,853
457
45
3
0
270,617
0
W
Neith
8,257
550
110
7
0
258,790
6
W
Sobek
7,668
511
15
1
0
295,934
2
L
Izanami
7,353
490
118
8
0
301,911
4
L
Geb
7,194
480
42
3
0
305,018
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role