Player Matchup

Athena
Athena
Cupcake0802
Athena
Level 111
God Stats
27W - 17L
1,808 SR
Queue Stats
239W - 225L
1,666 Elo+
Party 1
Hun Batz
Hun Batz
DailyKiller5914
Hun Batz
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 54L
1,579 Elo+
Party 1
Merlin
Merlin
JAZZ9063
Merlin
Level 65
God Stats
14W - 10L
1,379 SR
Queue Stats
133W - 126L
1,540 Elo+
Party 1
Bellona
Bellona
NyirusCevron
Bellona
Level 128
God Stats
22W - 31L
1,566 SR
Queue Stats
422W - 398L
1,656 Elo+
Party 1
Ganesha
Ganesha
TALL A1809
Ganesha
Level 48
God Stats
15W - 14L
1,558 SR
Queue Stats
70W - 66L
1,562 Elo+
Party 1
Team Averages
Level 93
1,562 SR
1,601 Elo+

VS

Team Averages
Level 53
1,442 SR
1,417 Elo+
Kukulkan
Kukulkan
ChefMixALot2405
Kukulkan
Level 61
God Stats
7W - 11L
1,462 SR
Queue Stats
252W - 316L
1,391 Elo+
Party 2
Ravana
Ravana
Kingbow54
Ravana
Level 24
God Stats
1W - 1L
1,491 SR
Queue Stats
6W - 9L
1,381 Elo+
Party 2
Pele
Pele
Krieos20
Pele
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
MEGAv177
Ymir
Level 67
God Stats
14W - 9L
1,317 SR
Queue Stats
64W - 53L
1,415 Elo+
Solo
Chaac
Chaac
RubberDucky1151
Chaac
Level 103
God Stats
2W - 1L
1,440 SR
Queue Stats
8W - 12L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
18
13 / 0 / 18
12,546
1,255
20,766
12,762
12,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
17
7 / 2 / 17
10,928
1,093
12,823
8,240
3,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
JAZZ9063
Merlin
18
13 / 0 / 20
11,716
1,172
21,949
4,605
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
NyirusCevron
Bellona
17
7 / 1 / 22
10,931
1,093
18,594
10,013
14,386
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
TALL A1809
Ganesha
18
0 / 1 / 29
10,258
1,026
7,739
10,896
11,856
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

273

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
1 / 3 / 3
9,467
947
13,143
10,986
4,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
Kingbow54
Ravana
15
0 / 9 / 4
8,749
875
5,306
13,709
5,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
14
1 / 11 / 2
8,726
873
4,651
17,774
5,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
15
1 / 8 / 1
8,849
885
5,299
16,392
16,766
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

15
1 / 9 / 3
9,172
917
10,728
28,356
18,381
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
17
40
Kills
4
4
Deaths
40
106
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
3
3
0.83
W
Athena
13
0
18
22
W
Hun Batz
7
2
17
7.75
W
Merlin
JAZZ9063
Merlin
13
0
20
23
L
Ravana
Kingbow54
Ravana
0
9
4
0.22
L
Pele
1
11
2
0.18
L
Ymir
1
8
1
0.19
W
Bellona
NyirusCevron
Bellona
7
1
22
18
L
1
9
3
0.28
W
Ganesha
TALL A1809
Ganesha
0
1
29
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,871
Damage
39,127
46,516
Taken
87,217
45,104
Mitigated
50,618
2,553
Healing
11,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
13,143
1,645
0
1,665
10,986
4,263
0
4,890
5,984
47,151
0
W
Athena
20,766
6,394
0
1,420
12,762
12,844
0
4,476
7,940
35,879
0
W
Hun Batz
12,823
4,393
0
312
8,240
3,841
0
3,297
4,943
0
25,931
W
Merlin
JAZZ9063
Merlin
21,949
814
197
159
4,605
2,177
0
3,643
962
40,861
0
L
Ravana
Kingbow54
Ravana
5,306
868
0
560
13,709
5,402
0
8,747
4,810
0
17,505
L
Pele
4,651
2,104
0
292
17,774
5,806
0
11,025
6,511
0
13,746
L
Ymir
5,299
1,478
1,338
695
16,392
16,766
0
9,123
7,058
17,157
0
W
Bellona
NyirusCevron
Bellona
18,594
4,610
0
465
10,013
14,386
0
2,077
7,936
0
28,669
L
10,728
3,268
346
7,102
28,356
18,381
0
15,507
12,400
0
29,838
W
Ganesha
TALL A1809
Ganesha
7,739
312
0
0
10,896
11,856
0
4,949
5,947
14,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,379
Gold Earned
44,963
154
Minions Killed
179
6
Camps Cleared
3
970,989
Distance Traveled
880,970
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,467
947
94
9
1
166,883
1
W
Athena
12,546
1,255
25
3
2
196,629
0
W
Hun Batz
10,928
1,093
56
6
1
177,558
1
W
Merlin
11,716
1,172
55
6
1
190,235
0
L
Ravana
8,749
875
28
3
0
195,156
0
L
Pele
8,726
873
9
1
0
181,922
0
L
Ymir
8,849
885
14
1
1
140,607
2
W
Bellona
10,931
1,093
18
2
2
211,943
0
L
Chaac
9,172
917
34
3
1
196,402
0
W
Ganesha
10,258
1,026
0
0
0
194,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role