Player Matchup

Cernunnos
Cernunnos
AkhiAkhiAkhi
Cernunnos
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Baboooshka
Nike
Level 28
God Stats
3W - 2L
1,462 SR
Queue Stats
13W - 32L
1,256 Elo+
Party 3
Amaterasu
Amaterasu
Galodium
Amaterasu
Level 46
God Stats
1W - 0L
1,195 SR
Queue Stats
19W - 22L
1,469 Elo+
Party 3
Jing Wei
Jing Wei
Milisamores
Jing Wei
Level 53
God Stats
1W - 0L
1,192 SR
Queue Stats
8W - 22L
1,288 Elo+
Party 3
Kukulkan
Kukulkan
SleevelessSleeve
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 19L
1,321 Elo+
Party 3
Team Averages
Level 38
1,370 SR
1,367 Elo+

VS

Team Averages
Level 59
1,464 SR
1,459 Elo+
Sobek
Sobek
BenisZAP
Sobek
Level 60
God Stats
12W - 11L
1,256 SR
Queue Stats
383W - 330L
1,438 Elo+
Party 1
Nemesis
Nemesis
Böserbube
Nemesis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,443 Elo+
Party 2
Aphrodite
Aphrodite
Chrizmo
Aphrodite
Level 40
God Stats
116W - 64L
1,576 SR
Queue Stats
280W - 236L
1,498 Elo+
Party 1
Heimdallr
Heimdallr
EmperorTen
Heimdallr
Level 88
God Stats
135W - 151L
1,486 SR
Queue Stats
758W - 690L
1,471 Elo+
Party 1
Agni
Agni
GuTerBUBE
Agni
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AkhiAkhiAkhi
Cernunnos
15
0 / 5 / 0
8,876
386
8,194
13,781
5,355
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 9 / 4
9,089
395
6,592
24,816
11,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Amaterasu
Galodium
Amaterasu
14
1 / 9 / 0
8,838
384
5,995
18,669
10,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
Milisamores
Jing Wei
15
2 / 13 / 2
9,529
414
9,301
23,656
8,055
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 13 / 0
10,015
435
12,043
18,908
7,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BenisZAP
Sobek
18
8 / 1 / 17
12,836
558
17,955
19,210
22,668
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Böserbube
Nemesis
20
13 / 2 / 14
14,485
630
16,889
16,576
10,822
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Chrizmo
Aphrodite
16
0 / 0 / 16
11,306
492
5,146
8,358
5,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
EmperorTen
Heimdallr
20
15 / 0 / 6
13,560
590
22,955
18,016
9,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
18
13 / 2 / 8
12,713
553
17,800
12,121
4,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
110
5
Kills
49
49
Deaths
5
6
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AkhiAkhiAkhi
Cernunnos
0
5
0
0
W
0
9
4
0.22
L
Sobek
BenisZAP
Sobek
8
1
17
16.5
L
Nemesis
Böserbube
Nemesis
13
2
14
10
L
Aphrodite
Chrizmo
Aphrodite
0
0
16
8
L
Heimdallr
EmperorTen
Heimdallr
15
0
6
18
W
Amaterasu
Galodium
Amaterasu
1
9
0
0.11
L
Agni
13
2
8
8.5
W
Jing Wei
Milisamores
Jing Wei
2
13
2
0.23
W
2
13
0
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,125
Damage
80,745
99,830
Taken
74,281
42,338
Mitigated
53,536
9,129
Healing
34,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AkhiAkhiAkhi
Cernunnos
8,194
2,906
0
1,319
13,781
5,355
0
3,189
10,528
0
58,811
W
6,592
501
0
2,944
24,816
11,232
0
10,921
13,623
0
49,359
L
Sobek
BenisZAP
Sobek
17,955
1,362
0
6,714
19,210
22,668
491
2,850
16,214
65,131
0
L
Nemesis
Böserbube
Nemesis
16,889
8,032
0
6,525
16,576
10,822
3,404
1,703
14,747
0
101,258
L
Aphrodite
Chrizmo
Aphrodite
5,146
130
7,691
6,570
8,358
5,674
1,088
1,586
6,716
43,449
0
L
Heimdallr
EmperorTen
Heimdallr
22,955
13,534
0
5,483
18,016
9,632
6,894
1,843
16,113
0
100,108
W
Amaterasu
Galodium
Amaterasu
5,995
1,360
0
1,825
18,669
10,262
294
6,313
12,296
0
36,869
L
Agni
17,800
698
0
1,996
12,121
4,740
3,290
3,221
8,448
67,760
0
W
Jing Wei
Milisamores
Jing Wei
9,301
8,094
473
2,568
23,656
8,055
0
10,992
12,324
0
44,873
W
12,043
1,366
0
0
18,908
7,434
116
8,384
10,158
46,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,347
Gold Earned
64,900
417
Minions Killed
617
0
Camps Cleared
0
1,799,574
Distance Traveled
2,279,787
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,876
386
102
4
0
392,833
2
W
Nike
9,089
395
88
4
0
473,676
0
L
Sobek
12,836
558
96
4
0
410,962
2
L
Nemesis
14,485
630
168
7
0
501,826
0
L
Aphrodite
11,306
492
95
4
0
440,311
3
L
Heimdallr
13,560
590
153
7
0
456,460
1
W
Amaterasu
8,838
384
71
3
0
220,811
0
L
Agni
12,713
553
105
5
0
470,228
1
W
Jing Wei
9,529
414
74
3
0
381,453
0
W
Kukulkan
10,015
435
82
4
0
330,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role