Player Matchup

Chernobog
Chernobog
Silver V
BaldHelloKitty
Chernobog
Silver V
Level 55
God Stats
2W - 1L
1,515 SR
Queue Stats
4W - 7L
1,262 MMR
Solo
Athena
Athena
Gold V
Holyherth
Athena
Gold V
Level 112
God Stats
14W - 14L
1,383 SR
Queue Stats
566W - 570L
1,238 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
JJluvaboy24
Cu Chulainn
Gold V
Level 156
God Stats
7W - 6L
1,690 SR
Queue Stats
545W - 553L
1,214 MMR
Party 1
Merlin
Merlin
Gold V
NoCeilingsD
Merlin
Gold V
Level 154
God Stats
97W - 108L
1,880 SR
Queue Stats
501W - 503L
1,260 MMR
Party 1
Geb
Geb
Gold IV
RaCavera93
Geb
Gold IV
Level 142
God Stats
40W - 44L
1,612 SR
Queue Stats
120W - 133L
1,231 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,616 SR
1,241 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,534 SR
1,241 MMR
Discordia
Discordia
Silver I
AlexKiller_0779
Discordia
Silver I
Level 140
God Stats
19W - 13L
1,610 SR
Queue Stats
539W - 542L
1,250 MMR
Solo
Mulan
Mulan
Bronze IV
NineDelRey
Mulan
Bronze IV
Level 89
God Stats
0W - 2L
1,615 SR
Queue Stats
10W - 28L
1,290 MMR
Party 2
Ymir
Ymir
Bronze IV
Wsoldier
Ymir
Bronze IV
Level 42
God Stats
0W - 5L
1,386 SR
Queue Stats
112W - 145L
1,171 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver II
dannyboy2252
Ah Muzen Cab
Silver II
Level 108
God Stats
6W - 5L
1,513 SR
Queue Stats
376W - 399L
1,242 MMR
Solo
Pele
Pele
Silver I
odranockmo
Pele
Silver I
Level 142
God Stats
2W - 5L
1,545 SR
Queue Stats
509W - 518L
1,250 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BaldHelloKitty
Chernobog
16
4 / 0 / 2
9,754
542
7,059
7,130
2,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Holyherth
Athena
16
7 / 1 / 4
9,792
544
8,720
11,799
5,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
JJluvaboy24
Cu Chulainn
14
5 / 3 / 4
9,562
531
7,868
13,454
11,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
15
1 / 1 / 5
9,094
505
9,027
6,565
2,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 9
7,961
442
2,917
10,794
5,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
TiamatNu WaPersephoneCthulhuTsukuyomi

VS

Bans
ApolloThorFenrirNoxDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AlexKiller_0779
Discordia
14
2 / 3 / 1
8,232
457
7,091
10,362
3,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
13
1 / 4 / 2
7,549
419
4,021
10,810
7,736
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
11
0 / 3 / 1
6,260
348
1,512
11,717
5,525
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
dannyboy2252
Ah Muzen Cab
13
1 / 4 / 2
7,674
426
8,038
11,421
4,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 3 / 3
7,876
438
5,223
11,644
3,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
17
Kills
6
7
Deaths
17
24
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Discordia
AlexKiller_0779
Discordia
2
3
1
0.83
W
Chernobog
BaldHelloKitty
Chernobog
4
0
2
5
W
Athena
Holyherth
Athena
7
1
4
9
W
Cu Chulainn
JJluvaboy24
Cu Chulainn
5
3
4
2.33
L
Mulan
1
4
2
0.5
W
Merlin
1
1
5
3.5
W
0
2
9
2.25
L
Ymir
0
3
1
0.17
L
Ah Muzen Cab
dannyboy2252
Ah Muzen Cab
1
4
2
0.5
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,591
Damage
25,885
49,742
Taken
55,954
26,193
Mitigated
25,192
19,618
Healing
16,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AlexKiller_0779
Discordia
7,091
249
0
3,426
10,362
3,695
106
5,239
5,048
50,390
0
W
Chernobog
BaldHelloKitty
Chernobog
7,059
4,441
0
3,170
7,130
2,356
2,694
382
6,748
0
76,014
W
Athena
Holyherth
Athena
8,720
1,695
0
5,862
11,799
5,014
209
1,660
10,008
54,050
0
W
Cu Chulainn
JJluvaboy24
Cu Chulainn
7,868
1,632
0
4,880
13,454
11,176
549
996
12,364
4,872
34,994
L
Mulan
4,021
1,825
0
3,101
10,810
7,736
229
3,085
7,375
0
31,425
W
Merlin
9,027
423
0
1,737
6,565
2,221
2
1,937
4,278
72,471
0
W
2,917
178
1,041
2,928
10,794
5,426
0
2,785
7,741
12,237
0
L
Ymir
1,512
531
0
1,150
11,717
5,525
279
5,826
5,891
19,163
0
L
Ah Muzen Cab
dannyboy2252
Ah Muzen Cab
8,038
4,276
0
5,102
11,421
4,399
0
5,056
6,298
0
53,343
L
5,223
1,460
0
4,057
11,644
3,837
0
2,783
8,811
0
47,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,163
Gold Earned
37,591
457
Minions Killed
382
0
Camps Cleared
0
1,648,328
Distance Traveled
1,638,119
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,232
457
95
5
0
336,139
7
W
Chernobog
9,754
542
133
7
0
316,489
5
W
Athena
9,792
544
105
6
0
344,939
0
W
Cu Chulainn
9,562
531
78
4
0
314,543
7
L
Mulan
7,549
419
66
4
0
331,914
4
W
Merlin
9,094
505
115
6
0
337,387
4
W
Geb
7,961
442
26
1
0
334,970
3
L
Ymir
6,260
348
30
2
0
308,177
1
L
Ah Muzen Cab
7,674
426
98
5
0
333,223
1
L
Pele
7,876
438
93
5
0
328,666
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role