Player Matchup

Ra
Ra
Mr Meseeks1475
Ra
Level 35
God Stats
2W - 7L
1,350 SR
Queue Stats
52W - 80L
1,248 Elo+
Solo
Baron Samedi
Baron Samedi
Splash_God_ROGER
Baron Samedi
Level 23
God Stats
1W - 7L
1,016 SR
Queue Stats
43W - 51L
1,076 Elo+
Party 2
Danzaburou
Danzaburou
StomachGodFletch
Danzaburou
Level 16
God Stats
52W - 53L
1,237 SR
Queue Stats
112W - 136L
1,194 Elo+
Party 2
Team Averages
Level 25
1,201 SR
1,173 Elo+

VS

Team Averages
Level 29
1,444 SR
1,296 Elo+
Artemis
Artemis
B Random776
Artemis
Level 29
God Stats
41W - 53L
1,501 SR
Queue Stats
197W - 252L
1,322 Elo+
Party 1
Medusa
Medusa
BrkfstRyan
Medusa
Level 44
God Stats
177W - 195L
1,547 SR
Queue Stats
186W - 227L
1,306 Elo+
Party 1
Neith
Neith
RONSTAHPP
Neith
Level 15
God Stats
109W - 143L
1,282 SR
Queue Stats
130W - 178L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 5
10,112
632
4,781
13,584
4,784
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Splash_God_ROGER
Baron Samedi
14
4 / 7 / 7
10,906
682
5,952
13,158
5,710
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
StomachGodFletch
Danzaburou
15
6 / 7 / 5
11,823
739
7,549
13,717
5,385
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
B Random776
Artemis
15
10 / 4 / 9
12,700
794
13,029
11,865
4,691
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
BrkfstRyan
Medusa
16
11 / 4 / 9
12,401
775
13,129
12,180
5,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
RONSTAHPP
Neith
14
3 / 5 / 13
11,405
713
6,007
9,060
3,133
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
55
11
Kills
24
24
Deaths
13
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Artemis
B Random776
Artemis
10
4
9
3.63
W
Medusa
BrkfstRyan
Medusa
11
4
9
3.88
L
1
10
5
0.35
W
Neith
RONSTAHPP
Neith
3
5
13
1.9
L
Baron Samedi
Splash_God_ROGER
Baron Samedi
4
7
7
1.07
L
Danzaburou
StomachGodFletch
Danzaburou
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,282
Damage
32,165
40,459
Taken
33,105
15,879
Mitigated
12,949
7,630
Healing
7,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
B Random776
Artemis
13,029
8,658
0
3,255
11,865
4,691
77
4,264
7,601
0
41,549
W
Medusa
BrkfstRyan
Medusa
13,129
5,703
0
2,972
12,180
5,125
1,170
2,818
9,362
0
45,821
L
4,781
419
879
2,644
13,584
4,784
676
20
13,564
49,373
0
W
Neith
RONSTAHPP
Neith
6,007
2,234
0
1,344
9,060
3,133
695
3,703
5,357
0
30,870
L
Baron Samedi
Splash_God_ROGER
Baron Samedi
5,952
878
385
2,373
13,158
5,710
75
0
13,158
23,911
0
L
Danzaburou
StomachGodFletch
Danzaburou
7,549
1,934
0
1,349
13,717
5,385
1,011
28
13,689
0
31,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,841
Gold Earned
36,506
151
Minions Killed
161
0
Camps Cleared
0
704,136
Distance Traveled
701,977
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,700
794
52
3
0
248,281
0
W
Medusa
12,401
775
65
4
0
231,569
4
L
Ra
10,112
632
65
4
0
194,286
1
W
Neith
11,405
713
44
3
0
222,127
1
L
Baron Samedi
10,906
682
38
2
0
246,713
2
L
Danzaburou
11,823
739
48
3
0
263,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role